cube take 2: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Insect
Illus. OrmIrian
3/3
 
 
 
No more rares or mythics
 
 
No more uncommons
 
 
No more uncommons
 
 
No more uncommons
 C 
Legendary Creature – Dragon
flow 1 (Whenever Bexhus, the Shapegranter attacks, it gets +1/-1. Whenever Bexhus blocks, it gets -1/+1.)
Unity – As long as three or more creatures you control are tapped, each creature you control is a copy of Bexhus.
Illus. kesunyian
3/3
 C 
Sorcery
Each player sacrifices three permanents.
Illus. jerry8448
 C 
Creature – Dragon
Flying
soulfire (At the beginning of your upkeep, if Teraxis, the Striker is in your graveyard, return it to the battlefield. It gains haste. Exile it at end of turn or if it would leave the battlefield.)
feral 5 – {b}{r}{g} (When Teraxis, the Striker enters the battlefield, you may pay {b}{r}{g}. If you do, put 5 +1/+1 counters on it and it loses all abilities.)
Illus. chevsy
4/4
 C 
Creature – Human Warrior
swordmanship 1 (When this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
Illus. schnedler
1/1
 C 
Creature – Vampire
bleed 2 (Whenever this creature deals combat damage to a creature, that creature's controller loses 2 life and you gain 2 life.)
Illus. almanegra
1/2
 C 
Creature – Elf Knight
aid (Whenever a creature enters the battlefield under your control, you may pay {w/g}. If you do, put a +1/+1 counter on it.)
Illus. David Rapoza
2/2
 C 
Creature – Human Wizard
{2}{g}: Turn target creature face down and put a +1/+1 counter on it.
{3}{b}: Target player sacrifices a creature.
Illus. WarNick
2/1
 C 
Artifact Creature – Angel
Flying
Cogworks – Whenever Mechemeria Angel or another artifact enters the battlefield under your control, put a 1/1 white Human token onto the battlefield.
Illus. GENZOMAN
3/3
 C 
Creature – Weird
flow 1 (Whenever Flowmorph Weird attacks, it gets +1/-1. Whenever Flowmorph Weird blocks, it gets -1/+1.)
adapt {u/g} ({u/g}, return Flowmorph Weird to your hand: Put a creature card from your hand that shares a color with Flowmorph Weird and has a CMC less than Flowmorph Weird onto the battlefield tapped.)
Illus. Hamsterfly
2/2
 C 
Creature – Ape
chilltouch (When Howlmoon Yeti deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.)
Whenever Howlmoon Yeti deals combat damage to a player, draw a card.
Illus. allendouglasstudio
2/3

Formoid Scout (common, foil)
Bexhus, the Shapegranter (common)
Mangle the Earth (common)
Teraxis, the Striker (common)
Devoted Warrior (common)
Vampire Guardian (common)
Attendant Knight (common)
Diabolic Mage (common)
Mechemeria Angel (common)
Flowmorph Weird (common)
Howlmoon Yeti (common)