Mercadia City: Virtual Booster
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Mechanics | Skeleton |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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(An Organization's
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![]() – Draw a card. – Add one mana of any colour. |
(An Organization's
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Incentive – When Cateran Extortionist enters the battlefield, each opponent loses X life and you gain X life, where X is the amount of mana produced by Treasures you spent to cast it.
3/3
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Whenever Goblin Cutpurse becomes blocked, create a Treasure token. (It’s an artifact with “Sacrifice this: Add one mana of any colour.)
2/1
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Guildhouse Guard enters the battlefield with a +1/+1 counter on it if you control an Organization.
2/1
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Incentive – When Hired Poisoner enters the battlefield, target creature you don’t control gets -X/-X until end of turn, where X is the amount of mana produced by Treasures you spent to cast it.
“You want hemlock? That’s extra.”
3/2
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(An Organization's
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(An Organization's
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(An Organization's
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Exile target creature or Organization until Permit Suspension leaves the battlefield.
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Exile the top two cards of your library. You may play those cards this turn. You may play any goblin cards exiled this way as long as they remain exiled.
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The Caterans
(rare)
Blacksmith’s Guild
(uncommon)
City Militia
(uncommon)
Moneychanger’s Coinpurse
(uncommon)
Mercadian Coin
(common)
Moneylender’s Guild
(common)
Cateran Extortionist
(common)
Goblin Cutpurse
(common)
Guildhouse Guard
(common)
Hired Poisoner
(common)
Thieving Crew
(common)
Wizard's Conclave
(common)
Baker’s Guild
(common)
Permit Suspension
(common)
Kyren Impulse
(common)
Treasure
(token)