Dreamscape: Card List

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# Name Colour Rarity Cost Type P T Code Card text Comments Recent comment
1 Aven Harrier White Common 2{1}{w} Creature – Bird Archer 1 2 Flying
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
0
2 Blessed Aspirant White Uncommon 4{3}{w} Creature Creature — Human Soldier – Human Soldier 3 3 Dreamwalk (This creature can’t be blocked by untapped creatures. Tapped creatures can block it.)
Whenever Blessed Aspirant becomes tapped, you gain 3 life.
1 1453822089 on 26 Jan 2016 by Icarii
3 Celestial Seal White Rare 5{3}{w}{w} Enchantment Enchantment When Celestial Seal enters the battlefield, exile all creatures until Celestial Seal leaves the battlefield. (Those creatures return under their owners’ control.) 5 1433401002 on 04 Jun 2015 by Doombringer
4 Champion of Altor White Common 4{3}{w} Creature Creature — Human Soldier – Human Soldier 2 3 Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Whenever you cast a noncreature spell, you may tap target creature.
0
5 Cleansing Stroke White Common 2{w}{w} Sorcery Sorcery Destroy target tapped creature. 3 1438929468 on 07 Aug 2015 by Doombringer
6 Daumas Elite White Uncommon 1{w} Creature Creature — Human Knight – Human Knight 1 1 Whenever Daumas Elite attacks, if defending player controls a tapped creature, Daumas Elite gets +2/+2 until end of turn. 0
7 Dawn Crusader White Common 2{1}{w} Creature Creature — Human Soldier – Human Soldier 2 1 Dreamwalk (This creature can’t be blocked by untapped creatures. Tapped creatures can block it.) 5 1433401002 on 04 Jun 2015 by Doombringer
8 Dayblade Sentry White Common 3{2}{w} Creature – Human Scout 3 2 0
9 Dreamblessed Scout White Rare 4{2}{w}{w} Creature Creature — Human Scout – Human Scout 3 3 Spells that target only Dreamblessed Scout cost 0 to cast. 4 1433401702 on 04 Jun 2015 by Doombringer
10 Dreamlight Steward White Rare 6{4}{w}{w} Creature Creature — Angel – Angel 3 5 Flying, vigilance
At the beginning of your upkeep, you may exile target tapped creature until Dreamlight Steward leaves the battlefield.
4 1438929469 on 07 Aug 2015 by Doombringer
11 Dreamscape Purifier White Common 5{3}{w}{w} Creature Creature — Human Knight – Human Knight 2 5 Dreamwalk (This creature can’t be blocked by untapped creatures. Tapped creatures can block it.)
Vigilance
4 1433401702 on 04 Jun 2015 by Doombringer
12 Dusk Watcher White Common 4{3}{w} Creature Creature — Human Knight – Human Knight 3 1 Trance — Dusk Watcher enters the battlefield with a +1/+1 counter on it for each tapped creature you control. 4 1433401702 on 04 Jun 2015 by Doombringer
13 Emissary of Light White Common 2{1}{w} Creature Creature — Human Cleric – Human Cleric 1 3 Emissary of Light has flying as long as it has a +1/+1 counter on it. 3 1438929469 on 07 Aug 2015 by Doombringer
14 Equinox Preacher White Uncommon 6{5}{w} Creature Creature — Giant Cleric – Giant Cleric 4 6 If you would gain 2 or less life, you gain 3 life instead. 4 1433401702 on 04 Jun 2015 by Doombringer
15 Equinox Sage White Common 3{2}{w} Creature Creature — Human Cleric – Human Cleric 1 4 {2}{b}: Target player loses 2 life. Activate this ability only if you gained life this turn. 6 1433401702 on 04 Jun 2015 by Doombringer
16 Evis’ Mandate White Rare 4{3}{w} Sorcery Sorcery Choose one —
• Put two 2/2 white Knight creature tokens
onto the battlefield.
• Up to two target creatures get +2/+2 and
gain vigilance until end of turn.
Flashback 5W (You may cast this card from your graveyard for its flashback cost. Then exile it.)
0
17 Frontline Purifier White Uncommon 5{3}{w}{w} Creature Creature — Human Knight – Human Knight * * Frontline Purifier’s power and toughness are each equal to the number of creatures you control.
Whenever Frontline Purifier attacks, Frontline Purifier and other creatures you control get +1/+1 until end of turn.
4 1433401702 on 04 Jun 2015 by Doombringer
18 Guardian of Lucidity White Rare 3{2}{w} Creature Creature — Griffin – Griffin 2 1 Flash
Flying
If a spell would resolve, if it wasn’t cast from its owner’s hand, exile it instead.
3 1438929469 on 07 Aug 2015 by Doombringer
19 Heroic Return White Uncommon 3{2}{w} Sorcery Sorcery Return up to one target creature card with converted mana cost 2 or less from your graveyard to the battlefield.
Premonition 3—W (Rather than cast this card from your hand, you may pay W and put this card into your library face up just beneath the top three cards. As it reaches the top, cast it without paying its mana cost.)
0
20 Hope Familiar White Uncommon 2{1}{w} Creature Creature — Elemental Bird – Elemental Bird 1 1 Flying
Whenever you gain life, Hope Familiar gets +X/+X until end of turn, where X is the amount of life you gained.
6 1433401702 on 04 Jun 2015 by Doombringer
21 Knight of the New Age White Uncommon 4{3}{w} Creature Creature — Human Knight – Human Knight 2 2 When Knight of the New Age enters the battlefield, put a +1/+1 counter on target creature.
{5}{w}: Until end of turn if damage would be dealt to a creature you control while it has a +1/+1 counter on it, prevent that damage and remove a +1/+1 counter it.
6 1438929469 on 07 Aug 2015 by Doombringer
22 Life’s Grandeur White Common 3{2}{w} Enchantment Enchantment — Aura – Aura Flash (You may cast this spell any time you could cast an instant.)
Enchant creature
Enchanted creature gets +1/+2 and has lifelink.
4 1433401702 on 04 Jun 2015 by Doombringer
23 Lingering Glow White Common 2{1}{w} Sorcery Sorcery Put a +1/+1 counter on target creature. You gain 3 life. 3 1438929469 on 07 Aug 2015 by Doombringer
24 Lost in the Moment White Common 3{2}{w} Instant Instant Tap or untap target creature.
Tap or untap target creature.
Flashback 1U (You may cast this card from your graveyard for its flashback cost. Then exile it.)
4 1433401702 on 04 Jun 2015 by Doombringer
25 Nurturing Mori White Uncommon 2{1}{w} Creature Creature — Elemental Bird – Elemental Bird 1 1 Flying
Trance — Nurturing Mori enters the battlefield with a +1/+1 counter on it for each tapped creature you control.
4 1433401702 on 04 Jun 2015 by Doombringer
26 Opulent Renewal White Mythic 7{5}{w}{w} Sorcery Sorcery Return target creature card from your graveyard to the battlefield. If you do, return any number of Aura and/or Equipment cards from your graveyard to the battlefield, then attach those permanents to that creature. 0
27 Protect the Dreamer White Common 5{4}{w} Instant Instant Choose one —
• Exile target attacking or blocking
creature.
• Exile target enchantment.
0
28 Purified Visionary White Common 1{w} Creature Creature — Human Shaman – Human Shaman 0 3 {2}{w}, {t}: You gain 3 life. Activate this ability only any time you could cast a sorcery. 3 1438929469 on 07 Aug 2015 by Doombringer
29 Recumbent Bliss White Uncommon 3{2}{w} Enchantment Enchantment — Aura – Aura Enchant creature
Enchanted creature can’t attack or block.
At the beginning of your upkeep, you may gain 1 life.
4 1433401702 on 04 Jun 2015 by Doombringer
30 Resist your Fears White Uncommon 3{1}{w}{w} Instant Instant Put two +1/+1 counters on target creature you control. That creature gains indestructible until end of turn. 4 1433401702 on 04 Jun 2015 by Doombringer
31 Sanctity of Sleep White Uncommon 5{4}{w} Enchantment Enchantment Trance — Creatures can’t attack you or a planeswalker you control unless their controller pays X for each of those creatures, where X is the number of tapped creatures you control. 3 1438929469 on 07 Aug 2015 by Doombringer
32 Scapehunting White Common 6{5}{w} Instant Instant Exile up to three target cards from graveyards. For each card exiled this way, put a 1/1 white Hound creature token with lifelink onto the battlefield. 4 1433401702 on 04 Jun 2015 by Doombringer
33 Serene Dreamhunter White Common 1{w} Creature Creature — Human Warrior – Human Warrior 1 1 Trance — Whenever Serene Dreamhunter blocks or becomes blocked, it gets +1/+1 until end of turn for each tapped creature you control. 4 1433401702 on 04 Jun 2015 by Doombringer
34 Strive for Justice White Uncommon 4{3}{w} Sorcery Sorcery Creatures you control get +2/+1 and gain vigilance until end of turn.
Flashback 4W (You may cast this card from your graveyard for its flashback cost. Then exile it.)
0
35 Suncloak Elite White Rare 1{w} Creature Creature — Human Scout – Human Scout 2 1 Dreamwalk (This creature can’t be blocked by untapped creatures. Tapped creatures can block it.)
Creatures you control have protection from Nightmares and from Elementals.
3 1438929469 on 07 Aug 2015 by Doombringer
36 Torpor Visitant White Common 2{1}{w} Creature Creature — Spirit – Spirit 2 2 When Torpor Visitant enters the battlefield, you may untap target creature. 4 1433401702 on 04 Jun 2015 by Doombringer
37 United Dream White Uncommon 3{2}{w} Sorcery Sorcery If you control three or more tapped creatures, put a 4/4 white Angel creature token with flying onto the battlefield. Otherwise, put two 1/1 white Soldier creature tokens onto the battlefield. 3 1438929469 on 07 Aug 2015 by Doombringer
38 Unity White Mythic 7{5}{w}{w} Creature Creature — Incarnation – Incarnation 6 6 Dreamwalk (This creature can’t be blocked by untapped creatures. Tapped creatures can block it.)
Other creatures you control get +2/+2.
As long as Unity is in your graveyard and you control a Plains, creatures you control get +1/+1.
0
39 Visions of Paradise White Rare 1{w} Enchantment Enchantment Tap an untapped permanent you control: Put a utopia counter on Visions of Paradise. Activate this ability only any time you could cast a sorcery.
At the beginning of your upkeep, if there are 50 or more utopia counters on Visions of Paradise, you win the game.
4 1433401702 on 04 Jun 2015 by Doombringer
40 Vital Rest White Common 2{1}{w} Instant Instant Choose target creature. If it is untapped, tap it. Otherwise, put a +1/+1 counter on it.
Draw a card.
4 1433401702 on 04 Jun 2015 by Doombringer
41 Aleen, Prophet Unwoven Blue Mythic 4{2}{u}{u} Legendary Creature Creature — Human Wizard – Human Wizard 3 3 Whenever you cast a spell, put the top three cards of your library into your graveyard.
At the beginning of the end step on each opponent’s turn, if your library has fifteen or fewer cards in it, take an extra turn after this one.
4 1433401702 on 04 Jun 2015 by Doombringer
42 Aleen’s Mandate Blue Rare 5{4}{u} Sorcery Sorcery Choose one —
• Exchange control of two target creatures.
• Return up to two target creatures to their
owner’s hand.
Flashback 7U (You may cast this card from your graveyard for its flashback cost. Then exile it.)
0
43 Anamnezoa Blue Rare 3{2}{u} Creature Creature — Jellyfish – Jellyfish 2 3 Flying
Whenever you cast an instant or sorcery spell from your graveyard, copy that spell. You may choose new targets for the copy.
4 1433401702 on 04 Jun 2015 by Doombringer
44 Counting Sheep Blue Uncommon 2{1}{u} Sorcery Sorcery Exile target creature. Its controller puts a 2/2 white Sheep creature token onto the battlefield.
Flashback 5U (You may cast this card from your graveyard for its flashback cost. Then exile it.)
0
45 Creative Revelation Blue Uncommon 3{2}{u} Instant Instant Trance — Draw a card for each tapped creature you control. 4 1433401702 on 04 Jun 2015 by Doombringer
46 Cyclic Knowledge Blue Uncommon 5{3}{u}{u} Sorcery Sorcery Put target instant or sorcery card from your graveyard into your library face up just beneath the top two cards. That card gains premonition. (As a face-up card with premonition is on top of your library, cast it without paying it’s mana cost.) 3 1438929469 on 07 Aug 2015 by Doombringer
47 Deepmind Mori Blue Uncommon 6{5}{u} Creature Creature — Elemental – Elemental 4 4 Whenever Deepmind Mori deals combat damage to a player, you may draw a card.
Premonition 3—3U (Rather than cast this card from your hand, you may pay 3U and put this card into your library face up just beneath the top three cards. As it reaches the top, cast it without paying its mana cost.)
7 1438929469 on 07 Aug 2015 by Doombringer
48 Dissipate Blue Uncommon 3{1}{u}{u} Instant Instant Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner’s graveyard. 4 1433401702 on 04 Jun 2015 by Doombringer
49 Doused Fate Blue Uncommon 3{2}{u} Instant Instant Creatures your opponents control get -3/-0 until end of turn.
Flashback 6U (You may cast this card from your graveyard for its flashback cost. Then exile it.)
0
50 Dreamglider Mori Blue Uncommon 3{2}{u} Creature Creature — Elemental – Elemental 2 2 Dreamwalk (This creature can’t be blocked by untapped creatures. Tapped creatures can block it.)
Other creatures you control with dreamwalk get +1/+0.
4 1433401702 on 04 Jun 2015 by Doombringer
51 Dreamscape Adept Blue Common 5{3}{u}{u} Creature Creature — Human Wizard – Human Wizard 3 2 Dreamwalk (This creature can’t be blocked by untapped creatures. Tapped creatures can block it.)
When Dreamscape Adept enters the battlefield, you may return target tapped creature to its owner’s hand.
4 1433401702 on 04 Jun 2015 by Doombringer
52 Enigmatic Sphinx Blue Rare 6{4}{u}{u} Creature Creature — Sphinx – Sphinx 4 4 Flying
{u}: Put target nonland permanent you control into your library face up just beneath the top three cards of that library. That card gains premonition. (As a face-up card with premonition is on top of your library, cast it without paying it’s mana cost.)
3 1438929469 on 07 Aug 2015 by Doombringer
53 Enter the Dreamscape Blue Common 3{2}{u} Instant Instant Choose one or both —
• Return target creature you control to
its owner’s hand.
• Return target creature you don’t
control to its owner’s hand.
4 1433401702 on 04 Jun 2015 by Doombringer
54 Fate Visionary Blue Common 2{1}{u} Creature Creature — Human Rogue – Human Rogue 1 3 {t}: Target player puts the top card of his or her library into his or her graveyard. Activate this ability only any time you could cast a sorcery. 3 1438929469 on 07 Aug 2015 by Doombringer
55 Flux Aspirant Blue Uncommon 4{3}{u} Creature Creature — Human Wizard – Human Wizard 1 5 Dreamwalk (This creature can’t be blocked by untapped creatures. Tapped creatures can block it.)
Whenever Flux Aspirant becomes tapped, you may switch its power and toughness until end of turn.
0
56 Illusionary Giant Blue Uncommon 3{2}{u} Creature Creature — Illusion – Illusion 4 4 At the beginning of your upkeep, if you control more creatures than an opponent, sacrifice Illusionary Giant. 4 1433401703 on 04 Jun 2015 by Doombringer
57 Inquisitive Mori Blue Common 4{3}{u} Creature Creature — Elemental – Elemental 2 3 Dreamwalk (This creature can’t be blocked by untapped creatures. Tapped creatures can block it.)
When Inquisitive Mori enters the battlefield, draw a card, then discard a card.
4 1433401703 on 04 Jun 2015 by Doombringer
58 Inspired Researcher Blue Common 1{u} Creature Creature — Human Wizard – Human Wizard 0 3 {2}{r}, Sacrifice Inspired Researcher: Inspired Researcher deals 2 damage to target creature or player. 4 1433401703 on 04 Jun 2015 by Doombringer
59 Introspection Blue Common 5{4}{u} Instant Instant Put target creature into its owner’s library second from the top. 4 1433401703 on 04 Jun 2015 by Doombringer
60 Jorallen Hypnotist Blue Common 2{1}{u} Creature Creature — Merfolk Wizard – Merfolk Wizard 2 1 When Jorallen Hypnotist enters the battlefield, target creature an opponent controls gets -2/-0 until end of turn. 0
61 Knowledge Blue Mythic 7{5}{u}{u} Creature Creature — Incarnation – Incarnation 6 6 Dreamwalk (This creature can’t be blocked by untapped creatures. Tapped creatures can block it.)
At the beginning of your draw step, draw two additional cards.
At the beginning of your draw step, if Knowledge is in your graveyard and you control an Island, draw an additional card, then put a card from your hand on the bottom of your library.
3 1438929469 on 07 Aug 2015 by Doombringer
62 Lethargy Blue Common 1{u} Enchantment Enchantment — Aura – Aura Enchant creature
Enchanted creature doesn’t untap during its controller’s untap step.
When enchanted creature is untapped, sacrifice Lethargy.
5 1433401703 on 04 Jun 2015 by Doombringer
63 Loss of Clarity Blue Common 3{2}{u} Instant Instant Target player puts the top four cards of his or her library into his or her graveyard.
Flashback B (You may cast this card from your graveyard for its flashback cost. Then exile it.)
4 1433401703 on 04 Jun 2015 by Doombringer
64 Memetic Casting Blue Rare 7{6}{u} Enchantment Enchantment Whenever you cast a creature spell, put a token onto the battlefield that’s a copy of that creature card.
Whenever you cast an instant or sorcery spell, copy that spell. You may choose new targets for the copy.
0
65 Memory Glider Blue Uncommon 1{u} Creature Creature — Elemental – Elemental 1 1 Dreamwalk (This creature can’t be blocked by untapped creatures. Tapped creatures can block it.)
Memory Glider gets +4/+4 as long as ten or more cards are in your graveyard.
4 1433401703 on 04 Jun 2015 by Doombringer
66 Mental Inertia Blue Common 2{1}{u} Instant Instant Trance — Counter target spell unless its controller pays 2 for each tapped creature you control. 4 1433401703 on 04 Jun 2015 by Doombringer
67 Mori of Genius Blue Common 4{3}{u} Creature Creature — Elemental – Elemental 1 6 5 1433401703 on 04 Jun 2015 by Doombringer
68 Pestermite Blue Common 3{2}{u} Creature Creature — Faerie Rogue – Faerie Rogue 2 1 Flash (You may cast this spell any time you could cast an instant.)
Flying
When Pestermite enters the battlefield, you may tap or untap target permanent.
3 1438929470 on 07 Aug 2015 by Doombringer
69 Possibility Agent Blue Uncommon 3{2}{u} Creature Creature — Human Rogue – Human Rogue 2 1 When Possibility Agent dies, you may put it into its owner’s library face up just beneath the top three cards. Possibility Agent gains premonition. (As a face-up card with premonition is on top of your library, cast it without paying it’s mana cost.) 3 1438929470 on 07 Aug 2015 by Doombringer
70 Reality Wave Blue Rare 5{3}{u}{u} Sorcery Sorcery Return all nonland permanents to their owners’ hands.
Premonition 2—2UU (Rather than cast this card from your hand, you may pay 2UU and put this card into your library face up just beneath the top two cards. As it reaches the top, cast it without paying its mana cost.)
4 1433401703 on 04 Jun 2015 by Doombringer
71 Recurrent Dispersal Blue Uncommon 4{3}{u} Sorcery Sorcery Exile target creature. Return that card to the battlefield under its owner’s control at the beginning of the next end step. You may put Recurrent Dispersal into your library face up just beneath the top three cards.
Premonition 3—1U (Rather than cast this card from your hand, you may pay 1U and put this card into your library face up just beneath the top three cards. As it reaches the top, cast it without paying its mana cost.)
0
72 Serpent of Mindi Blue Common 6{5}{u} Creature Creature — Elemental Serpant – Elemental Serpant 4 5 When Serpent of Mindi enters the battlefield, target player puts the top three cards of his or her library into his or her graveyard. 0
73 Sleep Blue Uncommon 4{2}{u}{u} Sorcery Sorcery Tap all creatures target player controls. Those creatures don’t untap during that player’s next untap step. 4 1433401703 on 04 Jun 2015 by Doombringer
74 Slumbercharge Mori Blue Rare 2{u}{u} Creature Creature — Elemental – Elemental 2 2 Other creatures you control with dreamwalk get +1/+1.
{1}{u}: Target creature gains dreamwalk until end of turn.
3 1438929470 on 07 Aug 2015 by Doombringer
75 Subconscious Recall Blue Common 6{4}{u}{u} Sorcery Sorcery Draw three cards.
Premonition 8—U (Rather than cast this card from your hand, you may pay U and put this card into your library face up just beneath the top eight cards. As it reaches the top, cast it without paying its mana cost.)
4 1433401703 on 04 Jun 2015 by Doombringer
76 Temporal Journey Blue Mythic 6{4}{u}{u} Sorcery Sorcery Take an extra turn after this one. Exile Temporal Journey.
Premonition 7—1U (Rather than cast this card from your hand, you may pay 1U and put this card into your library face up just beneath the top seven cards. As it reaches the top, cast it without paying its mana cost.)
4 1433401703 on 04 Jun 2015 by Doombringer
77 Think Twice Blue Common 2{1}{u} Instant Instant Draw a card.
Flashback 2U (You may cast this card from your graveyard for its flashback cost. Then exile it.)
3 1438929470 on 07 Aug 2015 by Doombringer
78 Tideflow Denizen Blue Common 3{2}{u} Creature Creature — Elemental Serpent – Elemental Serpent 0 5 {1}{u}: Tideflow Denizen gets +2/-2 until end of turn. 4 1433401703 on 04 Jun 2015 by Doombringer
79 Twisted Representation Blue Rare 4{2}{u}{u} Creature Creature — Shapeshifter – Shapeshifter 0 0 You may have Twisted Representation enter the battlefield as a copy of any creature on the battlefield except it gains
{1}: This creature gets +1/-1 or -1/+1 until end of turn.”
0
80 Winged Reminiscence Blue Common 5{4}{u} Creature Creature — Elemental – Elemental 3 3 Flying
Premonition 4—1U (Rather than cast this card from your hand, you may pay 1U and put this card into your library face up just beneath the top four cards. As it reaches the top, cast it without paying its mana cost.)
4 1433401703 on 04 Jun 2015 by Doombringer
81 Winter’s Whisper Blue Common 2{1}{u} Instant Instant Tap target creature. It doesn’t untap during its controller’s next untap step.
Flashback 1U (You may cast this card from your graveyard for its flashback cost. Then exile it.).
3 1438929470 on 07 Aug 2015 by Doombringer
82 Cruel Memories Black Common 3{2}{b} Instant Instant Creatures you control get +1/+0 and gain haste until end of turn.
Flashback R (You may cast this card from your graveyard for its flashback cost. Then exile it.)
4 1433401703 on 04 Jun 2015 by Doombringer
83 Darkscape Visionary Black Common 1{b} Creature Creature — Human Wizard – Human Wizard 1 1 {b}, {t}: Exile target card from a graveyard. Activate this ability only any time you could cast a sorcery. 3 1438929470 on 07 Aug 2015 by Doombringer
84 Demean Black Common 4{3}{b} Instant Instant Destroy target creature with toughness 3 or greater. 4 1433401703 on 04 Jun 2015 by Doombringer
85 Dementia Shrieker Black Common 4{3}{b} Creature Creature — Bat – Bat 2 3 Flying (This creature can’t be blocked except by creatures with flying or reach.)
When Dementia Shrieker enters the battlefield, target player puts the top two cards of his or her library into his or her graveyard.
3 1438929470 on 07 Aug 2015 by Doombringer
86 Despair Familiar Black Uncommon 2{1}{b} Creature Creature — Nightmare Bat – Nightmare Bat 1 1 Flying
Whenever an opponent loses life, Despair Familiar gets +X/+X until end of turn, where X is the amount of life he or she lost. (Damage causes loss of life.)
3 1438929470 on 07 Aug 2015 by Doombringer
87 Devouring Husk Black Uncommon 5{4}{b} Creature Creature — Zombie Horror – Zombie Horror 3 5 Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
When Devouring Husk enters the battlefield, you may exile all cards from target player’s graveyard.
3 1438929470 on 07 Aug 2015 by Doombringer
88 Dusk Screecher Black Common 2{1}{b} Creature Creature — Nightmare – Nightmare 2 2 6 1433401703 on 04 Jun 2015 by Doombringer
89 Eternity Black Mythic 7{5}{b}{b} Creature Creature — Incarnation – Incarnation 6 6 Dreamwalk
At the beginning of your upkeep, return target creature card from your graveyard to your hand.
At the beginning of your upkeep, if Eternity is in your graveyard and you control a Swamp, exile another creature card in your graveyard. If you do, put a 2/2 black Zombie creature token onto the battlefield tapped.
4 1433401703 on 04 Jun 2015 by Doombringer
90 Fetid Awakening Black Uncommon 4{2}{b}{b} Sorcery Sorcery Untapped creatures get -2/-2 until end of turn. 3 1438929470 on 07 Aug 2015 by Doombringer
91 Foredoom Black Rare 7{5}{b}{b} Sorcery Sorcery Destroy all creatures and planeswalkers.
Premonition 7—B (Rather than cast this card from your hand, you may pay B and put this card into your library face up just beneath the top seven cards. As it reaches the top, cast it without paying its mana cost.)
4 1433401703 on 04 Jun 2015 by Doombringer
92 Foretold Pact Black Uncommon 4{3}{b} Instant Instant Draw two card. Each player loses 2 life.
Premonition 3—1B (Rather than cast this card from your hand, you may pay 1B and put this card into your library face up just beneath the top three cards. As it reaches the top, cast it without paying its mana cost.)
0
93 Ghoulish Nightwalker Black Common 3{2}{b} Creature Creature — Nightmare – Nightmare 3 1 When Ghoulish Nightwalker enters the battlefield, you may exile target creature card from an opponent’s graveyard. If you do, you gain 3 life. 4 1433401703 on 04 Jun 2015 by Doombringer
94 Hope Slicer Black Common 3{2}{b} Creature Creature — Nightmare – Nightmare 2 1 Dreamwalk (This creature can’t be blocked by untapped creatures. Tapped creatures can block it.)
{b}: Hope Slicer gains deathtouch until end of turn.
4 1433401703 on 04 Jun 2015 by Doombringer
95 Ikelious, Nightmare King Black Mythic 5{3}{b}{b} Legendary Creature Creature — Nightmare – Nightmare 5 4 Other tapped creatures have “At the beginning of your end step, sacrifice this creature unless you pay X life, where X is its converted mana cost.” 4 1433401703 on 04 Jun 2015 by Doombringer
96 Ikelious’s Mandate Black Rare 4{3}{b} Sorcery Choose one —
• Target player sacrifices a creature with the greatest power among creatures he or she controls.
• Put target creature card from an opponent’s
graveyard onto the battlefield under your
control.
Flashback 4B (You may cast this card from your graveyard for its flashback cost. Then exile it.)
0
97 Inner Darkness Black Rare 4{2}{b}{b} Enchantment Enchantment — Aura – Aura Enchant creature you don’t control
At the beginning of the upkeep of enchanted creature’s controller, that player loses 2 life.
When enchanted creature dies, put a 5/5 black Demon creature token with flying onto the battlefield.
0
98 Maddening Revelation Black Uncommon 3{2}{b} Sorcery Sorcery Trance — Target player discards a card for each tapped creature you control. 4 1433401703 on 04 Jun 2015 by Doombringer
99 Moans of the Darkscape Black Common 5{4}{b} Sorcery Sorcery Put two 2/2 black Zombie creature tokens onto the battlefield tapped.
Premonition 2—2B (Rather than cast this card from your hand, you may pay 2B and put this card into your library face up just beneath the top two cards. As it reaches the top, cast it without paying its mana cost.)
3 1438929470 on 07 Aug 2015 by Doombringer
100 Nightmarish Choice Black Common 1{b} Sorcery Sorcery Trance — Target player reveals X cards from his or her hand, where X is the number of tapped creatures you control. You choose one of them. That player discards that card. 3 1438929470 on 07 Aug 2015 by Doombringer
101 Noctus Bloodwing Black Uncommon 4{3}{b} Creature Creature — Vampire – Vampire 3 1 Flying
At the beginning of each upkeep, if you gained 3 or more life last turn, target creature gets -3/-3 until end of turn.
4 1433401704 on 04 Jun 2015 by Doombringer
102 Ominous Shade Black Rare 3{2}{b} Creature Creature — Shade – Shade 1 1 Dreamwalk (This creature can’t be blocked by untapped creatures. Tapped creatures can block it.)
{b}: Ominous Shade gets +1/+1 until end of turn.
Tap another untapped creature you control: Ominous Shade gets +1/+1 until end of turn.
3 1438929470 on 07 Aug 2015 by Doombringer
103 Parasitic Nightwalker Black Uncommon 2{1}{b} Creature Creature — Nightmare – Nightmare 3 2 Dreamwalk (This creature can’t be blocked by untapped creatures. Tapped creatures can block it.)
When Parasitic Nightwalker enters the battlefield, sacrifice it unless you exile a creature card from your hand until Parasitic Nightwalker leaves the battlefield.
0
104 Penumbra Summoner Black Uncommon 6{4}{b}{b} Creature Creature — Zombie Wizard – Zombie Wizard 2 3 When Penumbra Summoner enters the battlefield, put two 2/2 black Zombie creature tokens onto the battlefield tapped. 3 1438929470 on 07 Aug 2015 by Doombringer
105 Personal Trauma Black Uncommon 1{b} Instant Instant If a player would gain life this turn, that player loses that much life instead.
Flashback 5B (You may cast this card from your graveyard for its flashback cost. Then exile it.)
4 1433401704 on 04 Jun 2015 by Doombringer
106 Plague with Distress Black Uncommon 8{7}{b} Sorcery Sorcery Trance — Plague with Distress costs 1 less to cast for each tapped creature you control.
Target player sacrifices two creatures.
0
107 Prophetic Tutor Black Rare 5{3}{b}{b} Sorcery Sorcery Search your library for a card and put that card into your hand. Then shuffle your library.
Premonition 5—1B (Rather than cast this card from your hand, you may pay 1B and put this card into your library face up just beneath the top five cards. As it reaches the top, cast it without paying its mana cost.)
0
108 Raise the Lost Black Common 2{1}{b} Instant Instant Return target creature card from your graveyard to your hand.
Flashback 3B (You may cast this card from your graveyard for its flashback cost. Then exile it.)
4 1433401704 on 04 Jun 2015 by Doombringer
109 Reap the Dreamer Black Uncommon 2{b}{b} Instant Instant Destroy target non-Elemental, non-Incarnation, non-Nightmare creature. 3 1438929470 on 07 Aug 2015 by Doombringer
110 Restless Horror Black Common 7{6}{b} Creature Creature — Nightmare – Nightmare 5 5 Premonition 5—B (Rather than cast this card from your hand, you may pay B and put this card into your library face up just beneath the top five cards. As it reaches the top, cast it without paying its mana cost.) 4 1433401704 on 04 Jun 2015 by Doombringer
111 Resurgent Agony Black Common 6{5}{b} Instant Instant Target player loses 4 life and you gain 4 life.
Premonition 4—1B (Rather than cast this card from your hand, you may pay 1B and put this card into your library face up just beneath the top four cards. As it reaches the top, cast it without paying its mana cost.)
4 1433401704 on 04 Jun 2015 by Doombringer
112 Shadowy Blessing Black Common 1{b} Instant Instant Target creature gets +1/+0 and gains lifelink until end of turn. Regenerate it. (The next time this would be destroyed this turn, it isn’t. Instead tap it.) 4 1433401704 on 04 Jun 2015 by Doombringer
113 Shambling Ghoul Black Common 2{1}{b} Creature Creature — Zombie – Zombie 2 3 Shambling Ghoul enters the battlefield tapped. 3 1438929471 on 07 Aug 2015 by Doombringer
114 Shrouded Rider Black Common 3{2}{b} Creature Creature — Zombie Knight – Zombie Knight 2 2 When Shrouded Rider dies, target player discards a card. 4 1433401704 on 04 Jun 2015 by Doombringer
115 Sleepless Stupor Black Common 2{1}{b} Enchantment Enchantment — Aura – Aura Enchant creature
Trance — Enchanted creature gets -1/-1 for each tapped creature you control.
4 1433401704 on 04 Jun 2015 by Doombringer
116 Snatching Murkbeast Black Common 4{3}{b} Creature Creature — Beast – Beast 2 4 {4}{g}: Put a +1/+1 counter on Snatching Murkbeast. 4 1433401704 on 04 Jun 2015 by Doombringer
117 Soulgrasp Priestess Black Uncommon 3{2}{b} Creature Creature — Human Cleric – Human Cleric 1 1 Menace (This creature can’t be blocked except by two or more creatures.)
Whenever another creature dies, you may put a +1/+1 counter on Soulgrasp Priestess.
3 1438929471 on 07 Aug 2015 by Doombringer
118 Starshadow Sneak Black Rare 1{b} Creature Creature — Nightmare – Nightmare 0 1 Whenever Starshadow Sneak attacks, defending player loses 2 life.
{b}, Tap two untapped creatures you control: Return Starshadow Sneak from your graveyard to the battlefield.
3 1438929471 on 07 Aug 2015 by Doombringer
119 Tainted Aspirant Black Uncommon 4{3}{b} Creature Creature — Rat Warrior – Rat Warrior 2 2 Dreamwalk (This creature can’t be blocked by untapped creatures. Tapped creatures can block it.)
Whenever Tainted Aspirant becomes tapped, each opponent discards a card.
4 1433401704 on 04 Jun 2015 by Doombringer
120 Touch of Ikelious Black Common 6{4}{b}{b} Sorcery Sorcery Destroy target creature. Put a +1/+1 counter on up to one target creature you control. 4 1433401704 on 04 Jun 2015 by Doombringer
121 Withering Dreamstrider Black Rare 4{3}{b} Creature Creature — Nightmare – Nightmare 3 2 Dreamwalk (This creature can’t be blocked by untapped creatures. Tapped creatures can block it.)
Whenever Withering Dreamstrider attacks, tapped creatures your opponents control get -1/-1 until end of turn.
4 1433401704 on 04 Jun 2015 by Doombringer
122 Action Red Mythic 7{5}{r}{r} Creature Creature — Incarnation – Incarnation 6 6 Dreamwalk (This creature can’t be blocked by untapped creatures. Tapped creatures can block it.)
Attacking creatures you control have double strike.
As long as Action is in your graveyard and you control a Mountain, attacking creatures you control have first strike.
0
123 Aggressive Inspiration Red Rare 3{1}{r}{r} Sorcery Sorcery Put a token onto the battlefield that’s a copy of target creature. That token has haste. Exile it at the beginning of the next end step.
Flashback 3R (You may cast this card from your graveyard for its flashback cost. Then exile it.)
0
124 Altor Oathbound Red Common 4{3}{r} Creature Creature — Elemental Warrior – Elemental Warrior 4 2 Trample
{4}{w}: Creatures you control get +1/+1 until end of turn.
0
125 Blinding Finesse Red Common 1{r} Enchantment Enchantment — Aura – Aura Enchant creature
Enchanted creature gets +2/+0.
Whenever you cast a noncreature spell, enchanted creature gains first strike until end of turn.
4 1433401704 on 04 Jun 2015 by Doombringer
126 Celebrant of Passions Red Uncommon 3{2}{r} Creature Creature — Human Shaman – Human Shaman 2 2 Haste
When Celebrant of Passions enters the battlefield, other creatures you control get +1/+0 until end of turn.
0
127 Charred Visionary Red Common 3{2}{r} Creature Creature — Goblin Shaman – Goblin Shaman 2 2 First strike
{t}: Charred Visionary deals 1 damage to target player. Activate this ability only any time you could cast a sorcery.
4 1433401704 on 04 Jun 2015 by Doombringer
128 Crackling Figments Red Common 3{2}{r} Sorcery Sorcery Put two 1/1 red Elemental creature tokens with haste onto the battlefield.
Flashback 5R (You may cast this card from your graveyard for its flashback cost. Then exile it.)
4 1433401704 on 04 Jun 2015 by Doombringer
129 Dancing Blaze Red Uncommon 3{2}{r} Sorcery Sorcery Dancing Blaze deals 1 damage to each creature your opponents control.
Flashback 1R (You may cast this card from your graveyard for its flashback cost. Then exile it.)
0
130 Destiny Crusher Red Common 4{2}{r}{r} Creature Creature — Beast – Beast 3 2 Haste
Premonition 3—1R (Rather than cast this card from your hand, you may pay 1R and put this card into your library face up just beneath the top three cards. As it reaches the top, cast it without paying its mana cost.)
4 1433401704 on 04 Jun 2015 by Doombringer
131 Dreamfire Dragon Red Rare 5{3}{r}{r} Creature Creature — Dragon – Dragon 4 4 Flying
Whenever Dreamfire Dragon attacks, you may pay XRR. If you do, put X 1/1 red Elemental creature tokens onto the battlefield tapped and attacking. Exile those tokens at the beginning of the next end step.
3 1438929471 on 07 Aug 2015 by Doombringer
132 Dreamheart Seal Red Common 2{1}{r} Creature Creature — Wall – Wall 5 5 Defender (This creature can’t attack.)
When Dreamheart Seal blocks, sacrifice it at end of combat.
4 1433401704 on 04 Jun 2015 by Doombringer
133 Dreamspark Red Uncommon 1{r} Sorcery Sorcery Dreamspark deals 2 damage to target creature. If that creature is tapped, put a 1/1 red Elemental creature token with haste onto the battlefield. 4 1433401704 on 04 Jun 2015 by Doombringer
134 Flamemind Phoenix Red Rare 4{2}{r}{r} Creature Creature — Phoenix – Phoenix 3 1 Flying, haste
At the beginning of your end step or when Flamemind Phoenix dies during combat, return Flamemind Phoenix to your hand.
Premonition 1—R (Rather than cast this card from your hand, you may pay R and put this card into your library face up just beneath the top card. As it reaches the top, cast it without paying its mana cost.)
3 1438929471 on 07 Aug 2015 by Doombringer
135 Flare of Sensation Red Common 2{1}{r} Instant Instant Target creature gets +3/+1 and gains trample until end of turn. 1 1453698810 on 25 Jan 2016 by Circeus
136 Flash of Inspiration Red Common 6{5}{r} Instant Instant Flash of Inspiration deals 5 damage to target creature.
Premonition 3—2R (Rather than cast this card from your hand, you may pay 2R and put this card into your library face up just beneath the top three cards. As it reaches the top, cast it without paying its mana cost.)
4 1433401704 on 04 Jun 2015 by Doombringer
137 Frenzied Onslaught Red Uncommon 6{5}{r} Sorcery Sorcery Creatures you control gain double strike until end of turn.
Premonition 5—1R (Rather than cast this card from your hand, you may pay 1R and put this card into your library face up just beneath the top five cards. As it reaches the top, cast it without paying its mana cost.)
0
138 Hysteria Aspect Red Common 5{4}{r} Creature Creature — Elemental – Elemental 7 1 0
139 Ire Figment Red Uncommon 3{2}{r} Creature Creature — Elemental – Elemental 4 2 Dreamwalk (This creature can’t be blocked by untapped creatures. Tapped creatures can block it.)
Ire Figment attacks each turn if able.
4 1433401704 on 04 Jun 2015 by Doombringer
140 Jorallen Battlemage Red Common 2{1}{r} Creature Creature — Human Shaman – Human Shaman 2 1 Whenever Jorallen Battlemage deals combat damage to a player, you may discard a card. If you do, draw a card. 4 1433401705 on 04 Jun 2015 by Doombringer
141 Memories of the Earth Red Common 5{4}{r} Sorcery Sorcery Put four +1/+1 counters on target land you control. That land becomes a 0/0 Elemental creature with haste. It’s still a land.
Flashback 3G (You may cast this card from your graveyard for its flashback cost. Then exile it.)
6 1433401705 on 04 Jun 2015 by Doombringer
142 Mindi’s Dramatics Red Common 3{2}{r} Instant Instant As an additional cost to cast Mindi’s Dramatics, discard a card.
Draw two cards.
4 1433401705 on 04 Jun 2015 by Doombringer
143 Mori’s Chosen Red Common 3{2}{r} Creature Creature — Human Warrior – Human Warrior 3 1 Dreamwalk (This creature can’t be blocked by untapped creatures. Tapped creatures can block it.)
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
4 1433401705 on 04 Jun 2015 by Doombringer
144 Mori’s Mandate Red Rare 4{3}{r} Sorcery Sorcery Choose one —
• Put three 1/1 red Elemental creature tokens
with haste onto the battlefield.
• Up to three target creatures can’t block this
turn.
Flashback 5R (You may cast this card from your graveyard for its flashback cost. Then exile it.)
2 1453697871 on 25 Jan 2016 by Circeus
145 Nightfire Aspirant Red Uncommon 1{r} Creature Creature — Human Warrior – Human Warrior 1 1 Dreamwalk (This creature can’t be blocked by untapped creatures. Tapped creatures can block it.)
Whenever Nightfire Aspirant becomes tapped, it deals damage equal to its power to target player.
3 1438929471 on 07 Aug 2015 by Doombringer
146 Nightfire Brute Red Common 2{1}{r} Creature Creature — Minotaur Warrior – Minotaur Warrior * 2 Trance — Nightfire Brute’s power is equal to the number of tapped creatures you control. 4 1433401705 on 04 Jun 2015 by Doombringer
147 Nightfire Elemental Red Rare 2{r}{r} Creature Creature — Elemental – Elemental 2 2 First strike (This creature deals combat damage before creatures without first strike.)
Players can’t gain life.
3 1438929471 on 07 Aug 2015 by Doombringer
148 Panic Figment Red Uncommon 6{5}{r} Creature Creature — Elemental – Elemental 4 3 When Panic Figment enters the battlefield, creatures without flying can’t block this turn.
Premonition 2—3R (Rather than cast this card from your hand, you may pay 3R and put this card into your library face up just beneath the top two cards. As it reaches the top, cast it without paying its mana cost.)
0
149 Rabid Sparkweaver Red Uncommon 2{1}{r} Creature Creature — Human Shaman – Human Shaman 2 1 Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Whenever you cast a noncreature spell, target creature gains haste until end of turn.
0
150 Rage of the Mori Red Rare 4{2}{r}{r} Enchantment Enchantment Trance — At the beginning of your end step, put a 1/1 red Elemental creature token onto the battlefield for each tapped creature you control. 4 1433401705 on 04 Jun 2015 by Doombringer
151 Raving Spree Red Common 4{3}{r} Sorcery Sorcery Raving Spree deals 3 damage to target creature or player. Each player dealt damage this way sacrifices an artifact. 4 1433401705 on 04 Jun 2015 by Doombringer
152 Recurrent Betrayal Red Uncommon 5{4}{r} Sorcery Sorcery Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. You may pay put Recurrent Betrayal into your library face up just beneath the top three cards.
Premonition 3—2R (Rather than cast this card from your hand, you may pay 2R and put this card into your library face up just beneath the top three cards. As it reaches the top, cast it without paying its mana cost.)
0
153 Reignition Mage Red Uncommon 4{3}{r} Creature Creature — Human Wizard – Human Wizard 3 2 When Reignition Mage enters the battlefield, return an instant or sorcery card at random from your graveyard to your hand. 4 1433401705 on 04 Jun 2015 by Doombringer
154 Savage Cultblade Red Uncommon 4{2}{r}{r} Creature Creature — Human Warrior – Human Warrior 2 2 Double strike
Menace (This creature can’t be blocked except by two or more creatures.)
4 1433401705 on 04 Jun 2015 by Doombringer
155 Shredded Fate Red Uncommon 5{4}{r} Instant Instant Shredded Fate deals 6 damage to target creature. Its controller shuffles his or her library. (Shuffling turns all face-up cards in that library face down.) 5 1433401705 on 04 Jun 2015 by Doombringer
156 Somni, Memory Nomad Red Mythic 4{2}{r}{r} Legendary Creature Creature — Human Wizard – Human Wizard 2 2 Each instant and sorcery card in your graveyard has flashback. The flashback cost is equal to its mana cost. 4 1433401705 on 04 Jun 2015 by Doombringer
157 Sparkweaver Kirin Red Common 1{r} Creature – Kirin 1 1 {2}{r}, Sacrifice Sparkweaver Kirin: Add R{r}{r}{r}{r} to your mana pool. 0
158 Sting of the Past Red Common 2{1}{r} Instant Instant Sting of the Past deals 1 damage to target player and 1 damage to target creature that player controls.
Flashback 3R (You may cast this card from your graveyard for its flashback cost. Then exile it.)
4 1433401705 on 04 Jun 2015 by Doombringer
159 Summons of Desire Red Uncommon 3{2}{r} Sorcery Sorcery Exile the top three cards of your library. Until end of turn, you may play cards exiled this way. If you cast a creature spell this way, it gains haste.
Premonition 2—2RR (Rather than cast this card from your hand, you may pay 2RR and put this card into your library face up just beneath the top two cards. As it reaches the top, cast it without paying its mana cost.)
0
160 Touch of the Mori Red Common 3{1}{r}{r} Sorcery Sorcery Gain control of target creature until end of turn. Untap it. It gains dreamwalk and haste until end of turn. (It can’t be blocked by untapped creatures. Tapped creatures can block it.) 4 1433401705 on 04 Jun 2015 by Doombringer
161 Wandering Dreamstrider Red Rare 5{4}{r} Creature Creature — Human Wizard – Human Wizard 5 3 Dreamwalk (This creature can’t be blocked by untapped creatures. Tapped creatures can block it.)
Whenever a creature you control with dreamwalk attacks, exile the top card of your library. If you do, you may play that card this turn.
4 1433401705 on 04 Jun 2015 by Doombringer
162 Abundant Growth Green Common 1{g} Enchantment Enchantment — Aura – Aura Enchant land
When Abundant Growth enters the battlefield, draw a card.
Enchanted land has “{t}: Add one mana of any color to your mana pool.”
0
163 Apparition of Savagery Green Rare 4{2}{g}{g} Enchantment Enchantment Whenever a player taps a land for mana, that player adds one mana to his or her mana pool of any type that land produced.
{x}{g}{g}: Apparition of Savagery becomes an X/X green Hydra enchantment creature with trample until end of turn.
4 1433401705 on 04 Jun 2015 by Doombringer
164 Awakening Surge Green Common 2{1}{g} Instant Instant Trance — Target creature gets +1/+1 until end of turn for each tapped creature you control. Then untap that creature. 1 1453696139 on 25 Jan 2016 by CasualR
165 Cognizance Crawler Green Uncommon 5{3}{g}{g} Creature Creature — Spider – Spider 3 5 Reach (This creature can block creatures with flying.)
Whenever you cast an instant or sorcery spell from your graveyard, put a 1/2 green Spider creature token with reach onto the battlefield.
0
166 Communal Tromper Green Uncommon 3{2}{g} Creature Creature — Centaur Cleric – Centaur Cleric 2 2 When Communal Tromper enters the battlefield, tap any number of untapped creatures you control. Put a +1/+1 counter on Communal Tromper for each creature tapped this way. 4 1433401705 on 04 Jun 2015 by Doombringer
167 Deny the Fantasy Green Uncommon 1{g} Enchantment Enchantment — Aura – Aura Enchant creature
Enchanted creature has hexproof.
{2}{g}: Put a +1/+1 counter on enchanted creature.
3 1438929472 on 07 Aug 2015 by Doombringer
168 Dreamweaver Green Common 3{2}{g} Creature Creature — Spider – Spider 1 3 Reach (This creature can block creatures with flying.)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
4 1433401705 on 04 Jun 2015 by Doombringer
169 Engulfing Scapewurm Green Uncommon 6{5}{g} Creature Creature — Elemental Wurm – Elemental Wurm 5 5 Dreamwalk (This creature can’t be blocked by untapped creatures. Tapped creatures can block it.)
Engulfing Scapewurm must be blocked if able.
3 1438929472 on 07 Aug 2015 by Doombringer
170 Gardener of Wisdom Green Common 5{3}{g}{g} Creature Creature — Plant Elemental – Plant Elemental 0 0 Gardener of Wisdom enters the battlefield with X +1/+1 counters on it, where X is the number of creature and/or land cards in all graveyards. 3 1438929472 on 07 Aug 2015 by Doombringer
171 Guardian of Wild Dreams Green Rare 1{g} Creature Creature — Elf Druid – Elf Druid 1 1 At the beginning of your upkeep, if ten or more cards are in your graveyard, put a 5/5 green Elemental creature token onto the battlefield. 0
172 Harmonic Dreamer Green Uncommon 3{2}{g} Creature Creature — Human Shaman – Human Shaman 3 1 At the beginning of your upkeep, draw a card if you control no other creatures. 0
173 Harmony Green Mythic 7{5}{g}{g} Creature Creature — Incarnation – Incarnation 6 6 Dreamwalk (This creature can’t be blocked by untapped creatures. Tapped creatures can block it.)
Creature spells you cast cost 6 less to cast.
As long as Harmony is in your graveyard and you control a Forest, creature spells you cast cost 1 less to cast.
0
174 Hydra of the Twilight Grove Green Rare 1{x}{g} Creature Creature — Hydra – Hydra 0 0 Hydra of the Twilight Grove enters the battlefield with X +1/+1 counters on it.
{g}, Tap another untapped creature you control: Put a +1/+1 counter on Hydra of the Twilight Grove.
4 1433401705 on 04 Jun 2015 by Doombringer
175 Knight of the Old Ways Green Uncommon 4{3}{g} Creature Creature — Human Knight – Human Knight 2 2 When Knight of the Old Ways enters the battlefield, put a +1/+1 counter on target creature.
{5}{g}: Put a +1/+1 counter on each creature you control with a +1/+1 counter on it.
3 1438929472 on 07 Aug 2015 by Doombringer
176 Midnight Howling Green Common 2{1}{g} Sorcery Sorcery Put a 2/2 green Wolf Elemental creature token onto the battlefield.
Flashback 5G (You may cast this card from your graveyard for its flashback cost. Then exile it.)
4 1433401705 on 04 Jun 2015 by Doombringer
177 Nature’s Precept Green Uncommon 2{1}{g} Sorcery Sorcery Until end of turn, target creature you control gains deathtouch and “Whenever this creature deals combat damage to a player, draw two cards.”
Flashback 3G (You may cast this card from your graveyard for its flashback cost. Then exile it.)
0
178 Predator’s Thrill Green Common 3{2}{g} Instant Instant Target creature you control gets +1/+1 until end of turn. It fights target creature you don’t control. 0
179 Primal Eleon Green Rare 9{6}{g}{g}{g} Creature Creature — Cat – Cat 9 9 Dreamwalk (This creature can’t be blocked by untapped creatures. Tapped creatures can block it.)
At the beginning of each upkeep, destroy all noncreature, nonland permanents.
3 1438929472 on 07 Aug 2015 by Doombringer
180 Primal Visionary Green Common 4{3}{g} Creature Creature — Elf Shaman – Elf Shaman 2 2 {t}: Put a +1/+1 counter on Primal Visionary. Activate this ability only any time you could cast a sorcery. 4 1433401705 on 04 Jun 2015 by Doombringer
181 Prognostic Growth Green Uncommon 4{3}{g} Instant Instant Target creature gets +5/+5 until end of turn.
Premonition 3—G (Rather than cast this card from your hand, you may pay G and put this card into your library face up just beneath the top three cards. As it reaches the top, cast it without paying its mana cost.)
0
182 Reality Aspirant Green Uncommon 2{1}{g} Creature Creature — Elf Druid – Elf Druid 3 1 Dreamwalk (This creature can’t be blocked by untapped creatures. Tapped creatures can block it.)
Whenever Reality Aspirant becomes tapped, creatures you control gain trample until end of turn.
4 1433401705 on 04 Jun 2015 by Doombringer
183 Reality Pull Green Common 3{1}{g}{g} Instant Instant Destroy target creature with flying or dreamwalk. 4 1433401705 on 04 Jun 2015 by Doombringer
184 Shimmerhide Rhino Green Common 3{1}{g}{g} Creature Creature — Rhino – Rhino 3 3 3 1438929473 on 07 Aug 2015 by Doombringer
185 Sommeil Delver Green Common 1{g} Creature Creature — Elf Druid – Elf Druid 1 1 {1}{g}, Sacrifice Sommeil Delver: Put target card from your graveyard on top of your library. 4 1433401705 on 04 Jun 2015 by Doombringer
186 Sommeil Sage Green Uncommon 3{2}{g} Creature Creature — Elf Druid – Elf Druid 1 3 Trance — {t}: Add X mana in any combination of colors to your mana pool, where X is the number of tapped creatures you control. 4 1433401705 on 04 Jun 2015 by Doombringer
187 Somnosaurus Force Green Common 5{4}{g} Creature Creature — Elemental – Elemental 5 4 Dreamwalk (This creature can’t be blocked by untapped creatures. Tapped creatures can block it.)
Trample
4 1433401705 on 04 Jun 2015 by Doombringer
188 Sunbloom Chorus Green Uncommon 1{g} Enchantment Enchantment When Sunbloom Chorus enters the battlefield, put a +1/+1 counter on target creature you control.
Each creature you control with a +1/+1 counter on it has trample.
4 1433401705 on 04 Jun 2015 by Doombringer
189 Sunbloom Elf Green Common 2{1}{g} Creature Creature — Elf Druid – Elf Druid 1 2 Whenever Sunbloom Elf becomes tapped, add {g} to your mana pool at the beginning of your next main phase. 4 1433401706 on 04 Jun 2015 by Doombringer
190 Tarmovore Green Rare 4{2}{g}{g} Creature Creature — Lhurgoyf – Lhurgoyf * * Tarmovore’s power and toughness are each equal to twice the number of card types among cards in all graveyards. 3 1438929473 on 07 Aug 2015 by Doombringer
191 Travel Preparations Green Common 2{1}{g} Sorcery Sorcery Put a +1/+1 counter on each of up to two target creatures.
Flashback 1W (You may cast this card from your graveyard for its flashback cost. Then exile it.)
3 1438929473 on 07 Aug 2015 by Doombringer
192 Unimaginable Force Green Uncommon 5{3}{g}{g} Sorcery Sorcery Creatures you control get +3/+3 until end of turn. Each creature you control with a +1/+1 counter on it also gains trample until end of turn. 3 1438929473 on 07 Aug 2015 by Doombringer
193 Unravel the Delusion Green Common 3{2}{g} Sorcery Sorcery Destroy target artifact or enchantment.
Flashback 1G (You may cast this card from your graveyard for its flashback cost. Then exile it.)
3 1438929473 on 07 Aug 2015 by Doombringer
194 Unrecognized Horizons Green Common 1{g} Sorcery Sorcery Reveal the top three cards of your library. You may put a land card from among them into your hand. Put the rest into your graveyard.
Flashback 1G (You may cast this card from your graveyard for its flashback cost. Then exile it.)
4 1433401706 on 04 Jun 2015 by Doombringer
195 Viridescent Kirin Green Common 3{2}{g} Creature Creature — Kirin – Kirin 4 1 Flash (You may cast this spell any time you could cast an instant.) 4 1433401706 on 04 Jun 2015 by Doombringer
196 Walker of Regrowth Green Rare 5{4}{g} Creature Creature — Elemental – Elemental 5 4 Trance — At the beginning of your end step, return target card from your graveyard to your hand if its converted mana cost is equal to or less than the number of tapped creatures you control. 3 1438929473 on 07 Aug 2015 by Doombringer
197 Whispering Bashe Green Common 8{7}{g} Creature Creature — Snake – Snake 6 7 Trance — Whispering Bashe costs 1 less to cast for each tapped creature you control. 4 1433401706 on 04 Jun 2015 by Doombringer
198 Wild Flourishing Green Uncommon 2{x}{g}{g} Sorcery Sorcery Put an X/X green Elemental creature token onto the battlefield.
Flashback XGG (You may cast this card from your graveyard for its flashback cost. Then exile it.)
0
199 Yemma, Planar Huntress Green Mythic 4{2}{g}{g} Planeswalker Planeswalker — Yemma – Yemma When Yemma, Planar Huntress enters the battlefield, put a legendary 2/2 green Wolf creature token named Zola onto the battlefield.
Up to one target creature you control gains trample and indestructible until end of turn. If it’s name is Zola, put a +1/+1 counter on it.
Put a +1/+1 counter on target creature you control. That creature fights target creature you don’t control.
You get an emblem with “At the beginning of combat on your turn, put five +1/+1 counters on target creature you control.”
4 1433401706 on 04 Jun 2015 by Doombringer
200 Yemma’s Mandate Green Rare 3{2}{g} Sorcery Sorcery Choose one —
• Put three +1/+1 counters on target creature.
• Target creature you control fights target
creature you don’t control.
Flashback 4G (You may cast this card from your graveyard for its flashback cost. Then exile it.)
0
201 Æther Predator Green Common 4{3}{g} Creature Creature — Beast – Beast 3 4 {1}{u}: Put the top card of your library into your graveyard. 4 1433401705 on 04 Jun 2015 by Doombringer
202 Dovetwine Multicolour Rare 4{2}{w}{u} Instant Instant Counter target creature spell. Put X 1/1 white and blue Bird creature tokens with flying onto the battlefield, where X is that spell’s converted mana cost. 3 1438929473 on 07 Aug 2015 by Doombringer
203 Evis, Executor of Light Multicolour Mythic 3{1}{w}{u} Planeswalker Planeswalker — Evis – Evis When Evis, Executor of Light enters the battlefield, you may exile target creature until she leaves the battlefield.
Up to one target creature gains vigilance until end of turn and can’t be blocked this turn.
Put a +1/+1 counter on target creature and all other creatures you control with the same name as that creature.
Choose a creature card exiled with Evis as you activate this ability. Put five tokens onto the battlefield that are copies of the chosen card.
4 1433401706 on 04 Jun 2015 by Doombringer
204 Jorallen Dualminds Multicolour Uncommon 4{2}{w}{u} Creature Creature — Human Wizard – Human Wizard 3 2 At the beginning of combat on each opponent’s turn, tap or untap target nonland permanent. 5 1433401706 on 04 Jun 2015 by Doombringer
205 Cognitive Violation Multicolour Rare 4{2}{u}{b} Sorcery Sorcery Search target opponent’s library for a nonland card and exile it. You may cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell. Then that player shuffles his or her library. 3 1438929473 on 07 Aug 2015 by Doombringer
206 Mindsnatcher Multicolour Uncommon 2{u}{b} Creature Creature — Elemental Bird – Elemental Bird 2 2 Flying
If a card would be put into an opponent’s graveyard from his or her library, exile that card instead.
At the beginning of each end step, if a card was exiled by Mindsnatcher this turn, draw a card.
4 1433401706 on 04 Jun 2015 by Doombringer
207 Galloping Dread Multicolour Rare 4{2}{b}{r} Creature Creature — Nightmare – Nightmare 4 3 Trample, haste
Whenever an opponent is dealt 3 or more damage from a single source, that player discards a card.
4 1433401706 on 04 Jun 2015 by Doombringer
208 Herald of Carnage Multicolour Uncommon 5{3}{b}{r} Creature Creature — Nightmare – Nightmare 4 3 Whenever a creature you control becomes blocked, it gets +2/+0 until end of turn. 4 1433401706 on 04 Jun 2015 by Doombringer
209 Earthflare Multicolour Rare 2{x}{r}{g} Sorcery Sorcery Earthflare deals X damage divided as you choose among any number of target creatures and/or players. Search your library for up to X basic land cards, reveal them and put them into your hand. Then shuffle your library. 3 1438929473 on 07 Aug 2015 by Doombringer
210 Primordial Wanderer Multicolour Uncommon 4{2}{r}{g} Creature Creature — Elemental – Elemental 2 3 {r}: Target Elemental creature gets +1/+0 until end of turn.
{g}: Target Elemental creature gains trample until end of turn.
0
211 Alwen, Reality Steward Multicolour Rare 2{g}{w} Legendary Creature Creature — Elf Druid – Elf Druid 3 2 If one or more +1/+1 counters would be placed on Alwen, Reality Steward, that many +1/+1 counters are placed on each other creature you control instead. 0
212 Sunwood Eleon Multicolour Uncommon 6{4}{g}{w} Creature Creature — Cat – Cat 3 3 When Sunwood Eleon enters the battlefield, put a +1/+1 counter on each other creature you control.
Each other creature you control enters the battlefield with an additional +1/+1 counter on it.
4 1433401706 on 04 Jun 2015 by Doombringer
213 Acolyte of Reevus Multicolour Uncommon 2{w}{b} Creature Creature — Human Cleric – Human Cleric 2 2 At the beginning of each end step, if you gained 3 or more life this turn, put two +1/+1 counters on Acolyte of Reevus. 4 1433401706 on 04 Jun 2015 by Doombringer
214 Equinox Reaper Multicolour Rare 5{3}{w}{b} Creature Creature — Human Cleric – Human Cleric 3 3 Deathtouch, lifelink
Whenever you gain life, target opponent loses that much life.
4 1433401706 on 04 Jun 2015 by Doombringer
215 Reevus, the Denier Multicolour Mythic 2{w}{b} Legendary Creature Creature — Human Cleric – Human Cleric 2 2 If an opponent would draw a card, that player exiles the top card of his or her library instead.
Each player may play cards he or she owns exiled with Reevus, the Denier.
4 1433401706 on 04 Jun 2015 by Doombringer
216 Ceaseless Recomposition Multicolour Rare 3{1}{b}{g} Enchantment Enchantment At the beginning of your upkeep, put the top card of your library into your graveyard. Then return a card from your graveyard to your hand, and put a card from your hand on the bottom of your library. 4 1433401706 on 04 Jun 2015 by Doombringer
217 Lifedusk Veil Multicolour Uncommon 4{2}{b}{g} Enchantment Enchantment As long as you control exactly one creature, that creature has indestructible.
Sacrifice a creature: Put two +1/+1 counters on target creature. Activate this ability only any time you could cast a sorcery.
4 1433401706 on 04 Jun 2015 by Doombringer
218 Memory Guide Multicolour Uncommon 3{1}{g}{u} Creature Creature — Elemental – Elemental 3 2 Whenever you cast a spell with flashback, Memory Guide can’t be blocked this turn. 4 1433401706 on 04 Jun 2015 by Doombringer
219 Mindi’s Caretaker Multicolour Rare 5{3}{g}{u} Creature Creature — Turtle – Turtle 3 8 {1}: Put the top card of your library into your graveyard.
{3}{g}{u}, {t}: Put a card from your graveyard into your library face up just beneath the top three cards of that library. That card gains premonition. (As a face-up card with premonition is on top of your library, cast it without paying it’s mana cost.)
4 1433401706 on 04 Jun 2015 by Doombringer
220 Augury Storm Multicolour Uncommon 3{1}{u}{r} Enchantment Enchantment Whenever you cast a face-up card with premonition from your library, you may pay 1. If you do, Augury Storm deals 2 damage to target creature or player. 4 1433401706 on 04 Jun 2015 by Doombringer
221 Mindi, Child Dreamer Multicolour Rare 5{3}{u}{r} Legendary Creature Creature — Human – Human 1 1 When Mindi, Child Dreamer enters the battlefield, put a legendary 7/7 blue and red Elemental creature token with dreamwalk and trample named Mr. Grumpy onto the battlefield.
When Mindi leaves the battlefield, exile all creatures you control named Mr. Grumpy.
7 1433401706 on 04 Jun 2015 by Doombringer
222 Ral Zarek, Dream Artist Multicolour Mythic 6{4}{u}{r} Planeswalker Planeswalker — Ral – Ral You may activate an additional loyalty ability of Ral Zarek, Dream Artist on each of your turns.
Look at the top two cards of your library. Exile on of them. You may play it this turn. Put the other on the top of your library.
Put a 3/1 blue and red Weird creature token with haste onto the battlefield. Exile it at the beginning of your next upkeep.
You get an emblem with “Whenever you cast a spell, this emblem deals 2 damage to target creature or player and you draw a card.”
4 1433401706 on 04 Jun 2015 by Doombringer
223 Crusade of the Daumas Multicolour Rare 6{4}{r}{w} Sorcery Sorcery Untap all creatures. After this phase, there is an additional combat phase followed by an additional main phase. During each combat this turn other than the first combat this turn, you choose which creatures block and how those creatures block. 3 1438929473 on 07 Aug 2015 by Doombringer
224 Seeker of Wonders Multicolour Uncommon 4{2}{r}{w} Creature Creature — Human Warrior – Human Warrior 3 2 Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Whenever you cast a noncreature spell, creatures you control with prowess gain +1/+1 until end of turn.
0
225 Dreams Unbound Multicolour Rare 5{w}{u}{b}{r}{g} Enchantment Enchantment Spells you cast cost {w}{u}{b}{r}{g} less to cast. This effect reduces only the amount of colored mana you pay. (For example, if you cast a spell with mana cost {2}{r}{g}, it costs 2 to cast.) 3 1438929473 on 07 Aug 2015 by Doombringer
226 Cultist Dagger Artifact Uncommon 1{1} Artifact Artifact — Equipment – Equipment At the beginning of your upkeep, you lose 1 life.
Equipped creature gets +1/+1 and has lifelink.
Equip 3 (3: Attach to target creature you control. Equip only as a sorcery.)
4 1433401706 on 04 Jun 2015 by Doombringer
227 Dreameater Engine Artifact Rare 5{5} Artifact Artifact At the beginning of your upkeep, put a charge counter on Dreameater Engine.
{3}, {t}: Target player puts the top X cards of his or her library into his or her graveyard and you gain X life, where X is the number of charge counters on Dreameater Engine.
4 1433401706 on 04 Jun 2015 by Doombringer
228 Dreamsteel Servitor Artifact Common 2{2} Artifact Creature Artifact Creature — Construct – Construct 2 1 0
229 Entwiner Amulet Artifact Common 1{1} Artifact Artifact — Equipment – Equipment Equipped creature has dreamwalk. (It can’t be blocked by untapped creatures. Tapped creatures can block it.)
Equip 3
4 1433401706 on 04 Jun 2015 by Doombringer
230 Foretold Mox Artifact Mythic 0 Artifact Artifact {t}: Add one mana of any color to your mana pool.
Premonition 3—0 (Rather than cast this card from your hand, you may pay 0 and put this card into your library face up just beneath the top three cards. As it reaches the top, cast it without paying its mana cost.)
4 1433401706 on 04 Jun 2015 by Doombringer
231 Hypnotic Prism Artifact Uncommon 3{3} Artifact Artifact At the beginning of your upkeep, tap any number of untapped creatures you control. Put a +1/+1 counter on each of those creatures. 4 1433401706 on 04 Jun 2015 by Doombringer
232 Impulse Trimmer Artifact Rare 3{3} Artifact Creature Artifact Creature — Construct – Construct 3 3 If Impulse Trimmer is in your opening hand and you haven’t revealed another card named Impulse Trimmer this game, you may reveal Impulse Trimmer. If you do, search your library for up to seven cards and exile them. Then shuffle your library. 4 1433401706 on 04 Jun 2015 by Doombringer
233 Lumbering Ancient Artifact Uncommon 5{5} Artifact Creature Artifact Creature — Construct – Construct 7 7 When Lumbering Ancient enters the battlefield, tap it. It doesn’t untap during your next untap step. 0
234 Memory Conduit Artifact Common 3{3} Artifact Artifact {t}: Add 1 to your mana pool.
{t}: Target player puts the top card of his or her library into his or her graveyard.
0
235 Reality Gateway Artifact Common 3{3} Artifact Creature Artifact Creature — Wall – Wall 0 6 Defender (This creature can’t attack.)
At the beginning of your upkeep, you may tap Reality Gateway.
4 1433401707 on 04 Jun 2015 by Doombringer
236 Sword of Myth Artifact Common 2{2} Artifact Artifact — Equipment – Equipment Whenever equipped creature attacks, it gets +2/+2 until end of turn.
Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)
5 1433401707 on 04 Jun 2015 by Doombringer
237 Blurred Horizons Land Rare 0 Land Land {t}, Sacrifice Blurred Horizons: Choose a basic land card you own from outside the game and put it onto the battlefield. 4 1433401707 on 04 Jun 2015 by Doombringer
238 Dream Frontier Land Uncommon 0 Land Land {t}: Add 1 to your mana pool.
{t}, Tap an untapped creature you control: Add one mana of any color to your mana pool.
4 1433401707 on 04 Jun 2015 by Doombringer
239 Forest Land Basic 0 Basic Land – Forest 0
240 Island Land Basic 0 Basic Land – Island 0
241 Memory Plantation Land Uncommon 0 Land Land {t}: Add 1 to your mana pool.
{t}: Add one mana of any color to your mana pool. Spend this mana only to cast spells with flashback from a graveyard.
4 1433401707 on 04 Jun 2015 by Doombringer
242 Mountain Land Basic 0 Basic Land – Mountain 0
243 Plains Land Basic 0 Basic Land – Plains 0
244 Shattered Depths Land Common 0 Land Land When Shattered Depths enters the battlefield, target opponent loses 1 life.
{t}: Add 1 to your mana pool.
4 1433401707 on 04 Jun 2015 by Doombringer
245 Slumbering Altar Land Common 0 Land Land Slumbering Altar enters the battlefield tapped.
When Slumbering Altar enters the battlefield, you may put the top card of your library into your graveyard.
{t}: Add {w} or {b} to your mana pool.
4 1433401707 on 04 Jun 2015 by Doombringer
246 Slumbering Garden Land Common 0 Land Land Slumbering Garden enters the battlefield tapped.
When Slumbering Garden enters the battlefield, you may put the top card of your library into your graveyard.
{t}: Add {u} or {g} to your mana pool.
4 1433401707 on 04 Jun 2015 by Doombringer
247 Slumbering Prairie Land Common 0 Land Land Slumbering Prairie enters the battlefield tapped.
When Slumbering Prairie enters the battlefield, you may put the top card of your library into your graveyard.
{t}: Add {w} or {r} to your mana pool.
0
248 Slumbering Spires Land Common 0 Land Land Slumbering Spires enters the battlefield tapped.
When Slumbering Spires enters the battlefield, you may put the top card of your library into your graveyard.
{t}: Add {u} or {r} to your mana pool.
0
249 Slumbering Vault Land Common 0 Land Land Slumbering Vault enters the battlefield tapped.
When Slumbering Vault enters the battlefield, you may put the top card of your library into your graveyard.
{t}: Add {b} or {g} to your mana pool.
0
250 Swamp Land Basic 0 Basic Land – Swamp 0
251 Twisted Expanse Land Rare 0 Land Land Twisted Expanse enters the battlefield tapped.
When Twisted Expanse enters the battlefield you may tap or untap target creature.
{t}: Add {w} or {u} to your mana pool
0
252 Twisted Peaks Land Rare 0 Land Land Twisted Peaks enters the battlefield tapped.
When Twisted Peaks enters the battlefield you may tap or untap target creature.
{t}: Add {r} or {g} to your mana pool
0
253 Twisted Ruins Land Rare 0 Land Land Twisted Ruins enters the battlefield tapped.
When Twisted Ruins enters the battlefield you may tap or untap target creature.
{t}: Add {b} or {r} to your mana pool
0
254 Twisted Tundra Land Rare 0 Land Land Twisted Tundra enters the battlefield tapped.
When Twisted Tundra enters the battlefield you may tap or untap target creature.
{t}: Add {u} or {b} to your mana pool
0
255 Twisted Valley Land Rare 0 Land Land Twisted Valley enters the battlefield tapped.
When Twisted Valley enters the battlefield you may tap or untap target creature.
{t}: Add {g} or {w} to your mana pool
0
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