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CardName: Juvenile Vent Hellion Cost: 5RR Type: Creature - Hellion Pow/Tgh: 6/6 Rules Text: When Juvenile Vent Hellion is put into a graveyard from the battlefield, it deals 6 damage to each creature target player controls. Flavour Text: ”Whadda you mean ‘Das not full grown’? Deus avertat!” —Gito Boots Set/Rarity: Soradyne Laboratories v1.2 Rare

Juvenile Vent Hellion
{5}{r}{r}
 
 R 
Creature – Hellion
When Juvenile Vent Hellion is put into a graveyard from the battlefield, it deals 6 damage to each creature target player controls.
”Whadda you mean ‘Das not full grown’? Deus avertat!”
—Gito Boots
6/6
Updated on 26 May 2012 by SFletcher

Code: RR01

Active?: true

History: [-]

2012-02-23 15:42:10: SFletcher created the card Juvenile Vent Hellion

Two things:

  1. What's up with the Juvenile Vent Hellion being way bigger than a Minor Vent Hellion? Why isn't this just a Vent Hellion?

  2. It'd be nice if you had some uniform quality to these two designs that helped define what a Vent Hellion is in design terms. Like, we get what a Hellion is, and this is pretty Hellion(ic), but Minor Vent Hellion is really just an aggro creature with a drawback.

The question is not "why is the Juvenile way bigger?", but "how goddamn big is an adult one?"

(Hint: Big enough to fuel an industrialized city. For decades.)

Solution to come...

Can I have a Vent Hellion? Hellions are one of my favorite creature types. I love playing a giant creature and having significantly less to no opposing creatures left.

Okay, I've posted the Elder Vent Hellion, which I hope helps pull the three of them together. I've also renamed the Vent Hellion Hatchling (formerly the Minor Vent Hellion), which should create a more logical and linear growth progression.

2012-04-21 15:09:13: SFletcher edited Juvenile Vent Hellion
2012-05-26 14:51:38: SFletcher edited Juvenile Vent Hellion

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