Conversation: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 U 
Legendary
Will legendary creatures soon "walk" to different planes?
 
 R 
Land
When is it appropriate to give a land a basic land type?
 U 
Game Design – New Rules
Wizards has taught us new words before:

- "remove from the game" became "exile"
- "creature is put into a graveyard from the battlefield" became "creature dies"

What other new vocabulary/templating are you interested in?
 U 
Land
 U 
World
- stickers
- attractions (teased)
 C 
Creature – Goblin Wizard
Range (This creature may attack with another creature as a band. This creature is assigned combat damage after non-range creatures.)
1/1
 
 
No more commons
 C 
Game
Magic Arena is WotC's latest online interface to emulate the paper game.
 
 
No more commons
 C 
Artifact Enchantment
 C 
 
Discuss ways to improve Magic's combat system. Including how to give players more strategic and tactical control.
 C 
 
Leave a comment with links to individual cards or card sets you'd like feedback to let others know.
 C 
Instant
You may cast "Lightning" spells from your graveyard until end of turn. ("Lightning" spells means any spell with Lightning in its name.)
 C 
 
How to make Green more interactive.
Island
 
 B 
Basic Land – Island
 T 
Update – Rules

Speculation: The Multiverse Shrinks (uncommon, foil)
Basic land types on nonbasics (rare)
Introducing new Wording (uncommon)
Land Matters (uncommon)
Previews for Unfinity (uncommon)
Izzet Sharpshooter (common)
Magic Arena (common)
Do we need Enchantments and Artifacts? (common)
Deeper combat system (common)
Feedback Request (common)
CARDNAME words matters (common)
Interactive Green (common)
Island (basic)
M14 Rules Update (token)