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Mechanics

CardName: Haunt Guy Cost: 1BB Type: Creature - Human Cleric Pow/Tgh: 1/2 Rules Text: Haunt When Haunt Guy enters the battlefield or the creature it haunts dies, target player loses 2 life and you gain 2 life. Flavour Text: Set/Rarity: Setarasa None

Haunt Guy
{1}{b}{b}
 
Creature – Human Cleric
Haunt

When Haunt Guy enters the battlefield or the creature it haunts dies, target player loses 2 life and you gain 2 life.
1/2
Updated on 13 Aug 2019 by Volvary

Code:

Active?: false

History: [-]

2019-08-12 22:05:24: Volvary created and commented on the card Haunt Guy

Haunt could be an interesting mechanic for the black tribe.

Haunt caused a lot of problems the first time. I like it, but you should make sure everything with it works the same way (i.e. only permanents or only non-permanents)

The easy solution is always to just only put it on permanents - haunting creatures are quite flavorful by themselves.

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