Spirits of Avalon

Printable
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Mechanics

Showing 3 of 3 Green cards

Go to section: White (4) Blue (3) Black (2) Red (2) Green (3) Multicolour (3) Artifact (3)

Show rarities: N

{2}{g}{g}
 
Legendary Creature – Human Knight
Vigilance
You may cast this spell for {3}{w}{g}{g}. If you do, create a token that's a copy of this card's other side when Arthur enters the battlefield, and attach it to him.
3/3
Excalibur
{1}{w}{w}
 
Legendary Artifact – Equipment
Equipped create have first strike and ward {3}

Equip {3}
 
As long as Bannerman Hier has a +1/+1 counter on it, other creatures you control get +1/+1.
Train 2 – {1}{g}{g} (At the beginning of your end step, if that creature attacked this turn and has no +1/+1 counters on it, you may pay {1}{g}{g}. If you do, put two +1/+1 counters on it.)
2/2
Creature – Human Ranger
When a +1/+1 counter is put on Vanguard Ranger, search your library for a basic land card and put it in your hand, then suffle your library.
Train 1 – {g} (At the beginning of your end step, if that creature attacked this turn and has no +1/+1 counters on it, you may pay {g}. If you do, put one +1/+1 counters on it.)
2/2

Go to section: White (4) Blue (3) Black (2) Red (2) Green (3) Multicolour (3) Artifact (3)

Show rarities: N


Spirits of Avalon: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics