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CardName: Kyren Impulse Cost: r Type: Sorcery Pow/Tgh: / Rules Text: Exile the top two cards of your library. You may play those cards this turn. You may play any goblin cards exiled this way as long as they remain exiled. Flavour Text: Set/Rarity: Mercadia City Common

Kyren Impulse
{r}
 
 C 
Sorcery
Exile the top two cards of your library. You may play those cards this turn. You may play any goblin cards exiled this way as long as they remain exiled.
Updated on 14 Feb 2021 by continuumg

Code: CR15

History: [-]

2019-10-18 00:04:48: continuumg created the card Kyren Impulse
2019-10-18 01:15:04: continuumg edited Kyren Impulse
2019-11-10 17:31:37: continuumg edited Kyren Impulse:

­{1}{r} -> {r}

Neat idea here with being able to play a certain subset of those cards from exile for the rest of the game.

I recall some discussion back in the day about the base design here. I think it was called "Split Decision" which was neat. Hmm, or actually maybe it was a worse version in the vein of "Exile top two, you may play one of those cards this turn." Even as worse Sleight of Hand in {r}, I think some were concerned. Regarding this version, {r} to try to grab two bolts from the top seems quite strong for a burn deck.

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