Soradyne Laboratories v1.2: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton

CardName: Silver Road Chaplain Cost: 1W Type: Creature - Human Cleric Pow/Tgh: 1/1 Rules Text: Flash When Silver Road Chaplain enters the battlefield, prevent all damage that would be dealt to and by target creature this turn. Flavour Text: Set/Rarity: Soradyne Laboratories v1.2 Common

Silver Road Chaplain
{1}{w}
 
 C 
Creature – Human Cleric
Flash
When Silver Road Chaplain enters the battlefield, prevent all damage that would be dealt to and by target creature this turn.
1/1
Updated on 14 Apr 2012 by SFletcher

Code: CW08

Active?: true

History: [-]

2011-04-15 20:31:05: SFletcher created the card Silver Road Chaplain
2011-04-15 20:31:19: SFletcher edited Silver Road Chaplain
2011-07-30 18:47:39: SFletcher edited Silver Road Chaplain:

Toned down for overall set balance

2011-10-10 23:45:28: SFletcher moved the card Silver Road Chaplain from Soradyne Laboratories into Soradyne Laboratories v1.2

Nice Ethereal Haze on a stick! I'm surprised this hasn't been printed already. Just make sure to match the wording.

Should this be made to specify 'combat damage'?

Also, the name of this card needs to be more appropriate: people have a calming presence but nobody is called 'Calming Presence'. If necessary, we should create a religion for this plane, so this card can be named better.

Provided it works, I like just "damage". No combat specification.

"Silver Road Constable"? Human Soldier?

Re "surprised this hasn't been printed already", ISTR MaRo or someone saying that Haze Frog was originally 1 or 2 mana. It got bumped up to its absurd cost because it turned out it was very, very good to get a Fog with a body. Remember creatures are far, far more recurrable than instants; this would be pretty sick with any kind of self-bounce such as Vedalken Mastermind, Cloudstone Curio, Crystal Shard, Erratic Portal, Stormfront Riders, Cache Raiders, Eiganjo Free-Riders...

At least feint doesn't return creatures to your hand!

But uh, yeah, this might be a bit cheap. But Ethersworn Shieldmage was significantly better and just had an additional {u} in the cost.

­Ethersworn Shieldmage couldn't stop you dying to Overrun, or a token swarm, or a big flyer or unblockable creature. This will stop all of those.

Don't forget Ethersworn Shieldmage isn't necessarily a drawback either as it can potentially wipe a field of non-artifact creatures in certain situations which could potentially make it way more powerful.

Yeah, Shieldmage was an absolute blowout when taken in context.

I guess I'd say this should be tested at {2}{w} at least, if we apply something like the Cantrip-law and say that have a 1/1 tacked onto Ethereal Haze is kinda like drawing a card.

Mmm. I see what you're all saying, and yes, this guy needs to be ratcheted down a bit.

I'd like to avoid raising his cost if possible, so the solution would seem to be a matter of limiting his effect. Options I would propose:

• prevent all damage dealt to creatures this turn.
• prevent all damage dealt by blocked creatures this turn.
• prevent all damage dealt to and by target creature this turn.

My guess is that the third is probably safe enough, but whether it feels exciting is another question. Then again, it may not need to be exciting.

Thoughts? Preferences?

I like the flavor of the card preventing damage more than the powerlevel. My favorite thing in white is their global effects and think in the flavor of the card this would be best.

Is "Prevent all damage to and by blocked creatures for this turn" still on the board at 1W?

2012-02-26 15:22:59: SFletcher edited Silver Road Chaplain

This suggestion might be way out of bounds mechanically, but I think it'd be pretty neat and flavorful if it was:

"Prevent all damage that target Warrior an opponent controls and/or target Wizard you control would deal or be dealt this turn."

Sorta wordy, but I thought it could paint a clear picture of some sort of class dispute while also suggesting White's allegiance to the wizard class.

Boy, you say one little thing....

Yeah, but it was a good canon worms to open.

I like the current build. The class warfare thing isn't necessarily tribal in nature, so I feel the wizards/warriors idea Houlding has presented is probably too specific for this set. If anything, from a flavor angle the Chaplain would be siding with the government, cooling down dissension from those who feel Marrick and his men are getting shafted.

Oh sure: I was just having some fun with it.

2012-03-08 15:04:43: SFletcher edited Silver Road Chaplain

As you say, this is now quite a nice combat trick given it comes with a 1/2 for free as well. Kill your 4/1 and let my other guy chump without dying, or kill your 4/1 and fog your even bigger thing.

I guess the question then becomes whether tho is too good at 2 mana, or whether he should be a 2/2 for {3}{w}?

I don't think he's as powerful as Ethersworn Shieldmage, and white gets some pretty good combat trick creatures - I think of Village Bell-Ringer. So I think this is nice at its current spot.

2012-04-14 23:49:53: SFletcher edited Silver Road Chaplain

Add your comments:


(formatting help)
Enter mana symbols like this: {2}{U}{U/R}{PR}, {T} becomes {2}{u}{u/r}{pr}, {t}
You can use Markdown such as _italic_, **bold**, ## headings ##
Link to [[[Official Magic card]]] or (((Card in Multiverse)))
Include [[image of official card]] or ((image or mockup of card in Multiverse))
Make hyperlinks like this: [text to show](destination url)
How much damage does this card deal? Shock
(Signed-in users don't get captchas and can edit their comments)