Siluras
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Showing 48 of 48 Blue cards
Go to section: White (40) Blue (48) Black (38) Red (37) Green (37) Artifact (1) Land (11)
Show rarities: C U R M T
Islandwalk
7/7
Return target non-creature permanent to its owner's hand.
Players do not have a maximum hand size for the rest of the game.
Return all permanents to their owner's hand.
Return all permanents to their owner's hand.
Flying, Shroud
Azure Hummingbird cannot be blocked by creatures with Defender
Azure Hummingbird cannot be blocked by creatures with Defender
1/1
It traded the claustrophobic forests for the open sand of the coast.
4/3
Flying
1/1
Islandwalk
Blackgill Shark cannot attack unless defending player controls an Island.
Blackgill Shark cannot attack unless defending player controls an Island.
3/4
Flying
Feral 2 (When you cast Blood-Eyed Falcon from your hand, you may discard an instant or sorcery spell, if you do Blood-Eyed Falcon comes into play with two +1/+1 counters on it.)
Feral 2 (When you cast Blood-Eyed Falcon from your hand, you may discard an instant or sorcery spell, if you do Blood-Eyed Falcon comes into play with two +1/+1 counters on it.)
2/2
Draw a card for each Bird creature you control.
Reveal your library. If you reveal no non-land cards, you win the game.
Flying
Bird creatures you control get +1/+1
You may cast Bird creatures as though they had Flash.
Bird creatures you control get +1/+1
You may cast Bird creatures as though they had Flash.
4/5
Reveal cards from the top of your library until you reveal a creature card. Put that card into your hand and the rest into your graveyard.
Few eyes can beat an eagle's for seeking out prey.
Search your library for a non-land card and put it into your hand. Then shuffle your library.
Explorer – If you control more lands than an opponent, search your library for up to two non-land cards instead, put them into your hand, then shuffle your Library.
Explorer – If you control more lands than an opponent, search your library for up to two non-land cards instead, put them into your hand, then shuffle your Library.
Flying
: Target creature blocking or blocked by Flickerwing gets -1/-0 until end of turn.
: Target creature blocking or blocked by Flickerwing gets -1/-0 until end of turn.
Always in your face, but always out of reach.
2/2
Hexproof
2/3
Target creature is Unblockable until end of turn.
Explorer – If you control more lands than any opponent, up to three target creatures are Unblockable until end of turn.
Explorer – If you control more lands than any opponent, up to three target creatures are Unblockable until end of turn.
Flying
When Inquisitive Raven deals combat damage to a player, draw a card, then discard a card.
When Inquisitive Raven deals combat damage to a player, draw a card, then discard a card.
1/3
Return target creature to its owner's hand. If that creature had a +1/+1 counter on it, put it on the bottom of its owner's library instead.
1/1
Counter target spell. You lose life equal to it's converted mana cost.
When your life is all you have left to lose, you might as well use it.
Untap all lands you control, then Exile Mana Infusion.
Explorer – If you control more lands than an opponent, you may cast Mana Infusion as an instant.
Explorer – If you control more lands than an opponent, you may cast Mana Infusion as an instant.
Megalithic Kraken comes into play with 8 +1/+1 counters on it.
If damage would be dealt to Megalithic Kraken, remove a +1/+1 counter for each damage dealt.
Sacrifice an Island: put 2 +1/+1 counters on Megalithic Kraken.
If damage would be dealt to Megalithic Kraken, remove a +1/+1 counter for each damage dealt.
Sacrifice an Island: put 2 +1/+1 counters on Megalithic Kraken.
1/1
Flying
Mirage Kite is Unblockable.
Mirage Kite is Unblockable.
It's feathers always seem to match the colors of the sky and the clouds.
2/1
Flying, Flash
When Mirror-Wing Eagle comes into play, counter target spell.
: Return Mirror-Wing Eagle to it's owner's hand.
When Mirror-Wing Eagle comes into play, counter target spell.
: Return Mirror-Wing Eagle to it's owner's hand.
2/2
Whenever a non-token creature enters the battlefield, each other player puts a token on to the battlefield under their control that is a copy of that creature.
Tap X target creatures
Flying
When Portent Falcon attacks, reveal the top card of each player's library. You may choose one of the revealed cards and cast it without paying it's mana cost. Then each player puts the revealed card on the bottom of their library.
When Portent Falcon attacks, reveal the top card of each player's library. You may choose one of the revealed cards and cast it without paying it's mana cost. Then each player puts the revealed card on the bottom of their library.
2/2
Flying
Feral 1 (When you cast Predatory Thrush from your hand, you may discard an instant or sorcery spell, if you do Predatory Thrush comes into play with one +1/+1 counter on it)
Feral 1 (When you cast Predatory Thrush from your hand, you may discard an instant or sorcery spell, if you do Predatory Thrush comes into play with one +1/+1 counter on it)
1/1
: Tap target creature, that creature doesn't untap during it's controller's next untap phase. River Leech doesn't untap during your next untap phase.
1/1
River Serpent gets +1/+0 for each non-Island basic land you control.
Being unexpected makes it more dangerous the further you are from the sea.
1/3
Feral 2 (When you cast Sand Scavenger from your hand, you may discard an instant or sorcery spell, if you do Sand Scavenger comes into play with two +1/+1 counters on it.)
Nothing fights for scraps harder.
4/4
Enchant Creature
Enchanted creature gains Hexproof.
Enchanted creature gains Hexproof.
Scars born of flight indicate a lesson learned.
Counter target creature spell. Return target creature to it's owner's hand if it shared a creature type with the countered spell.
Draw two cards, then put one card from your hand on top of your library.
Enchant Creature
Enchanted Creature's Power is 0.
Enchanted Creature's Power is 0.
Return all cards to your hand that were discarded this turn due to a spell or effect you control.
When Silurian Leviathan attacks, you may pay , if you do, draw cards.
You never know what'll float up in the wake of a speeding leviathan.
8/8
Flying
: Target creature must attack this turn, if able.
: Target creature must attack this turn, if able.
1/1
Creatures with Haste enter the battlefield tapped.
Flying
2/2
If target opponent controls more lands than you, search that opponent's library for a number of basic lands equal to the difference and put them onto the battlefield tapped under your control.
Thoughtworm can't block or be blocked.
When Thoughtworm deals combat damage to a player, you may exile it. If you do, gain control of target creature that player controls. When that creature dies, return Thoughtworm to play tapped under your control.
When Thoughtworm deals combat damage to a player, you may exile it. If you do, gain control of target creature that player controls. When that creature dies, return Thoughtworm to play tapped under your control.
1/1
Tidal Serpent doesn't untap during it's controller's untap phase unless an opponent controls an Island.
4/5
Flying
All other creatures lose Flying
All other creatures lose Flying
7/7
Counter target creature spell.
Defender
When Wall of Waves blocks a creature, if that creature's power is less than the number of Islands you control, return it to it's owner's hand.
When Wall of Waves blocks a creature, if that creature's power is less than the number of Islands you control, return it to it's owner's hand.
0/3
Flying
: Wavebreaker Eagle gains Protection from Red until end of turn.
: Wavebreaker Eagle gains Protection from Red until end of turn.
3/2
Flying
Windwing can block creatures with landwalk.
Windwing can block creatures with landwalk.
It weaves through trees and bushes as easily as it does clouds.
2/3
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Show rarities: C U R M T
Siluras: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton | Thinking | Background |