CardName: Forward March
Cost: 2W
Type: Sorcery
Pow/Tgh: /
Rules Text: Creatures you control get +1/+1 until end of turn. Then, if
you have five or more cards in your hand, they gain an
additional +1/+1 until end of turn.
Flavour Text:
Set/Rarity: Magic 20XX Common
Forward March
C
Sorcery
Creatures you control get +1/+1 until end of turn. Then, if you have five or more cards in your hand, they gain an additional +1/+1 until end of turn.
You'll notice that, while the occasional wisdom card asks you to have 7 in hand, most ask for 5. It's just more practical that way... players don't need to have cards that draw them cards to get to 5, but they still have to work to keep their hand size up.
This card threw me for a curve when I first made it. It looks good to me, but it wants to go in a creature rush strategy. That means you probably dumped all your creatures on the board. I haven't seen anyone put this card to good use, but I hold out hope that a strong Blue/White fish deck in draft can use these to slap its opponent around.
You'll notice that, while the occasional wisdom card asks you to have 7 in hand, most ask for 5. It's just more practical that way... players don't need to have cards that draw them cards to get to 5, but they still have to work to keep their hand size up.
This card threw me for a curve when I first made it. It looks good to me, but it wants to go in a creature rush strategy. That means you probably dumped all your creatures on the board. I haven't seen anyone put this card to good use, but I hold out hope that a strong Blue/White fish deck in draft can use these to slap its opponent around.