[H&V] Heroes & Villains
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Mechanics | Heroic Decks | Archenemy Deck | Design Notes |
Showing 4 of 4 White cards
Go to section: White (4) Blue (5) Black (11) Red (31) Green (10) Multicolour (17) Hybrid (6) Land (2) Scheme (2)
Show rarities: C U
Flash
When Feline Familiar enters the battlefield, target creature gets +1/+1 until end of turn.
Addendum – If you cast Feline Familiar during your main phase, that creature gains a +1/+1 counter instead.
When Feline Familiar enters the battlefield, target creature gets +1/+1 until end of turn.
Addendum – If you cast Feline Familiar during your main phase, that creature gains a +1/+1 counter instead.
1/1
Partner with Ambush Master or Clan Champion (When this creature enters the battlefield, target player may put one of those cards into their hand from their library, then shuffle.)
First strike
When Hunt Caller enters the battlefield, create a 1/2 green Elf creature token with reach.
First strike
When Hunt Caller enters the battlefield, create a 1/2 green Elf creature token with reach.
2/1
Partner with Vulturous Duergin or Paradise Hunter (When this creature enters the battlefield, target player may put one of those cards into their hand from their library, then shuffle.)
Lifelink
As long as you have more life than an opponent, Quillcloak Drifter has flying.
Lifelink
As long as you have more life than an opponent, Quillcloak Drifter has flying.
Any common feather will do, but vanity prefers extravagant plumage.
2/2
Go to section: White (4) Blue (5) Black (11) Red (31) Green (10) Multicolour (17) Hybrid (6) Land (2) Scheme (2)
Show rarities: C U
[H&V] Heroes & Villains: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Heroic Decks | Archenemy Deck | Design Notes |
When Caleria's Rebel enters the battlefield, it deals 3 damage to up to one target attacking or blocking creature.