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CardName: Clubbing Hunter Cost: ugr Type: Creature - Ogre Pow/Tgh: 4/4 Rules Text: Trample {1}{U}{T}: Counter target enchantment or artifact spell, this ability cannot be countered {1}{G}: Undying until end of turn {2}{R}: Clubbing Hunter deals 2 damage to any target. Flavour Text: The Ogres of Ravagg are pretty much undefeatable to a normal Human Set/Rarity: [MISC] Mashed Chum Mythic |
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Cudgel Troll + Witch Hunter
before we start... Happy 100th card!
Okay, lets go...
regenr + burner + bouncer ... in white...
uh thats the worst example of color pie. like ever.
Okay fine... so how do i fix that? What cna burn and bounce? Niv-Mizzet? Mehh.... blue red is primary in both, but i dont know if that would be on a card... doesnt really make sense.
Well i guess it would just be an izzet card with both those abilities activated for the right color.
so Witch Hunter is now:
2rr
: Ping
: Bounce
1/1
I changed the cost to monored because the tap for ping felt weird w/o a cost, and im not one to change balancing because i suck at it myself... this is old card so certainly useless now, pwr curve, but idk where we curretly are... so... uhhh
Okay so burn and bounce and regen...
Temur card? Sure... maybe new abilities though... One in each color is fine though.