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CardName: Moral Justification Cost: 1R Type: Sorcery Pow/Tgh: / Rules Text: Target creature gains double strike until end of turn. If that creature is a Soldier, it also gets +2/+2 until end of turn. Flavour Text: Set/Rarity: Magic 20XX Common

Moral Justification
{1}{r}
 
 C 
Sorcery
Target creature gains double strike until end of turn. If that creature is a Soldier, it also gets +2/+2 until end of turn.
Created on 24 Jan 2012 by jmgariepy

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History:

2012-01-24 08:25:46: jmgariepy created the card Moral Justification

I mentioned, on the card Gorgon Interpolator, that with Black and Red so focused on Hellbent, and White always on Wisdom that I wanted to give a reason to draft White/Black or White/Red. Tribal gave me that outlet, with Interpolator supplying a reason to draft Thrulls in common, and this card supplying a reason to draft Soldier. When I designed it, I thought this card might be a little too bonkers. One early soldier, plus a power boost, plus double strike? Turns out, no, I guess. I haven't heard any reports of it breaking anything.

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