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CardName: Shifting Sickness Cost: 1B Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant Creature Enchanted creature gets -3/-1. {4}{B}: Attach Shifting Sickness to target creature. Flavour Text: Set/Rarity: Magic 20XX Common

Shifting Sickness
{1}{b}
 
 C 
Enchantment – Aura
Enchant Creature
Enchanted creature gets -3/-1.
{4}{b}: Attach Shifting Sickness to target creature.
Updated on 05 Jun 2013 by jmgariepy

Code:

History: [-]

2013-06-03 11:14:40: jmgariepy created the card Shifting Sickness

See Shifting Allegiances for general comments on the cycle.

2013-06-05 02:15:50: jmgariepy edited Shifting Sickness

This one is somewhat unfortunate in that if it kills a creature, you can't move it in time to keep the Aura around. I think it'd actually be less frustrating if it were -3/-0 (or -4/-0 or something). (Although I guess that's not black any more...)

Mmm. I think I liked the stress produced from this card when I first designed it. But players don't like stress as much as designers do. I mostly kept it as it is because I couldn't think of a good black ability I wasn't already using at common off the top of my head.

Also of note: The activation went way up. That's because this card is a pain to plan attacks around... something you shouldn't have to put up with regularly in common.

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