Spirits of Avalon: Mechanics
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Mechanics |
Triumph:
Whenever a creature enters the battlefield under your control, and that creature was cast from your hand, you may cast this card from your graveyard for its triumph cost.
Used on 5 cards:
Guardian Spirit, Soul Chorus, Soul Wings, Lost Blade, Spirit Flames
Animate:
PARAM2, Exile that card from your graveyard: create PARAM1ASWORDS colorless 1/1 Spirit creatures. Animate only as a sorcery.
Used on 1 cards:
Gravestone
Train:
At the beginning of your end step, if that creature attacked this turn and has no +1/+1 counters on it, you may pay PARAM2. If you do, put PARAM1ASWORDS +1/+1 counters on it.
Used on 4 cards:
Young Knight, Bannerman Hier, Vanguard Ranger, Newborn Vampire
In card text or details pages, write the mechanic's code name (playtest name) between square brackets, like "[Crittercast]", "[Bushido 1]" or "[Delay 4 {2}{R}{R}]". It will be expanded to the mechanic's name plus reminder text, such as "Suspend 4 – . (Rather than cast this spell from your hand,...)"
To expand a mechanic's name but not its reminder text, include parentheses at the end of the square brackets: "[Crittercast()]", "[Delay 9 {R}()]".