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CardName: Breath-Stealer Kusite Cost: 1W Type: Creature - Horror Pow/Tgh: 2/2 Rules Text: When Breath-Stealer Kusite becomes blocked, if the blocking creature's power is 2 or less, exile it, and that creature's controller gains 4 life. Flavour Text: Set/Rarity: Mashup: the Gathering Alpha Common

Breath-Stealer Kusite
{1}{w}
 
 C 
Creature – Horror
When Breath-Stealer Kusite becomes blocked, if the blocking creature's power is 2 or less, exile it, and that creature's controller gains 4 life.
2/2
Updated on 04 Jul 2012 by jmgariepy

Code: CW15

Active?: true

History: [-]

2011-11-06 00:15:51: jmgariepy created the card Breath-Stealer Kusite

Random Generator gave me Last Breath and Ridged Kusite. This is my attempt to make a common that is, at least, not more complicated than the other two commons. I kind of failed at that, though, since I assume some players will think that changing the power of the blocking creature after blockers are declared won't do anything. The ability will trigger at any time during combat when the condition is met, though. I figured that more people would expect it to work that way, than read it wrong. I could be wrong, though. I wonder if changing "Whenever" to "If" would do a heck of a lot of good...

The Breath-Stealer is intended to be "yet another 'super first strike' variant", and that's where some of the original Kusite comes forward on the card. It looks very strong... until one realizes that their opponents will sometimes relish the ability to chump this creature with 0/1 plant tokens...

2011-11-06 00:22:36: jmgariepy edited Breath-Stealer Kusite
2012-07-04 04:23:38: jmgariepy moved the card Breath-Stealer Kusite from Mashup: the Gathering Workbench into Mashup: the Gathering Alpha
2012-07-04 04:25:32: jmgariepy edited Breath-Stealer Kusite

Moved from Workbench to Alpha due to a need for {1}{w} cost creatures. Pretty powerful. May need to be a 2/1, but I'm willing to wait.

It seems similar to Armored Warhorse, but a bit easier to chump. I'm not sure how strong that is in play though. (It trumps deathtouch and first strike, but I don't know how often that will come up.)

Armored Warhorse can't quite flatten a Wall of Air like this card can, but the Goldenglow Moth player is going to love this thing, true. I suppose that just means in some matchups it doesn't get blocked, unless it's an emergency. That doesn't seem so bad.

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