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CardName: Divine Negation Cost: {U}{U} Type: Instant Pow/Tgh: / Rules Text: Counter target spell unless its controller pays {X}, where X is the number of cards in your hand. Cycling-Pay 2 life. (Pay 2 life, Discard this card: Draw a card.) Flavour Text: Set/Rarity: Kulbia Uncommon |
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Changed from "Draw a card" to "Draw a card, then discard a card"
Increased rarity from Uncommon to Rare.
Changed from "discard a card, then draw a card" to cycling.
Why are these rare? This could be common. Well, unless the Street Wraith free-cycling pushes them up to uncommon, I guess. I can't see it making sense to have a rare cycle whose linking mechanical hook is "if you don't need me it's very easy to get rid of me".
Should I guess that the rare-ness has to do with the card's value for Vintage/Legacy players? Because I'm almost certain this card would end up in some Yawgmoth's Will style decks. Doesn't seem particularly broken compared to Force of Will and Mana Drain, though.
Changed rarity to uncommon.