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cube take 2

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Mechanics | Skeleton

Showing 23 of 23 Multicolour cards

Go to section: White (16) Blue (5) Black (4) Red (4) Green (4) Multicolour (23) Hybrid (1) Land (1)

Show rarities: C

 C 
Enchantment
ever (Whenever you draw a card, put a forever counter on Eternity.)
Whenever a card is exiled from anywhere, target player puts X cards from the top of their library into their graveyard, where X is the number of forever counters on Eternity.
Illus. muddymelly
 C 
Legendary Creature – Cat
Flying
ever (Whenever you draw a card, put a forever counter on Feriel, Blighted Knowledge.)
Exploit{u}{b}, remove a counter from Feriel: Draw a card and lose 1 life.
Illus. Finchwing
2/2
 C 
Sorcery
Each player sacrifices three permanents.
Illus. jerry8448
2 comments
last 2014-05-07 14:26:27 by Tenebrae
 C 
Legendary Creature – Demon
divinity (If Tath, the Seventh Plague would be sacrificed, sacrifice another permanent instead.)
Whenever a noncreature permanent is sent to the graveyard from the battlefield, put a +1/+1 counter on Tath.
Illus. Andead
3/2
 C 
Enchantment
At the beginning of your upkeep, sacrifice a creature.
Bloodrites – Whenever you sacrifice a permanent, put a +1/+1 counter on each creature you control.
Illus. daarken
 C 
Creature – Devil
When Thorncrusher Devil enters the battlefield, discard your hand.
Haste, soulfire (At the beginning of your upkeep, if Thorncrusher Devil is in your graveyard, return it to the battlefield. It gains haste. Exile it at end of turn or if it would leave the battlefield.)
Illus. ProjectHybrid
4/3
4 comments
last 2014-05-07 15:57:44 by Tenebrae
 C 
Sorcery
Deal 3 damage to each creature that was dealt damage this turn.
chain (When you cast this spell, exile the top card of your library. You may cast it this turn.)
Illus. stavenanderson
2 comments
last 2014-05-08 12:31:59 by Jack V
 C 
Creature – Ape Wizard
Whenever a creature enters the battlefield under your control, put a +1/+1 counter on Simian Truthwielder.
Exploit – Remove a counter from Simian Truthwielder: scry 1.
Illus. ExoMemory
2/2
 C 
Creature – Wolf
As long as Vortex Wolf has a forever counter on it, it has chilltouch (When Vortex Wolf deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.).
ever (Whenever you draw a card, put a forever counter on Vortex Wolf.)
Illus. kalicothekat
3/2
2 comments
last 2014-05-06 21:30:03 by Tenebrae
 C 
Creature – Goblin
Haste, ever (Whenever you draw a card, put a forever counter on Goblin Undertaker.)
When Goblin Undertaker dies, if it had a forever counter on it, return it to the battlefield tapped.
Illus. JonasJensenArt
2/2
1 comment
2014-05-06 02:50:21 by Shiny_Umbreon
 C 
Creature – Dragon
Flying
soulfire (At the beginning of your upkeep, if Teraxis, the Striker is in your graveyard, return it to the battlefield. It gains haste. Exile it at end of turn or if it would leave the battlefield.)
feral 5 – {b}{r}{g} (When Teraxis, the Striker enters the battlefield, you may pay {b}{r}{g}. If you do, put 5 +1/+1 counters on it and it loses all abilities.)
Illus. chevsy
4/4
5 comments
last 2014-05-06 21:21:37 by Tenebrae
 C 
Enchantment – Aura
Enchant creature
aid (Whenever a creature enters the battlefield under your control, you may pay {w/g}. If you do, put a +1/+1 counter on it.)
Unity – As long as three or more creatures you control are tapped, enchanted creature gets +3/+3
Illus. benu-h
1 comment
2014-05-06 03:29:48 by Shiny_Umbreon
 C 
Creature – Giant Warrior
swordmanship 3 (When this creature blocks or becomes blocked, it gets +3/+3 until end of turn.)
His massive sword cleaves mountains in two.
Illus. Maxa-art
6/6
 C 
Legendary Creature – Human Samurai
Creatures you control have swordmanship 2 (When this creature blocks or becomes blocked, it gets +2/+2 until end of turn.)
Illus. HectorHerrera
2/2
 C 
Artifact
aid (Whenever a creature enters the battlefield under your control, you may pay {w/g}. If you do, put a +1/+1 counter on it.)
Artifact creatures you control get +2/+2 and have chilltouch. (When those creatures deal combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.)
Illus. TORONN
2 comments
last 2014-05-05 16:46:35 by Tenebrae
 C 
Enchantment
Creatures you control get +1/+2.
Nobility – If you control a legendary permanent, creatures you control have vigilance.
Illus. Faxtar
 C 
Instant
Creatures you control gain bleed 1 until end of turn. (When those creatures deal combat damage to a creature, that creature's controller loses 1 life and you gain 1 life.)
Unity – If three or more creatures you control are tapped, they gain bleed 2 instead.
Illus. JasonEngle
 C 
Instant
Draw a card and reveal it. Target creature gets +X/+0 and target creature gets +0/+X, where X is the converted mana cost of the revealed card.
Manifest{r}{u}{g}, discard Explosive Casting: Put a 5/5 blue Weird creature token onto the battlefield.
Illus. SteveArgyle
 C 
Creature – Weird
flow 1 (Whenever Flowmorph Weird attacks, it gets +1/-1. Whenever Flowmorph Weird blocks, it gets -1/+1.)
adapt {u/g} ({u/g}, return Flowmorph Weird to your hand: Put a creature card from your hand that shares a color with Flowmorph Weird and has a CMC less than Flowmorph Weird onto the battlefield tapped.)
Illus. Hamsterfly
2/2
 C 
Creature – Insect
bleed 5 (Whenever this creature deals combat damage to a creature, that creature's controller loses 5 life and you gain 5 life.)
Illus. Mr--Jack
1/1
 C 
Legendary Creature – Spirit
Cards in your graveyard have consecrate 2 {w}{b}{g}. ({w}{b}{g}, exile the card with consecrate from your graveyard: Put 2 1/1 white Spirit creature tokens onto the battlefield.)
Illus. sakimichan
3/3
3 comments
last 2014-05-06 02:37:53 by Shiny_Umbreon
 C 
Legendary Creature – Dragon
flow 1 (Whenever Bexhus, the Shapegranter attacks, it gets +1/-1. Whenever Bexhus blocks, it gets -1/+1.)
Unity – As long as three or more creatures you control are tapped, each creature you control is a copy of Bexhus.
Illus. kesunyian
3/3
 C 
Legendary Creature – Insect
Whenever Oxilius Nevarr attacks, put a 1/1 green Insect creature token onto the battlefield.
When Oxilius Nevarr adapts, sacrifice a creature.
adapt {2}{u/g}{b/g} ({2}{u/g}{b/g}, return Oxilius Nevarr to your hand: Put a creature card from your hand that shares a color with Oxilius Nevarr and has a CMC less than Oxilius Nevarr onto the battlefield tapped.)
3/4

Go to section: White (16) Blue (5) Black (4) Red (4) Green (4) Multicolour (23) Hybrid (1) Land (1)

Show rarities: C


cube take 2: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton