Soradyne Laboratories v1.2: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton |
CardName: Hold Down Cost: 1W Type: Sorcery Pow/Tgh: / Rules Text: Tap target creature or artifact. It doesn't untap during its controller's next untap step. *Evidence* — When this card is put into your graveyard from anywhere, gain 2 life unless target opponent pays {1}. Flavour Text: Set/Rarity: Soradyne Laboratories v1.2 Common |
Code: CW12 Active?: true History: [-] Add your comments: |
Really, really good.
I think this card needs to be instant. Without being able to use it on your opponent's turn diminishes the effect of needing it to stall out to try and find a creature to stabalize with.
Maybe that would make it more powerful in limited but then I would like it in constructed. I can see how sorcery can still work because it lasts more than one turn.
I don't know for sure about costing, but it seems reasonable. Compare Kor Hookmaster: that does something very similar, but on this, you pay 2 whenever you like for approximately one creature card, and on that, you pay 1 immediately for a small white body.
The immediate comparison for me is Blinding Beam.
Possibly renamed to 'Suppressing Fire'?