Soradyne Laboratories v1.2: Recent Activity
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Mechanics | Skeleton |
Recent updates to Soradyne Laboratories v1.2: (Generated at 2025-08-18 20:03:43)
I dunno: I just don't see four mana as being that much different than 6 mana in combat situations. That's still a lot of mana to withold in order to prevent two damage. But I certainly get that it may be too aggressive.
I like your alternate version better, because this version is so similar to Edric, Spymaster of Trest.
Did you know that Wizards isn't giving out mythic rares as prerelease cards anymore?
I'm considering an alternate version that's simply “Spells you cast cost
less”, and possibly “
: Add
or
to your mana pool.”. My feelings are that she's supposed to be brilliant; all things are just a little easy for her to understand. Also, neither she not the wizards connected to Soradyne Laboratories should be directly invested in combat. They're engineers, naturalists, and research nerds.
I've heard some concerns about using Aricus as a universal "familiar" (i.e. Stormscape Familiar ). I see where he's coming from, but for the moment I disagree. However, if this feels off to others, I will acquiesce to that logic.
Simple argument from my side is that it's a short, sweet, easily understood idea flashy enough for a Mythic Legendary creature who should probably also be a "Chase Card / Prerelease Card".
I think the issue is that green doesn't typically have Wizards (only 16, most of which came during Invasion block), not that it produces green instead of colorless. This seems like a situation where the set's emphasis on Wizard tribal interactions sufficiently supersedes mechanical precedents.
Could this be given 'protection from snakes'? Just...just because?
I'd actually recommend that you revert it back to the earlier trigger for two reasons:
Your reasoning for changing it is almost too high-concept. While it's good for you to use the story and conceptual details to guide your design process, I don't think it's vital that you maintain absolute adherence to such rules, especially if they lead you to creating an ability that is basically the same thing but (ironically) less flavorful.
Of the White creatures that possess activated abilities and can untap, all but Barrenton Medic respond to the casting of spells.
It's also awkward if you were to have this AND Dispatch Field Reporter in the same set, in that they explicitly represent a pair that was then separated.
Just realized: there has been ONE green wizard in the history of the game that has tapped for mana; it was Magus of the Library and it tapped for colorless.
Recommending change in tap ability to colorless, or change in creature type to Druid.
Dan, I'm surprised! You're the hater of all things un-fun, and dealing with an army of piss-ants that just won't die is definitely un-fun. Three mana keeps him saving two, maybe three points of damage per transaction at most and ties up your resources that would otherwise be putting more piss-ants on the table. It's a number that strikes a balance point.
I like the reworded trigger but three mana is a lot for it. At uncommon, should it come down one? Or is it too combo-lish at 2?
Flavor text updated.
The cat has been fixed. I mean, the card has been fixed. I mean, corrected, not castrated.
His Untap trigger was all wrong; the "spells during combat" thing is a "media" theme here. The Medic is not media.
The only reason you would have a sorcery with flash is if this was a Portal set.
Still templated as Sorcery.
Flavor text cleanup; "The ears the walls have." The way it's written makes me think that the 'They' in the first is referring to 'The walls' in the second sentence.
OK. Costs should still come down I think, as paying 4 mana is much higher than industry standard to put a land on top of your library.
I think it's OK but I think it needs to be worded closer to Saffi, as it's currently a little wonky.
"When target permanent is put into your graveyard from the battlefield this turn, return that card to the battlefield."
If it doesn't say 'Without paying it's mana cost' then nobody will want it.
Might want to start thinking about the D47 card now then. From a color theme, there is nothing to link a mono-U card to a GB card and linking abilities of a mono-U card into a GB one is no small challenge.
This could effect what the GB version looks like-or should look like. Easiest path is to make the D47 Dr. UB but there might be another. Regardless: if that's the direction then it's good to chew on it now.
Could this be cheaper? It seems like it would be very difficult to break and at 4 mana, doesn't ask to be included in a deck.
Ah, I see what you had in mind here.
Still think it would be cooler if you could have target player draw the two. And yeah, the stats are fine with this ability.
I'd had him as a 5/5 for a few minutes while creating him. Bumped him up for excitement value, but I do think a 5/5 is still totally acceptable.