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CardName: Beastland Stampede Cost: 2G Type: Sorcery Pow/Tgh: / Rules Text: Creatures you control get +1/+0 and gain trample until end of turn. Portal {3}{G}{G} (Exile this spell as it resolves. You may cast it transformed from exile for its portal cost.) Flavour Text: Back side: CardName: Beastlands Wanderlust Cost: Type: Enchantment Pow/Tgh: / Rules Text: Creatures you control get +1/+0 and have trample. Flavour Text: Set/Rarity: Planescape Uncommon

Beastland Stampede
{2}{g}
 
 U 
Sorcery
Creatures you control get +1/+0 and gain trample until end of turn.
Portal {3}{g}{g} (Exile this spell as it resolves. You may cast it transformed from exile for its portal cost.)
Beastlands Wanderlust
 
 U 
Enchantment
Creatures you control get +1/+0 and have trample.
Updated on 20 Jan 2019 by Brainpolice

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History: [-]

2019-01-19 02:28:20: Brainpolice created the card Beastland Stampede
2019-01-19 02:29:12: Brainpolice edited Beastland Stampede

Instant-speed trample can be nice to overrun blockers, but has negative synergy with granting vigilance since that only matters before attackers are declared and means this may as well be a sorcery.

Not actually a splendid fit.

I definitely am considering swapping around some of the abilities on these double creature ability granting cards. Though it seems a bit hard to juggle with the limitations of evergreen keywords in each color.

I may also consider changing route on these cards and altering the costs and effects to reflect only one ability.

2019-01-19 15:06:30: Brainpolice edited Beastland Stampede:

Changed to +1/+0 and trample, changed to sorcery, reduced Portal cost by 1.

2019-01-19 15:07:30: Brainpolice edited Beastland Stampede

I've changed all of them over to a different, more workable scheme of 1 creature ability and +1/+0.

2019-01-20 07:45:13: Brainpolice edited Beastland Stampede:

Changed cost to 1G.

2019-01-20 07:55:07: Brainpolice edited Beastland Stampede

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