Madoka Magi-ka: Recent Activity
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Mechanics |
Recent updates to Madoka Magi-ka: (Generated at 2025-06-28 18:01:14)
Madoka Magi-ka: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics |
Recent updates to Madoka Magi-ka: (Generated at 2025-06-28 18:01:14)
Updated text phrasing. Added art. Changed casting cost from 2uu to 1uuu.
The first part is correct, according to Traumatize. The second should probably say "That player takes an extra turn after this one."
I'm not sure how I should word the text on this card. I think everyone understands what it's supposed to do, but can I get some advice?
Yeah, this is an interesting take on "green's removal has to be in the form of creatures". It's a bit like sending the creatures from your hand into a kamikaze fight with the target. It's quite sinister actually.
It's kinda similar to: "Target creature an opponent controls gains deathtouch until end of turn. Put a creature card from your hand onto the battlefield. Then that creature fights the chosen creature."
Interesting. The ability is really costly; but quite close to giving green perfect removal. Interestingly fair. Possibly the body it is on is slightly too strong?
Added art and the build ability.
Maybe something a bit more like this, Vitenka?
3R
Creature - Cat
Curiosity
Whenever ~ deals combat damage to a player, sacrifice it.
4/3
"Destroy target cat"?
@L2i0n0k7 I didn't really intend a strong tie-in between name and mechanic. It's a bit of a stretch, but since there's two creatures involved and they're going to one place--exile--you could say there's some thematic precedent.
The name and picture are funny. Can't say I understand how the mechanic implies either, though. Care to explain?
I admit, I was very nervous when I saw the card name in the recent activity list. When I gathered the courage to click it, I breathed a sigh of relief (and may have faintly smiled).
I guess the joke of this card was funnier for me than it was for everyone else.
:-(
Changed "Spy" to "Curiosity"
Plus the fact that if you don't cast it this turn you lose it. Reminiscent of... not Bottled Cloister... Elkin Bottle? Aerial Caravan? That kind of thing. Seems reasonable, anyway.
Isn't this a really really really confusing and complicated way to print "Draw a card" ?
I mean; it's cool and all, and I suppose if you've reached hand size limit (or are under a Black Vise) it may matter that the card isn't in your hand; and symmetric everyone discards a card and...
Yeah; ok, there's enough cool edge cases to make it matter.
Yeah. I think people who've never played magic would immediately grok more-or-less what Death Wind or Heat Ray does, but I think in a real set, that would be the limit of what's at common, and this would be pushed to a higher rarity because:
I think this could be fine as an X spell, or as a +3/-3 instant, but both at once is much too much for common.
Heat Ray was common in Rise of the Eldrazi. Untamed Might was common in Scars of Mirrodin, and Death Wind was common in Avacyn Restored. It is something they still do, even though they do keep saying it confuses people.
I suppose those three are about as straightforward as an X spell can be, whereas this has the extra confusion of the cost being

rather than 
.
Changed cost from 1W to W.
@jmgariepy I was actually thinking of Soul Warden when I designed this card, but you're right, the standard for this kind of ability on a 1/1 is
so I'll change it.
Kind of like Confessor? I really liked that card back in Odyssey. Ran him in a deck just as an incidental one drop. Later, I wathced as he answered Upheaval followed by Psychatog. I dropped a Plains then Conservator, and suddenly my opponent couldn't kill me with a Psychotog? What the heck?
Anyhow, I'm off on a tangent. I know there's the potential for this to be a little nuts, but I agree, it should cost
. Probably better to go with the natural casting cost.