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Skeleton

CardName: Koth of the Tangle Cost: 2GG Type: Planeswalker - Koth Pow/Tgh: /3 Rules Text: [+1] Reveal the top card of your library. If it's a land, put it onto the battlefield as a 3/2 creature with haste until end of turn. It's still a land. [-1] Add {G} to your mana pool for each counter on permanents you control. [+0] Remove three counters from Koth, then put +1/+1 counters on each creature you control equal to the number of counters on Koth. Flavour Text: Set/Rarity: Mashup: the Gathering Alpha Mythic

Koth of the Tangle
{2}{g}{g}
 
 M 
Planeswalker – Koth
+1 Reveal the top card of your library. If it's a land, put it onto the battlefield as a 3/2 creature with haste until end of turn. It's still a land.
-1 Add {g} to your mana pool for each counter on permanents you control.
+0 Remove three counters from Koth, then put +1/+1 counters on each creature you control equal to the number of counters on Koth.
3
Updated on 17 Aug 2012 by jmgariepy

Code: ML02

Active?: true

History: [-]

2012-08-17 04:44:18: jmgariepy created the card Koth of the Tangle

Random Generator gave me Winnower Patrol and Koth of the Hammer. Hey! Another Planeswalker! I didn't know if I'd end up seeing one.

I tried to help the Patrol spread its abilities across Koth's frame, but I had a few problems. Oh well. Originally, to stay on target, the ultimate included another 'If you reveal a land', but that seemed too cruel to include that line in an ultimate.

I also really wanted to see this help out Elf tribal, since that's kicking around in here... but I couldn't bring myself to have this only help Elves, and I had a hard time imagining this helping Elves and lands... just too many words in the end. Maybe I should have had it Kinship for Lands and Elves in the first ability? Hmm...

2012-08-17 04:49:00: jmgariepy edited Koth of the Tangle

For the -3, you should specify whether it counts them when you activate or when it resolves. The default is when it resolves.

2012-08-17 08:46:19: jmgariepy edited Koth of the Tangle

Hmm. Well, the idea is to do it when it resolves, but I see your point. I'm not sure how to make that clear without using reminder text that would seriously scrunch the card. Hmm... maybe if I did it this way, though...

Was a [-3]. Now [+0] that removes three.

2012-08-17 08:49:50: jmgariepy edited Koth of the Tangle

Also removed the word 'loyalty' from 'counters' in the ultimate, in an attempt to get less words in there. Let the Johnnys have some fun.

Wow. Planeswalker mashups get pretty crazy. I can definitely see the first two abilities in the source cards, but I'm not sure where the last ability came from.

I do love the prospect of how much mana the -1 would give you the turn after you fire off the ultimate at 5 or 6 loyalty though. It's an unusual order for a Planeswalker to make you want to activate their abilities, but there's nothing wrong with it.

That third ability came about more from what the first two abilities do than from the source cards. I'd rather the Planeswalker be synergistic than true to form. I'm pretty sure I started with something that looked like Koth's original mashup with +1/+1 counters and kinship involved, but it was too long, so I pared down, shuffled, pared down, shuffled and ended up with something completely different.

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