CardName: Pyre Haunt
Cost: 1B/R
Type: Sorcery
Pow/Tgh: /
Rules Text: Each player with seven or more cards in their graveyard
loses 5 life.
Flavour Text:
Set/Rarity: [Assorted] Card Repository Uncommon
Pyre Haunt
U
Sorcery
Each player with seven or more cards in their graveyard loses 5 life.
I guess one could see it as a conditionally stronger Flame Rift. I would rather go with damage than lifeloss for rakdos hybrid since black has a habit of doing damage while red has very little lifeloss effects to speak of (Bump in the Night).
Meh, whatever. I guess could do this. It feels a bit iffy though. isn't known for its graveyard hate - if this can be classified as such.
Source
changed colour from "Multicolour" to "Auto"
Eh, so what's up with these seemingly arbitrary numbers? Threshold hate?
Reminds me of Grave Consequences. Given that and cards like Guiltfeeder / Graveblade Marauder, why is it that you feel this should/could be ?
I guess one could see it as a conditionally stronger Flame Rift. I would rather go with damage than lifeloss for rakdos hybrid since black has a habit of doing damage while red has very little lifeloss effects to speak of (Bump in the Night).
Meh, whatever. I guess could do this. It feels a bit iffy though. isn't known for its graveyard hate - if this can be classified as such.
I'm tempted to suggest trinket text to make it feel more colourful:
Each player with seven of more cards in their graveyard chooses one:
* Lose 5 life.
* ~ deals 5 damage to them.
@Vitenka:
What would be the point of that? To me it seems like it would raise a lot of questions that wouldn't have any good answers...