Evolution: Recent Activity
Evolution: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | General Information | Idea and Principles |
Recent updates to Evolution: (Generated at 2025-08-13 12:35:49)
Evolution: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | General Information | Idea and Principles |
Recent updates to Evolution: (Generated at 2025-08-13 12:35:49)
You could make the player discard some cards or make it cost 1UB. It is Induce Madness . . .
Its a cool idea but it could be an separate ability. For example: AbilityName (This creature may attack other creatures as though they were players or planeswalkers.)
This is a tough one for me as i know its wording/power is really clunky and the curve 3 doesnt really make sense, but i see this as a strictly better Traumatize that can actually win you the game for 3 mana, i really need to make this better or less clunky with the curve ability, any concrete suggestions? Also i dont want this to cost 1UB as this is a mono colored set.
Not at all. It would do fine at 4. Wizards did it with Groundswell, and Galvanic Blast, in order to make sure you utilized Landfall and Metalcraft, respectively.
This is a tough one for me as i know its wording/power is really clunky and the curve 3 doesnt really make sense, but i see this as a strictly better Traumatize that can actually win you the game for 3 mana, i really need to make this better or less clunky with the curve ability, any concrete suggestions? Also i dont want this to cost 1UB as this is a mono colored set.