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CardName: Garrison Hooksmeister, Grappler Extraordinaire Cost: 4wr Type: Legendary Creature - Human Pirate Pow/Tgh: 4/3 Rules Text: First Strike, Haste, Vigilance Whenever Garrison Hooksmeister, Grappler Extraordinaire attacks you may pay {4}. When you do, put a Grapple counter on all creatures your opponents control. Garrison Hooksmeister cannot be blocked by creatures with Grapple counters on them. {T}, Remove all Grapple counter from any number of creatures: Add {W}{R} for each creature that had any number of Grapple counters removed from it this way. Activate this ability only if Garrison Hooksmeister dealt combat damage to an opponent this turn. Flavour Text: Set/Rarity: [MISC] Mashed Chum Rare First Strike, Haste, Vigilance
Whenever Garrison Hooksmeister, Grappler Extraordinaire attacks you may pay . When you do, put a Grapple counter on all creatures your opponents control. Garrison Hooksmeister cannot be blocked by creatures with Grapple counters on them. , Remove all Grapple counter from any number of creatures: Add for each creature that had any number of Grapple counters removed from it this way. Activate this ability only if Garrison Hooksmeister dealt combat damage to an opponent this turn. 4/3
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Kor Hookmaster + Boros Garrison
yooo another thiccland... remember? from season 3 episode 3? just kiddsaloon
control and well boros mana...
um well i dont know if im going to keep using lands for this stuff... definitley not basics... but even these thicc bois w/ that tempting manaaaaaaaa
meh might skip.... but if not lets think... Garrison Hookmaster? Sounds like a pirate lmao
actually that might not suck... So it adds mana.... for bouncing, or rather tapping? Okay maybe we just add some when u dos an tada, card.
melieks