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CardName: Chrono Boost Cost: 1U Type: Enchantment Pow/Tgh: Rules Text: At the beginning of your upkeep, put a time counter on Chrono Boost. Then if Chrono Boost has two or more time counters on it, sacrifice it. When Chrono Boost leaves the battlefield, draw two cards. Flavour Text: Set/Rarity: Duel Decks Starcraft: Remastered Common

Chrono Boost
{1}{u}
 
 C 
Enchantment
At the beginning of your upkeep, put a time counter on Chrono Boost. Then if Chrono Boost has two or more time counters on it, sacrifice it.
When Chrono Boost leaves the battlefield, draw two cards.
Updated on 13 Dec 2018 by jameschanlee

History: [-]

Unchanged from Chrono Boost, though tuxdev commented that the name might be more suited to "minor effect+cantrip". Thoughts?

2014-08-12 22:03:24: jameschanlee edited Chrono Boost

Very strong, and potentially broken with free counter removal. But It's a self contained set anyway.

2014-08-20 11:00:19: jameschanlee edited Chrono Boost
on 25 Aug 2014 by Doombringer:

This seems very weird that it works in the opposite direction to all the other psi cards. Why not give this Psionic 2 and then have the counters removed rather than added.

Good catch. edited, more consistency at the cost of more text. Also (((Warp Gate))).

2014-08-28 11:07:31: jameschanlee edited Chrono Boost:

made psionic.

2014-08-28 11:08:40: jameschanlee edited Chrono Boost
2016-04-18 07:09:32: jameschanlee edited Chrono Boost:

removed psi counters, used charge counters instead

2017-06-13 00:29:06: jameschanlee edited Chrono Boost:

reverted to 1U, 3 counters

2017-06-18 23:11:58: jameschanlee edited Chrono Boost:

fixed trigger to only proc when sacrificed

2017-06-25 22:16:27: jameschanlee edited Chrono Boost:

charge counter -> psi counter

2018-10-25 07:20:11: jameschanlee edited Chrono Boost
2018-11-02 22:34:24: jameschanlee edited Chrono Boost:

trigger on leaving battlefield, synergy with blink

2018-11-02 22:34:35: jameschanlee edited Chrono Boost
2018-11-14 03:23:41: jameschanlee edited Chrono Boost:

Three > two

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