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CardName: Meditation Scope Cost: 4 Type: Legendary Artifact - Scope Pow/Tgh: / Rules Text: Whenever a triggered ability of another non-Scope source triggers, you may pay {3}. If you do, copy that ability. You may choose new targets for the copy. Flavour Text: Even Nicol Bolas can’t see just one clear view of the future. Of course, he probably likes it that way. Set/Rarity: SM Serious Card Dump Rare

Meditation Scope
{4}
 
 R 
Legendary Artifact – Scope
Whenever a triggered ability of another non-Scope source triggers, you may pay {3}. If you do, copy that ability. You may choose new targets for the copy.
Even Nicol Bolas can’t see just one clear view of the future.
Of course, he probably likes it that way.
Updated on 25 Aug 2011 by SadisticMystic

History: [-]

2011-01-04 21:59:01: SadisticMystic created the card Meditation Scope

Heh, Mirari / Rings of Brighthearth for triggered abilities. Now do one for static abilities...

I like what you're trying to do with this card, but a few things:

  1. "Prism" is a creature type, not an artifact type. See Diamond Kaleidoscope.

  2. Since it has the restriction of non-Prism, you don't need to include "another," since it doesn't fall under that category.

  3. Prisms nearly always tap for mana of any color, like Circles protect you.

This is interesting in that it works on opponents' triggered abilities too. I'm sure there are some fun things to do with that, although I can't think of any OTTOMH.

2011-08-25 18:47:14: SadisticMystic edited Meditation Scope:

need to get off the obscure type collision

Titans aren't quite so bad when you can take their triggers for yourself. And while it may not help much against most of the instant-win cards, it makes Darksteel Reactor seem like a pretty bad play. (And Chance Encounter, but no one takes that one seriously anyway.)

dude: The "another" is there to make it that much more difficult to create an infinite loop of triggered abilities with no one gaining priority. Just Mirror Gallery plus Sculpting Steel would be a problem without it; now you need something to animate one of the Scopes (on that note, yay for obscure token types) plus a Neurok Transmuter to make it stop being an artifact. At that point, it's certainly harder than the "three Faceless Butchers on a clear board" threshold that R&D has on game-drawing loops.

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