Dreamscape: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Skeleton |
CardName: Lifedusk Veil Cost: 2BG Type: Enchantment Enchantment Pow/Tgh: Rules Text: As long as you control exactly one creature, that creature has indestructible. Sacrifice a creature: Put two +1/+1 counters on target creature. Activate this ability only any time you could cast a sorcery. Flavour Text: Set/Rarity: Dreamscape Uncommon |
Code: History: [-] |
loner archetype uncommon changed from cmc 4+ matters card to loner archetype card 27/05/15: PLAYTESTED — Creates a lot of board complexity if you have too many creatures. Just promoted lots of creatures instead of a single large one. 28/05/15: #Changed — Only can target largest creature to make more predictible. 29/05/15: Added sorcery speed clause, changed back to any target reflavor? change name?
loner archetype uncommon // changed from cmc 4+ matters card to loner archetype card // // 27/05/15: PLAYTESTED — Creates a lot of board complexity if you have too many creatures. Just promoted lots of creatures instead of a single large one. // // 28/05/15: Changed — Only can target largest creature to make more predictible. // 29/05/15: Added sorcery speed clause, changed back to any target // Removed lifelink and trample and replaced with indestructible
loner archetype uncommon // changed from cmc 4+ matters card to loner archetype card // // 27/05/15: PLAYTESTED — Creates a lot of board complexity if you have too many creatures. Just promoted lots of creatures instead of a single large one. // // 28/05/15: Changed — Only can target largest creature to make more predictible. // 29/05/15: Added sorcery speed clause, changed back to any target // Removed lifelink and trample and replaced with indestructible
loner archetype uncommon // changed from cmc 4+ matters card to loner archetype card // // 27/05/15: PLAYTESTED — Creates a lot of board complexity if you have too many creatures. Just promoted lots of creatures instead of a single large one. // // 28/05/15: Changed — Only can target largest creature to make more predictible. // 29/05/15: Added sorcery speed clause, changed back to any target // Removed lifelink and trample and replaced with indestructible