Conversation: Recent Activity
Conversation: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics |
Recent updates to Conversation: (Generated at 2024-04-26 18:02:01)
Conversation: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics |
Recent updates to Conversation: (Generated at 2024-04-26 18:02:01)
I think that a Magic: the Gathering cards could potentially introduce new people to the game, but not quickly. Some fandoms have loyal fans who would buy a tie-in product like Magic: the Gathering cards. Getting those buyers to play the game rather than just have the cards sitting around is the hard part.
I'm mostly ambivalent about the current state of Universes Beyond. My only concern is the future availability of highly-desired cards from UB and their reprintability, though I believe they stated that they'd treat such cards like the Stranger Things Secret Lair for Magic-fitting reprints.
Except "parody cards" describes a theme - and there will be cards with the silly, self-referencing jokes that will now no longer be "acorn".
I think it's fine to call unofficial cards "eternal" as shorthand for "designed with eternal in mind" etc.
In the end, there is a lot of nuance anyway and I rarely just used a single word to describe where a card belongs, often distinguishing already between "silver-border creative" and "not feasible in black-border rules".
Maybe you can call them "comp. rules card" because they work in the comp. rules, but then again there are some eternal cards where Judges like to look the other way because they don't really work in the rules.
Yeah, a creature with replicate was the first thing I designed for my Futuresight 2 set. And by now they even updated the rules to work like that would require to actually work.
But I'm a fan of working around restrictions, and if Squad is not that inspiring (not a bad mechanic per se though - just not living up to the claim of "something they wouldn't come up with otherwise), then that doesn't mean we don't get something out of this on another level; I have hopes for the artifact reanimation theme the Necrons seem to feature. It's not something that we wold never see in MtG Canon - both in a new setting or for e. g. Sheoldred's Phyrexians -, but it's something nice that was pushed by the UB setting of choice.
I've said since day one that the entire idea of trying to introduce other IPs in magic was a bad idea.
I am DEEPLY amused that they found literally twice as many problems as advantages to this.
I also find that squad is as worrying an example as they could've mentioned. It's basically just Replicate for creatures, which dozens of people have come up with before. Hardly a mechanic that REQUIRED a uniquely new IP being used to be discovered!
And finally the "It introduces Magic to a new audience." is of dubious concern. Magic is certainly not as accessible a system as Lego is... and that idea notoriously didn't work for Lego in the long term. I'm pretty sure that's basically why they even came up with the Ninjago franchise in the first place!
Now Disney is openly gunning for Magic with Lorcana and my disgust with the Disney corporation is pretty much the only reason keeping me from jumping ships.
I'm going to keep calling them "real cards" and "parody cards"
In the future - sure. But no cards from previous un-sets have acorns; so using 'non-acorn' would be confusing there.
I don't think there's a good answer. Other than keeping 'silver bordered' as the name; but it's probably quite hard from a physical-card point of view to manage a mix of silver and black cards in a set.
I also think that "non-acorn" is better than calling them "eternal", since "acorn" and "non-acorn" would also be applicable to unofficial cards too, but unofficial cards are presumably not Eternal.
(However, I usually use "non-Un-cards" or "Un-cards", which I think may be better.)
Stun counters are eerily similar to my Frozen concept. Including the replacement effect (if a frozen creature would untap, instead it loses frozen.)
Damn I was about to use the word Enlist in my new set. (I had to rename to Enroll instead.)
and also I knew tehre was another tumblr I was forgetting about: https://5ecardaday.tumblr.com/
It seems the "time travel moment" of this story line will be Brother's War. It doesn't seem likely or narratively satisfying to use time travel to set up the all out war and to conclude it - in an epilogue even.
🤔
I could see that happening, but I think I would be disappointed.
I'm expecting more of an Endgame/Tarkir time travel change. In All Will Be One and March of the Machine, we see the multiverse fall to New Phyrexia. Then in Aftermath, they time travel back to stop Phyrexia from spreading in the first place. Sacrificing Karn during the original Invasion prevents Mirrodin from being corrupted in the first place, so New Phyrexia never forms, and the multiverse is saved. Then the returns to Eldraine and Ixalan showcase how the multiverse is similar but different to how it used to be
Speaking of nifty interpretations, I like the implications of Dominaria being United when facing Phyrexians. Makes you think they might... All become one.
I'll see how the set plays, but Domain wasn't something I was interested in when it appeared before.
The art has told us that we'll at least see this happen during March of the Machines. Flavorfully, I think it'd be cool to see some characters find new places to vibe to without having to have the planeswalker card type. On the other hand, this could bring up the question of "why isn't X plane doing Y thing if they have contact with other planes."
We also don't know what the consequences of the fallout of March of the Machines will be yet. They could be something that only a minority, if any, have predicted.
Oh cool! That's more than I'd remembered!
Update: It took me until right now to realize, that this is a nifty interpretation of "All Will Be One": All Planes Will Be One.
Elesh Norn's vision to stitch all creatures together into one being extended to all worlds is actually a clever twist.
ricketyeng asked:
> "Today's stream said something about the multiverse changing following the March of the Machines. Will this change be something on a similar scale to the Mending?"
MaRo@blogatog:
Beware! Spoilers for New Phyrexia: All Will be One follow!
My speculation: "Invasion Tree Realmbreaker" (see Discover: New Phyrexia ) will break through the Blind Eternities and create permanent pathways between planes. This will mean that the creative restriction of only using planeswalkers on multiple planes will be lifted and we'll get to see legendary creatures moving to different planes if it serves the story.
You could also look at https://ravnicacardsconverted.tumblr.com/, but I'm not sure how those conversion mesh with the official Guildmasters' Guide to Ravica
There are AFAIK:
All of them that I read were really impressive. Ravnica seems like a great setting to run one-offs or campaigns endlessly. A friend noted how the urban setting actually allows to run some fantasy-setting Shadowrun-style adventures and they actually translate really well - simply replace megacorps with guilds and all tech with magic.
The Ixalan adventure "X MARKS THE SPOT" seems like a good place to start if you want to run something pre-made, but don't want to commit to a campaign.
I was recently setting up some roleplaying and looked over the MTG-inspired sourcebooks. I think that's Ravnica, Strixhaven, Theros, maybe another?
I thought of those because they were settings I might know better than the other players so ones I could usefully run a published adventure with less risk of running something someone else had already ran or wanted to run.
However, it seems like they each had REALLY great flavour, I was very impressed by the setting and rules. But not a great campaign. I'm not sure if Ravnica and Theros had a campaign at all, and Strixhaven had a "year by year at university" campaign (like adult harry potter) and did the school things well but didn't have a sense of urgency or import in the over-arching plot.
This might be used with cards that copy others (or allow others to copy it).
What might it be called?
It is my understanding, that they are throwing the Phyrexians at the Multiverse as a whole and use Dominaria as a setting to show the escalation.
It makes sense in the lore since the previous invasion left a lot of Phyrexian tech/sleeper agents on the plane and New Phyrexia might be primed for the plane for various reasons (its role as a planeswalker hub, glistening oil providing New Phyrexia with some inherited traits/knowledge of old Phyrexia etc.)
So, while this is once again a set showing Dominaria getting invaded by Phyrexia, the big twist is (hopefully & to my understanding) that there will be other planes shown to be invaded as well.
Or in brevity: Phyrexia as we know it is directly descended from Yawgmoth, a megalomaniac Dominarian. These two worlds/factions have a history so strongly entwined, they get to have their grudge match.
also am I crazy or they're basically just throwing the Phyrexians at Dominaria AGAIN for yet another round??
added illustration
stickers are eternal (a. k. a. "black-bordered") !!!
"attractions" have a very new frame with most of the text missing
I'm intrigued by the stickers as I looked into that design space myself. Tickets are a genius solution to the problems I faced.
Ramirez, DePietro, Pillager will be a boon to my Admiral Beckett Brass edh deck.