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CardName: Domination Knight Cost: {B}{B} Type: Creature - Zombie Knight Pow/Tgh: 2/2 Rules Text: Intimidate *Triumph* - Whenever a creature dealt damage this turn by Domination Knight dies, put a +1/+1 counter on Domination Knight. Flavour Text: Set/Rarity: Custom Cube!! Common

Domination Knight
{b}{b}
 
 C 
Creature – Zombie Knight
Intimidate
Triumph – Whenever a creature dealt damage this turn by Domination Knight dies, put a +1/+1 counter on Domination Knight.
Illus. ningyee7
2/2
Updated on 27 Feb 2014 by Tenebrae

Code: CB07

History: [-]

2014-02-12 21:45:38: Tenebrae created the card Domination Knight

I've always wanted a {b}{b} 2/2 intimidate.

On the other hand, wow, is that ability strong. o.O But aside from that, I'm worried people will think that if you Lightning Bolt this it will only receive 2 damage.

First, congratulations on inventing 'Inverse Modular'. That's a pretty cool ability.

But I got to agree with Umbreon... this is pretty damn crazy. I'd pay {1}{b}{b} to get this creature without the Intimidate in most cube drafts. And while I think it's unlikely to happen, I got to admit that the combination of this card with something like Shivan Meteor is a spectacular way to clear your opponent's board.

Hmm... do you think I should remove the intimidate? or replace it with something else? i'm trying to keep it as {b}{b} for a cycle

No, it's not a matter of this card. That ability is way too strong. Try to see how you can dial it down.

Hmm. Move the counters to only one target creature maybe?

That's a start.

i have a few ideas to make this ability more balanced.

Targeted Vector (Damage is dealt to this creature in the form of -1/-1 counters. When this creature dies, you may move its -1/-1 counters to target creature.)

Toughness Vector (Damage is dealt to this creature in the form of -1/-1 counters. When this creature dies, distribute a number of -1/-1 counters equal to its toughness among any number of creatures.)

Toughness Vector Two (When this creature dies, distribute a number of -1/-1 counters equal to its toughness among any number of creatures.)

Thoughts?

Toughness Vector (one) won't do anything most of the time. Whether the creature dies in combat or via burn, it'll distribute 0 counters. It's only if it's sacrificed or directly destroyed that you get anything from it.

Toughness Vector Two is pretty interesting. I note that a random 1/1 with TV2 is better than Festering Goblin, and a 3/3 with TV2 is quite a lot better than Mudbutton Torchrunner. Targeted Vector (what you have at the moment) is fairly similar.

2014-02-27 15:44:16: Tenebrae edited Domination Knight

scrapping vector. i might try again later when i have more experience, but it's too difficult to develop for me right now.

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