Otaria Forever (Ideas): Virtual Booster
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| Mechanics | Skeleton | Rundown | Colour Identities | Basic Storyline | scratchpad | exploratory |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Tap an untapped creature you control: The People's Champion becomes a Human Soldier with base power and toughness 2/2.
Tap three untapped creatures you control: If The People's Champion is a Soldier, it becomes a Human Soldier Warrior with base power and toughness 4/4. Tap six untapped creatures you control: If The People's Champion is a Warrior, it becomes a Human Solder Warrior Avatar with base power and toughness 8/8, flying, and first strike. "Can you smell what my god is cookin'?"
1/1
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Draw two cards.
Synthesis – If a counter was placed on a permanent you control this turn, instead look at the top five cards of your library, put two in your hand and place the remaining cards on the bottom of your library in any order. |
Abyssal Adept enters the battlefield with two growth counters on it.
, Remove X growth counters from Abyssal Adept: Target creature gets -X/-X until end of turn.2/3
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At the beginning of your end step, if Fledgling Raider attacked this turn, put a number of growth counters on Fledgling Raider equal to the number of creatures you control that attacked this turn. If you do, transform Fledgling Raider.
2/2
First strike
, Remove a growth counter from Raid Leader: Attacking creatures you control get +1/+0 until end of turn.3/2
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Enchant creature
Enchanted creature gets +2/+2 as long as it's a Cephalid. Otherwise, it gets -2/-2. |
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Sacrifice Benalish Farmhand: Target creature gets +1/+1 until end of turn.
Symbiosis 1 (When this creature dies, you may put 1 growth counter/s on target creature you control.) Benalish settlers quickly learned that in order to grow their crops, they would need to learn from Otaria's custodians.
1/1
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Swampwalk
3/2
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When Coastal Remora dies, target creature gains prowess & flying until end of turn.
Process 2 – ![]() (![]() , Sacrifice Coastal Remora: Put 2 growth counters on target creature. Process only as a sorcery.)2/2
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When Seedling Tender enters the battlefield, put a 0/1 green Plant creature token onto the battlefield.
If a Plant you control dies, transform Seedling Tender. 2/2
Whenever a Plant you control blocks, it gets +1/+1 until end of turn.
Whenever a Plant you control dies, you may exile a creature card from your graveyard. If you do, put a 0/1 green Plant creature token onto the battlefield. 2/2
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When Krosan Explorer enters the battlefield, search your library for a Forest, Mountain or Plains card and put it into your hand. Then shuffle your library.
Symbiosis 1 (When this creature dies, you may put 1 growth counter/s on target creature you control.) 1/1
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Flying
Whenever you cast a noncreature spell, target creature gets flying until end of turn. 3/3
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Equipped creature gets +1/+1 and "
: This creature deals 1 damage to target attacking or blocking creature".
Equip ![]() |
Put two 1/1 white Soldier tokens onto the battlefield.
Synthesis – If a counter was placed on a permanent you control this turn, instead put three 1/1 white Soldier creature tokens onto the battlefield. |
Trample
If you control no other creatures, Highlander Giant gets +2/+2. 3/3
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The People's Champion
(rare)
Extract Insight
(uncommon)
Abyssal Adept
(uncommon)
Fledgling Raider
(uncommon)
Regal Influence
(common)
Benalish Farmhand
(common)
Cephalid Lurker
(common)
Coastal Remora
(common)
Seedling Tender
(common)
Krosan Explorer
(common)
Mistwing Chimera
(common)
Sanctified Spear
(common)
Conscription Edict
(common)
Highlander Giant
(common)
Swamp
(basic)

, Remove X growth counters from Abyssal Adept: Target creature gets -X/-X until end of turn.


