Madoka Magi-ka: Recent Activity
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Mechanics |
Recent updates to Madoka Magi-ka: (Generated at 2025-06-28 17:24:35)
Madoka Magi-ka: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics |
Recent updates to Madoka Magi-ka: (Generated at 2025-06-28 17:24:35)
Upped the CMC to 5 and changed the Memory ability to sacrifice all three card types.
There's precedent for a few different possibilities. I think personally I'd put the condition upfront:
> Memory - If there are five or more cards in exile, instead that player [note "that" not "target"] sacrifices your choice of an artifact, an enchantment or a land.
I'm not sure about the "your choice" wording either. It might need to be "instead choose artifact, enchantment or land; then that player sacrifices a permanent of the chosen type."
Not sure I worded the alternate text on the Memory part of the card correctly. Where should the "instead" go?
They each affect each other, and everything else. All Magic Girls including both of them are 1/1 with "no abilities" (e.g. Muraganda Petroglyphs will pump them). I.e. both "ability-removing abilities" apply to each other at the same time.
Basically Mass Turn to Frog.
Here's a test for any rules experts here. What happens if two of these are on the battlefield?
This is my concept for a "leveler" in an exile-matters set. This will be a 5 card rare cycle in each color.
I decided I wanted something to make Shifting Homura more immediately viable without having to wait for your opponent to cast something good and then exile that creature. Is making this a cast trigger too weird? Should I give the card another ability? Maybe trample?
Changed the exile from an ETB trigger to a cast trigger.
Assuming a Lotus Petal or Chancellor of the Tangle, sure.
Yeah, it's great with Torpor Orb, but not as dominating as Eater of Days, Leveler and so on.
Turn 1: Torpor Orb
Turn 2: this x2
You do indeed get the ETB triggers of the thing you're copying when you use any Clone that "ETBs as a copy of" whatever. (Clone, Phyrexian Metamorph, Shifting Homura, and many more.) So yup, Shifting Homura doesn't work too well on this one.
I'm pretty sure Shifting Homura would also be exiled because if you copy a creature with a ETB ability, the copier gets the ability, right? If I remember correctly, weren't people copying Acidic Slime with Phyrexian Metamorph and using the slime's ETB ability?
Buh.
I have no idea.
How would this card Shifting Homura work if it copied Shortsighted Madoka? Would Shifting Homura be exiled too or would Shifting Homura have already entered the battlefield and therefore ETB effects of the copied card wouldn't trigger?
This made me laugh.
It is deceptive to cost. Personally, I think this card is just Time Warp+. Exiling half of your library doesn't mean anything, and as other people have posted, it's probably a good idea in this set.
Technically, though, this is a hard to recur Time Walk... or, in other words, it does become dangerous when it gets cast a second time. I don't know if that drawback is really worth
, though. Meh. I'm being a party pooper. I like the card, and it seems fun. If it was given to a group of developers, they probably wouldn't touch its cost anyway. I think Time Warp costs five because it's really good with Anarchist, to be honest, and this card? Not so much so.
@Vitenka I know what you mean. At first glance, you'd think that this combination of giving Time Warp a steep downside and Traumatize a downside if used on the opponent would yield a card with a CMC less than either card. But with its ability to enable the set's primary keyword ability by turn 4 and then push straight into turn 5, it's a deceptively difficult card to cost....
It's a really scary enabler for your set. Turn 4? I think I'll dump half my deck, so that I get turn five as well and - oh look, all my 'exile matters' stuff is now at full power.
Still, it is costly, it is a blue mythic, and it does exile (so preventing most of the abuse that could be done with this) So it's pretty scary, but probably just balancedly good.
Needless to mention "Mill 30" being pretty powerful, but "Have an extra turn" is probably an acceptable downside when it's used in that mode.
(If it wouldn't take too long; I'm tempted to suggest instead of 'top half' go for the "Divide into two piles; opponents chooses one to exile" thing, but maybe that's a different card entirely.)
Nice flavourful pair of abilities, and plays very well with the exile-matters cards in the set. Excellent blue mythic for the set.
No, that sounds fine. You need to jump through a hoop or two, at which point it's similar to Mox Opal or Chrome Mox.
@Vitenka Well, I've made several cycles of creatures that exile themselves as a cost to activate an ability and there is a common cycle that's only 1 CMC. So it's possible to play this turn 1, play a 1 mana creature, exile it and then produce mana using the Soul Gem to play another 1 CMC card. Too good?
Seems fine to me. And... yeah; ok, it's a pretty evil little artifact (It rapidly ends up being a mox utopia!) but you have to exile a bunch of stuff first, by which time you probably don't much care about this being cmc0 and not 1.
This is my attempt at a mox for this "exile matters" set I've been working on. It's basically a cross of Meteor Crater, Chrome Mox and Mox Opal. But I'm not sure I've worded the death trigger correctly. Can someone confirm that for me or otherwise give me some advice?
Added rarity...drrr.