Spirits of Avalon: Mechanics

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Mechanics

Triumph: Whenever a creature enters the battlefield under your control, and that creature was cast from your hand, you may cast this card from your graveyard for its triumph cost. Used on 5 cards: Guardian Spirit, Soul Chorus, Soul Wings, Lost Blade, Spirit Flames
Animate: PARAM2, Exile that card from your graveyard: create PARAM1ASWORDS colorless 1/1 Spirit creatures. Animate only as a sorcery. Used on 1 cards: Gravestone
Train: At the beginning of your end step, if that creature attacked this turn and has no +1/+1 counters on it, you may pay PARAM2. If you do, put PARAM1ASWORDS +1/+1 counters on it. Used on 4 cards: Young Knight, Bannerman Hier, Vanguard Ranger, Newborn Vampire



In card text or details pages, write the mechanic's code name (playtest name) between square brackets, like "[Crittercast]", "[Bushido 1]" or "[Delay 4 {2}{R}{R}]". It will be expanded to the mechanic's name plus reminder text, such as "Suspend 4 – {2}{r}{r}. (Rather than cast this spell from your hand,...)"
To expand a mechanic's name but not its reminder text, include parentheses at the end of the square brackets: "[Crittercast()]", "[Delay 9 {R}()]".