Conversation: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Magic Arena is WotC's latest online interface to emulate the paper game.
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When is it appropriate to give a land a basic land type?
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What do you think about the return of Slivers for the core set?
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- stickers
- attractions (teased) |
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Wizards has taught us new words before:
- "remove from the game" became "exile" - "creature is put into a graveyard from the battlefield" became "creature dies" What other new vocabulary/templating are you interested in? |
Leave a comment with links to individual cards or card sets you'd like feedback to let others know.
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Discuss ways to improve Magic's combat system. Including how to give players more strategic and tactical control.
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Magic Arena is WotC's latest online interface to emulate the paper game.
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No more commons
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No more commons
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How to make Green more interactive.
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You may cast "Lightning" spells from your graveyard until end of turn. ("Lightning" spells means any spell with Lightning in its name.)
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Range (This creature may attack with another creature as a band. This creature is assigned combat damage after non-range creatures.)
1/1
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Magic Arena
(common, foil)
Basic land types on nonbasics
(rare)
Slivers in M14
(uncommon)
Previews for Unfinity
(uncommon)
Introducing new Wording
(uncommon)
Feedback Request
(common)
Deeper combat system
(common)
Magic Arena
(common)
Do we need Enchantments and Artifacts?
(common)
Interactive Green
(common)
CARDNAME words matters
(common)
Izzet Sharpshooter
(common)
Mountain
(basic)
M14 Rules Update
(token)




