[Tribute] Raythar: Recent Activity
[Tribute] Raythar: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler |
Recent updates to [Tribute] Raythar: (Generated at 2024-04-28 21:22:47)
Fixed markup for automatic reminder text
I decided to make a second advance 2 spell for green.
The first one was not entirely to my liking and as primary brick counter creating color green gets to have one more than the other colors.
This is always at least Aim High, so I cost it as Spidery Grasp/higher than Witch's Web.
Going to four mana for a combat trick would be uncomfortable, but this has offensive potential.
For the cycle!
All colors get to use haste here so there is no issue with remembering which land entered the battlefield this turn.
Quicky done. More thoughts on balance may be required. 3-power flier at common that comes back seems too much.
Top-down. Needs work.
added keyword action tags
added keyword action tags
added advance tags
added reminder text
Compare Keldon Raider/Destructive Digger.
The strong statement here is that I consider removing brick counters convertible into sacrificing artifacts (or lands, though it doesn't play that role on this card).
This specifically not generalized to any type of counter like Soul Diviner.