![Assorted] Kindred: Virtual Booster
| ![Assorted] Kindred: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Draw three cards. Create three Treasure tokens.
|
Each player may sacrifice a Treasure. If they do, they create a 3/3 red Golem artifact creature token with haste. Otherwise, they create a Treasure token.
Draw a card. |
If it’s neither day nor night, it becomes day as Eclipse Chalice enters the battlefield.
: Add one mana of any color. You lose 1 life unless it is night.
![]() , , Sacrifice Eclipse Chalice: It becomes night and can't become day until the end of your next turn. |
At the beginning of your end step, put a devotion counter on Ponderous Observation. You may pay
. If you do, draw a card. Otherwise, sacrifice Ponderous Observation.
When Ponderous Observation is put into a graveyard from the battlefield, draw a card for each devotion counter on it. |
Each opponent that has gained life this turn loses 2 life. You gain 2 life.
Draw a card. |
|
Draw a card.
![]() , Exile Little Tweet from your graveyard: Create a 1/1 blue Bird creature token with flying. |
Reveal the top two cards of your library, then put them into your hand. You gain 1 life for each green card or Forest card revealed this way, and lose 1 life for each nongreen, nonland card revealed this way.
|
Enchant creature
When Held by a Trunk enters the battlefield, if you control another Elephant, draw a card. Enchanted creature can't attack or block and its activated abilities cant be activated. |
Choose one or both —
• Remove any number of counters from target creature you control. Exile that many cards from the top of your library. Put one of them into your hand. • Target creature gains undying until end of turn. |
Put a +1/+1 counter on each Goat you control. Target creature you control fights target creature you don't control.
|
|
[Feat 1()] (You may cast this spell by tapping an untapped Archer creature you control.)
Creatures your opponent's control can't be tapped to pay costs this turn. |
Axe Throw deals 3 damage to any target.
If you control a Dwarf and/or an Equipment, draw a card. |
Surveil 1. Look at the top card of your library. If it’s a land card, you may put it onto the battlefield. If you don’t put the card onto the battlefield, put it into your hand.
|
Creatures you control get +0/+4 and gain hexproof until end of turn. If you control a creature with a +1/+1 counter on it, draw a card.
|
|
Ambitious Awakening
(rare)
Golemsmith's Offer
(uncommon)
Eclipse Chalice
(uncommon)
Ponderous Observation
(uncommon)
Feed on Seeds
(common)
Little Tweet
(common)
Creaking Whisper
(common)
Held by a Trunk
(common)
Survive the Wilderness
(common)
Lock Horns
(common)
Suppressive Fire
(common)
Axe Throw
(common)
Cultivated Growth
(common)
Protective Iridescence
(common)
Mountain
(basic)





: Add one mana of any color. You lose 1 life unless it is night.
