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CardName: Inferno Helix Cost: 4RW Type: Sorcery Pow/Tgh: / Rules Text: You gain 3 life for each creature on the battlefield. Inferno Helix deals 3 damage to each creature. Flavour Text: Set/Rarity: ![Assorted] Enemies Rare |
History: [-] |
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It may be unintuitive that you gain life for creatures dealt lethal damage this way. I'd suggest switching the order of the abilities
now life gain before damage
Good point. Done.
Published as mtgnexus Card of the Day 2020-06-27.