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Mechanics |
Recent updates to Conversation: (Generated at 2024-04-28 16:09:19)
Conversation: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics |
Recent updates to Conversation: (Generated at 2024-04-28 16:09:19)
Finally after 26 years, 'mill' is now officially a keyword action starting in Core 2021.
The template is "mill N cards". In English, N is spelled out (one, two, three, etc.)
Ex. mill four cards
Carrion Grub
Time to mass update all your cards!
just realized Mimicry above in practice is just weaker deathtouch. so change it to capy any creature in combat.
Mimicry (This creature may deal combat damage equal to the power of another attacking or blocking creature.)
Now it can copy power of any creature in combat so it doesn't feel useless if not blocking/blocked. Alpha attacks would be crazy.
Ex. Attack with 1/1 with mimicry and 9/9. the 1/1 would deal 9 damage, too.
Blue by grandfathering isn't great, admittedly. Strategically, though, it makes more sense for blue to encourage other colors to smash against its defensive walls. Add a few Horned Turtles and the mechanic works well in a way that wouldn't work as well with Lightning Elementals.
And anything that encourages designers to make more combat appropriate blue creatures is fine in my book. Worst in combat shouldn't mean 'skips combat'.
Huh. I do like that. The comp-ruling would be pretty horrible; "Opponents must attack you must attack you with at least x creatures (where x is the number of siren's call abilities you control" maybe.
I like it, a very nice red keyword. But it's only really blue for the historical pie. I'm also not sure I like the idea of it as an evergreen; but I'd want to see how it played out. Maybe it's more fun than I think it is.
I don't mean to step on Sorrow's cool ideas, but I couldn't help think of an old mechanic that doesn't work, and how keywording it helps to solve the problem.
Siren's Call (When an opponent declares attackers, they must attack with one creature for each creature with Siren's Call you control. This ability is not redundant.)
I always thought it was a neat idea, and way back in the day had a bunch of Creature Type - Enchantress with rules text that talked about how your opponent was supposed to attack with a number of creatures equal to the number of Enchantresses you controlled. But two enchantresses would mean four attacking creature. And trying to write your way out of that in 20 or so words was nigh impossible.
But reminder text doesn't need to be exact. It just needs to get the point across. "This ability is not redundant" is icky, and it doesn't do a perfect job saying that "Two creatures with Siren's Call means two attacking creatures, and not four." But if it isn't clear for some people, it will encourage those players to find out what the ability really does. They ask, or they read, and problem solved.
You've all inspired me to make some trash and maybe something that could be passable or an abomination, I'm not sure.
Fir The Blue Test for a UR Evergreen. I like this ability, but I don't believe it's evergreen material, heck, it may not even be keywordaable.
Up next is Fast Goblin. I tried to flavorfully create something evocative for aspects of blue and red. Fast1 on the card, was getting toward where i needed to be, but still a far ways off, absolutely nopeland. But Fast2, maybe Fast2 is good. I don't know, maybe discount hexproof is really bad and whack.
That sounds like a fun block mechanic, but I don't know about evergreen. It feels familiar, like maybe I made a similar suggestion but as a mechanic. I can't find it, though.
Mimicry (This creature may deal combat damage equal to the power of a creature that is blocking or blocked by this creature)
Basically it may copy the power of a creature it's dueling. Making it very dangerous to block it and as a blocker.
ex. 1/1 with mimcry blocks or is blocked by 5/5. now the 1/1 may deal 5 combat damage to 5/5.
ex. 1/1 with mimcry is unblocked. it deals 1 damage to opponent.
Hey SecretInfiltrator. I don't know if you're still active but maybe you can help me with my stress mechanic problem. ((C119207)) It's giving me a headache.
@Jack: Nah, I'd rather not gatekeep security work. It's really simple work, and great for simultaneously working on portable creative projects, presuming you land a place where you have minimal human interaction and the supervisors don't expect you to perform 20 minute tours every 30 minutes. Not every site is simple or safe, but with a little patience it's usually not hard to find the simple and safe sites. I don't understand why more artists and writers don't do this work.
But oof. I could tell you about some job sites I've worked. Here's a teaser. There's a trailer full of dynamite for blasting granite in the White Mountains of New Hampshire. Your job is to take your car, drive up the side of a mountain at dusk, and protect that trailer. Your office is your car. There are no bathrooms. And the cougar screams at night are unworldly.
@Link: That sucks that you're stuck in such an exposed job. Make sure you're protected even if your co-workers are slacking off. We live in the exact wrong country for a pandemic. Citizens of the US don't have a lick of sense. We built an empire because we were too stupid to realize we couldn't. Belligerence is one heck of a drug.
"Haha! It is the exact opposite of metal. "
Yeah but you don't have to TELL people that :) Ouch, yeah, I hope your parents are ok. And everyone else too.
Oh, Jack, I never saw this until today. We've coexisted in this space for a long time but I don't know much about anyone here except that dude1818 visited a college near me once.
I'm from the US. I work at a grocery store, and while most people are somewhat good at following the guidelines, there are enough that aren't that every day I dread going to work. I live in fear that, even though I take just about all the precautions that I can, I'm going to wind up infected because of someone else's nonchalance or idiocy. My co-workers don't follow the guidelines as strictly as I would like, and the number of people I see who don't wear masks or follow social distancing is extremely frustrating and stressful.
I've been doing all of my parents' shopping and as much of their errands as they'll let me, because while they're not quite as old as jmgariepy's parents, they're still at-risk. I'm still afraid constantly that it's not enough, especially since I'm pretty sure my dad isn't following the guidelines very well at all. He's still operating his business. (This is probably fine because it's a very large place with a very small number of employees who don't need to be near each other, and they are working for a food provider... but it still makes me anxious.)
In summary, everyone I know is fine, but I'm still nervous. I wish people would just... have some sense.
@Froggychum: Haha! It is the exact opposite of metal. We sit around all day rarely responding to anything. Then when something actually happens (maybe once every other week) we spend way too much time figuring out what the heck we're going to do.
I work third shift, so I don't want to call anyone unless it's actually important. We got plenty of training, but it ususaly goes out the window the moment a pipe bursts.
''I presume that my parents are just going to rush out and live their lives despite my protestation. It's like living with teenagers over here.''
Wow, that's rough, dude. My mum's also high risk, but even though this is hard for her, she isn't looking to put herself in danger. I suppose the best thing for you to do is to keep insisting, but I guess it's up to them how seriously they take things.
Also, on a lighter note, being a security guard sounds pretty metal :P
@Sorrow
''I overeat (in general), boredom eat, can't hit up the gym, and my only other hobby besides designing Magic cards [is] [...]''
Besides the fact I don't normally work out, you just described me pretty much perfectly. Try to stay healthy, if you can. I've heard that working on one's body is something that can really lift spirits (apparently that's why prisoner's sometimes get ripped, just out of boredom and sadness)
In other words, don't let your username define you, Sorrow!
I as very lucky that my job paid me up until or through the next pay period despite the department I'm in being unable to work due to covid-19. By June 8th I will find out if I'm only being temporarily furloughed or if I'm being laid off.
I've gained the coid-20. I overeat (in general), boredom eat, can't hit up the gym, and my only other hobby besides designing Magic cards in baking sweets- a rough combination. I've been bored, like most other people. I've begun watching Ask a Mortician videos because I'm deathphobic and has the effect on me that horror films have on those who get scared when they watch horror films. That, or they're neat historical videos that don't give me the hebie jeebies.
Thanks, Jack, for starting this thread, even if it got buried until now (it seems the conversation about ability counters jumped in the way of this 'set'.)
I live in the same household with my parents. They're on the bottom floor. And they're on the edge of eighty so I've been in complete isolation. I have to go to work, but I'm lucky because my job is security guard. There's only one other guard in the whole building, we don't share an office (any more) and we're likely to be the last people in the building to get furloughed.
But it's been frustrating trying to stop my parents from going out. I've yelled at them for going to the grocery store because Instacart can never seem to pick up Lactaid. I'm furious about my sisters who keep coming over to visit.
Now we're opening up the country too soon, and I presume that my parents are just going to rush out and live their lives despite my protestation. It's like living with teenagers over here.
I just came here to ask this, but it's already been asked.
I'm doing fine, and hope everyone else here is managing as well.
I'm a student, and our family's money comes from pension and social services (which apparently aren't the same thing, i learned recently), so those things haven't changed much. School did go from 'having been easy for many years' to 'wow this sucks'
Lately, I've been more down than usual, and developed a bad habit of not sleeping every other night. Boredom has been creeping in too, but with all day to play video games, I've been staving it off... at the cost of doing much school, stupidly.
I'm probably the only person I know (besides my brother , maybe) to not remotely keep up with the news. My mom's checking it constantly, probably hours every day. I've looked up a thing or two, and heard the rest from her.
Today I learned that 1 in 1500 people have been confirmed infected, according to google's worldwide statistics and the population of the planet.
I'm fortunate, I believe.
I would entirely prefer more Fish over having Shark return. But I'm looking forward to Eel, Carp, Ray, Piranha, Lamprey etc. ;)
The "carnivore" etc. stuff is the kind of extravagance a digital game can afford, but for a tabletop card game I'd always err into the other direction.
My theory was to introduce additional types, so "shark" lists "shark, fish, sea-creature" at the bottom of the text box. But those extras are usually obvious from the initial type so you don't need to memorize them all separately. Then we can have falcons back :)
You could even introduce some which aren't strictly hierarchical but are obvious from the flavour like "carnivore" orv", Hunter" or "monster" as long as you're strict about them being obvious.
But sadly it would almost certainly still introduce too many edge cases that don't work.
I'm annoyed that shark is a separate creature type from fish. I mean, it's not as annoying as wolves and hounds, but it's up there for me.
> Perhaps it would be good for them to use mutate triggers to increase board-presence, to better offset the card disadvantage?
That's exactly why I think Trumpeting Gnarr is so interesting: It creates a 3/3 token whenever it mutates. A lot of other mutate effects involve removal (or at least tempo) or putting stuff on the battlefield.
Though it will be interesting to see whether that turns back on the mutate creatures since removal options are also strong against them.
That's an interesting way to strengthen the mechanic...
I guess we'll see how well it plays, I guess it depends on what kind of mutate triggers they use? I mean, board presence can be a lot more important than triggering card draws or other one-time effects... Perhaps it would be good for them to use mutate triggers to increase board-presence, to better offset the card disadvantage?
Elsewhere someone mentioned that Mutate is inherently card disadvantage, like Auras, because a single removal destroys two or more of your cards. So the Mutate trigger is like enters the battlefield trigger to offset the disadvantage. Except it can trigger multiple times if you decide to go heavy mutate deck.
I knew I had seen this on Multiverse somewhere. Nice job, sir.