Duel Decks Starcraft: Remastered: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
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Duel Decks Starcraft: Remastered: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | FAQ |
History: [-] Add your comments: |
Strange that we haven't seen a vigilance tim yet. We probably will in Gatecrash. Might change though, I don't really like a Firebat that isn't mono-red.
common -> uncommon
Previously a that has vigilance and the a repeatable tap to deal 1 damage ability.
Much simplified now. Thinking of making it only hit creatures without flying, both for flavor and power reasons. Still screams ZERGLING KILLER, though that's not necessarily a bad thing... because it is.
creature... -> creature without flying
Playtest results: Now only hits nonflying creatures. Both for power levels and flavor. Plays really, really well. Zerg face O_o when it kills 5 tokens. Also now good anti-Zealot counter.
2R -> 1RR
Previously:
Firebat
Creature - Terran Soldier [u]
When Firebat enters the battlefield, it deals 1 damage to each creature without flying target opponent controls.
2/2
cc WR -> cc RR. Removed Vigilance.
ability ->
replace with non CC cost and with a less complex board state