Otaria Forever (Ideas)
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Mechanics | Skeleton | Rundown | Colour Identities | Basic Storyline | scratchpad | exploratory |
Showing 30 of 30 Black cards
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Target player discards two cards.
Synthesis – If a counter was placed on a permanent you control this turn, that player discards two cards at random instead.
Synthesis – If a counter was placed on a permanent you control this turn, that player discards two cards at random instead.
When Aphetto Bloodthief enters the battlefield, you may remove a counter from target creature.
When Aphetto Bloodthief dies, you may exile a creature card in your graveyard. If you do, return Aphetto Bloodthief to the battlefield tapped.
When Aphetto Bloodthief dies, you may exile a creature card in your graveyard. If you do, return Aphetto Bloodthief to the battlefield tapped.
1/1
Swampwalk
When Aphetto Coatl dies, target creature gains swampwalk until end of turn.
Process 2 –
(
, Sacrifice Aphetto Coatl: Put 2 growth counters on target creature. Process only as a sorcery.)
When Aphetto Coatl dies, target creature gains swampwalk until end of turn.
Process 2 –




2/3
If you have not sacrificed a creature this turn, as an additional cost to play Careless Harvest, sacrifice a creature.
Careless Harvest deals 4 damage to target creature or player and you gain 4 life.
Careless Harvest deals 4 damage to target creature or player and you gain 4 life.
Whenever a creature you control dies, each opponent loses 1 life.
2/4
When Cephalid Bonesifter enters the battlefield, put the top four cards of your library into your graveyard.
2/3
When a creature you control dies, Cephalid Corpsefeeder gets +1/+0 and menace until end of turn.
2/2
Swampwalk
3/2
Whenever a creature enters the battlefield, that creature's controller loses 3 life unless they remove a counter from a permanent they control.

1/2

2/3
Whenever a creature dies, pray.
At the beginning of each end step, if Cult Initiate prayed this turn, target player loses 2 life.
At the beginning of each end step, if Cult Initiate prayed this turn, target player loses 2 life.
1/2
Experiment Subject enters the battlefield tapped.
Swampwalk

, Pay 2 life: Regenerate Experiment Subject.
Swampwalk


"No visible activity. Throw him in with the others."
2/2
Swampwalk
When Grimjaw Crocodile dies, target creature gets -2/-2 until end of turn. If it was processed, it gets -4/-4 until end of turn instead.
Process 3 –

(

, Sacrifice Grimjaw Crocodile: Put 3 growth counters on target creature. Process only as a sorcery.)
When Grimjaw Crocodile dies, target creature gets -2/-2 until end of turn. If it was processed, it gets -4/-4 until end of turn instead.
Process 3 –






4/3
Each player sacrifices a creature.
All are welcome at the Riptide Laboratory.
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Process 1 –
(
, Sacrifice Mangrove Scavenger: Put 1 growth counters on target creature. Process only as a sorcery.)
Process 1 –




1/1
Exile a creature card from your graveyard: Target player discards a card. Use this ability only any time you could cast a sorcery.
1/3
Sacrifice Murkmaw Leeches: Target creature gets -X/-X until end of turn, where X is the number of creature cards in your graveyard.
1/1
Murkshot deals 2 damage to target creature and you gain 2 life.
Remove a counter from a creature you control, Exile a creature card from your graveyard: Put a 2/2 black Zombie creature token onto the battlefield tapped.
Whenever you commit ecocide, you may pay
. If you do, target creature gets -2/-2 until end of turn.

Destroy all creatures without counters on them.
As an additional cost to play Prophetic Bloodletting, pay X life.
Draw cards equal to half the amount of life paid, rounded down.
Draw cards equal to half the amount of life paid, rounded down.
Enchant creature
Enchanted creature gets +2/+2 as long as it's a Cephalid. Otherwise, it gets -2/-2.
Enchanted creature gets +2/+2 as long as it's a Cephalid. Otherwise, it gets -2/-2.
Return target creature card from your graveyard to your hand.
Synthesis – If a counter was placed on a permanent you control this turn, instead return that card to the battlefield.
Synthesis – If a counter was placed on a permanent you control this turn, instead return that card to the battlefield.
Whenever a creature you control dies, you may search your library for a Swamp card, reveal it, then shuffle your library and place that card on top of it.
, Sacrifice a Zombie: Draw a card.

3/3
Desaturate (You may turn lands used to pay coloured mana costs of this spell face down. Face down lands tap for colorless mana, and can be turned face up for
.)
If two or more lands were turned face down when casting Slitherscourge, it has deathtouch & lifelink until it leaves the battlefield.

If two or more lands were turned face down when casting Slitherscourge, it has deathtouch & lifelink until it leaves the battlefield.
2/2
Destroy target creature. When that creature dies this turn, you may put a growth counter on target creature you control.
When Turn to Quag enters the battlefield, draw a card.
Enchanted land is a Swamp.
Enchanted land is a Swamp.
From wasteland to wetland.
Flying
When Wasteland Shrieker attacks, it gets +1/+0 until end of turn.
When Wasteland Shrieker deals combat damage to a player, target land becomes a Swamp until the end of your next turn.
When Wasteland Shrieker attacks, it gets +1/+0 until end of turn.
When Wasteland Shrieker deals combat damage to a player, target land becomes a Swamp until the end of your next turn.
1/1
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Show rarities: C U R
Otaria Forever (Ideas): Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton | Rundown | Colour Identities | Basic Storyline | scratchpad | exploratory |
last 2015-06-25 10:55:52 by keflexxx