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Mechanics |
CardName: Throatseeker Raptor Cost: 4RR Type: Creature - Dinosaur Pow/Tgh: 4/4 Rules Text: Haste Bloodcall {2}{R}{R} (You may cast this spell for its bloodcall cost if an opponent lost life this turn.) Flavour Text: "They see the world in a veil of crimson, and the blood of the weak sings to them, begging to be set free from its meager existence." - Erowl, Spear-Clan Shaman Set/Rarity: Murganda II Uncommon |
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Introducing a new mechanic.
Wasn't that a mechanic once already? It feels like it should have been. Hmm, bloodthirst, bloodrush... nope; seems that bloodcall is safe. Nice.
Slightly less nice to have it on a haste creature though - since combat is the most likely time for it to become enabled, and it's then too late to be useful that turn.
Still, red gets plenty of direct damage too; not every card wants to be trivial to use.
Could the bloodcall half be even cheaper? It's not a huge discout.
Reminds me of Altac Bloodseeker in that regard. The bonus is relevant before combat, but you need combat to turn it on. Yay burn spells!
Yeah, the idea here was that you could either pay the full 6 and get a hasty guy, or play it after combat for cheaper, but without the ability to attack with it that turn.