cube take 2: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 
 
No more rares or mythics
 
 
No more uncommons
 
 
No more uncommons
 
 
No more uncommons
 C 
Creature – Insect
Illus. OrmIrian
3/3
 C 
Creature – Human Wizard
{2}{r}: Target creature you control gets +2/+0. Sacrifice it at end of turn.
{u}: Target player exiles a card at random from his or her graveyard.
Illus. JoseArias
2/1
 C 
Creature – Human Wizard
{1}{u}: Tap target creature.
{1}{g}: Put a +1/+1 counter on target creature.
Illus. DevBurmak
1/2
 C 
Enchantment – Aura
Enchant creature
aid (Whenever a creature enters the battlefield under your control, you may pay {w/g}. If you do, put a +1/+1 counter on it.)
Unity – As long as three or more creatures you control are tapped, enchanted creature gets +3/+3
Illus. benu-h
 C 
Creature – Human Knight
chilltouch (When Frost Knight deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.)
Illus. chrislazzer
2/2
 C 
Creature – Weird
flow 1 (Whenever Flowmorph Weird attacks, it gets +1/-1. Whenever Flowmorph Weird blocks, it gets -1/+1.)
adapt {u/g} ({u/g}, return Flowmorph Weird to your hand: Put a creature card from your hand that shares a color with Flowmorph Weird and has a CMC less than Flowmorph Weird onto the battlefield tapped.)
Illus. Hamsterfly
2/2
 C 
Creature – Devil
When Thorncrusher Devil enters the battlefield, discard your hand.
Haste, soulfire (At the beginning of your upkeep, if Thorncrusher Devil is in your graveyard, return it to the battlefield. It gains haste. Exile it at end of turn or if it would leave the battlefield.)
Illus. ProjectHybrid
4/3
 C 
Creature – Spirit Knight
ever (Whenever you draw a card, put a forever counter on Eternal Knight.)
Eternal Knight gets +1/+1 for each forever counter on it.
Illus. MihaiRadu
2/2
 C 
Creature – Devil
chain (When you cast this spell, exile the top card of your library. You may cast it this turn.)
Illus. rkem741
4/2
 C 
Enchantment
When Book of Void enters the battlefield, exile target creature until Book of Void leaves the battlefield.
Players can't cast spells that share creature types with the exiled creature.
Illus. AppleSin
 C 
Creature – Elf Knight
aid (Whenever a creature enters the battlefield under your control, you may pay {w/g}. If you do, put a +1/+1 counter on it.)
Illus. David Rapoza
2/2

Formoid Scout (common)
Hellfire Mage (common)
Storm Mage (common)
Ally's Cry (common)
Frost Knight (common)
Flowmorph Weird (common)
Thorncrusher Devil (common)
Eternal Knight (common)
Sorcerous Devil (common)
Book of Void (common)
Attendant Knight (common)