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Mechanics | Skeleton |
CardName: Vortex Wolf Cost: wub Type: Creature - Wolf Pow/Tgh: 3/2 Rules Text: As long as Vortex Wolf has a forever counter on it, it has chilltouch (When Vortex Wolf deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.). ever (Whenever you draw a card, put a forever counter on Vortex Wolf.) Flavour Text: Set/Rarity: cube take 2 Common |
Code: CZ59 History: Add your comments: |
Ever seemed like a mechanic that wanted to scale. I don't see why you don't do so here.
In this particular case, I'm pretty sure that just making the creature itself have chilltouch mantains 90% of the gameplay while saving 26 words and the tediousness of having a counter on top.
ever will sometimes scale, but the idea here is if you can keep the creature alive for about a turn, you get a small bonus.