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CardName: Min Farshaw Cost: (3)(u) Type: Legendary Creature - Prophet Pow/Tgh: 2/3 Rules Text: Haste {T}: Target opponent reveals his or her hand. You choose a card from it. That player may play that card without paying its mana cost on his or her next turn. Flavour Text: There was never any doubt about what Min saw and knew, for good or bad. If she was certain, it happened. Set/Rarity: Wheel of Time Rare

Min Farshaw
({3})({u})
 
 R 
Legendary Creature – Prophet
Haste
{t}: Target opponent reveals his or her hand. You choose a card from it. That player may play that card without paying its mana cost on his or her next turn.
There was never any doubt about what Min saw and knew, for good or bad. If she was certain, it happened.
2/3
Updated on 10 May 2015 by mushuganna

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2015-05-07 07:24:42: mushuganna created the card Min Farshaw
2015-05-07 07:25:24: mushuganna edited Min Farshaw

Hm. That's a rather strange ability. At the moment it reads like a pure downside: you're forced to let your opponent cast one of their cards for free. What's the benefit to you? Why would you ever activate that ability?

This ability was mostly for flavor for that character. The two components of the ability are necessary for the character, though some added benefit would help quite a bit. What about "Target opponent reveals his or her hand. You choose a card from it. That player may play that card without paying its mana cost on his or her next turn. You may choose another card from it. That player discards that card."

I'm not a big fan of that, it seems to make it complicated, and doesn't fit her flavor as well. Any suggestions on how to keep it similar, but not horrible?

One thing that doesn't make it quite as bad (though still bad), is that it doesn't specify non-land card.

I really, really don't understand how this represents Min's ability.
Also, mono-blue doesn't get haste.

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What is this card's power? Runeclaw Bear
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