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CardName: Uncertainty Principle Cost: 2UU Type: Enchantment Pow/Tgh: / Rules Text: Whenever an opponent casts a spell, they reveal the top card of their library and put it into their graveyard. Counter that spell if it has the same converted mana cost as the revealed card. Flavour Text: Set/Rarity: Soradyne Laboratories v1.2 Rare

Uncertainty Principle
{2}{u}{u}
 
 R 
Enchantment
Whenever an opponent casts a spell, they reveal the top card of their library and put it into their graveyard. Counter that spell if it has the same converted mana cost as the revealed card.
Created on 09 Apr 2012 by SFletcher

Code: RU06

Active?: true

History: [-]

2012-04-09 20:21:00: SFletcher created the card Uncertainty Principle

Yes, this is an obvious Counterbalance variant. It mills and creates an intersecting tension though, so I think ir's worth looking at.

Certainly less annoying than Counterbalance, as it doesn't interact with Scry or Sensei's Diving Top in any appreciable manner. Not to mention Top is really the only reason Counterbalance was annoying in the first place, as Top is probably the most annoying card in existence.

It's also not as cheap, so there's a chance for people to play the game in the meantime.

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How much damage does this card deal? Lightning Blast
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