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CardName: Immortal Cost: 2WW Type: Creature - Protoss Warrior Pow/Tgh: 2/2 Rules Text: Shield 2 (This enters with two +1/+1 counters. It's dealt damage by first removing that many +1/+1 counters, with excess damage dealt as normal.) Prevent all damage that would be dealt to Immortal by creatures with greater power. Flavour Text: Set/Rarity: Duel Decks Starcraft: Remastered Uncommon

Immortal
{2}{w}{w}
 
 U 
Creature – Protoss Warrior
Shield 2 (This enters with two +1/+1 counters. It's dealt damage by first removing that many +1/+1 counters, with excess damage dealt as normal.)
Prevent all damage that would be dealt to Immortal by creatures with greater power.
2/2
Updated on 13 Dec 2018 by jameschanlee

History: [-]

unchanged from Immortal.
Home run design, though it doesn't synergize with the rest of the deck.

2014-08-12 22:25:48: jameschanlee edited Immortal

Still a hard counter to Siege Tanks. :)

Ish. You need two of them to actually kill one or even attack past one. I certainly agree it's a superb design though.

2014-08-17 10:06:16: jameschanlee edited Immortal:

removed vigilance

Removed vigilance. Still annoying and O_o when it hits the other side of the table, but Terran and Zerg have quite a number of ways to deal with it so it's not the game-ender it seems to be. In the real world, this would have been a rare, I think.

2014-08-20 11:08:32: jameschanlee edited Immortal
2016-04-15 03:39:25: jameschanlee edited Immortal

Previously:


Immortal {2}{w}{w}
Creature - Protoss Warrior [u]
If a source would deal 3 or more damage to Immortal, it deals 2 damage instead.
3/3


  • While the previous ability is REALLY good, we need more shield users.
  • This is an interesting design space, where the unit actually becomes STRONGER in some ways when it shrinks.
2017-06-25 22:31:05: jameschanlee edited Immortal:

changed to work with new shield ability

2018-10-25 07:07:45: jameschanlee edited Immortal
2018-11-09 07:23:56: jameschanlee edited Immortal

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