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Showing 38 of 38 Black cards

Go to section: White (40) Blue (48) Black (38) Red (37) Green (37) Artifact (1) Land (11)

Show rarities: C U R M T

 R 
Creature – Insect
Swampwalk

Baneful Centipede can block creatures with Swampwalk.
It doesn't just hide in the muck. It IS the muck.
7/6
 R 
Sorcery
Each player sacrifices X number of creatures.
Occasionally, a virus becomes so lethal, it wipes itself out by killing everything in reach before it can spread.
 C 
Sorcery
Target player loses 3 life and you gain 3 life.
 U 
Instant
Destroy target creature with power less than the number of swamps you control.
The bigger they are, the faster they sink.
 C 
Sorcery
Each player loses 1 life for each creature card in their graveyard.
The bog makes the bodies so putrid, the stench carries for miles.
 R 
Creature – Insect
Coalesced Swarm's power and toughness are each equal to the number of Insect creatures you control.

Insect creatures you control get +1/+1
*/*
 C 
Sorcery
Target opponent sacrifices the creature with the highest power under their control.
First to eat isn't always the best position to be in.
 U 
Creature – Wolf
Deathtouch
2/2
 R 
Creature – Insect
Flying

{t}: Corpse Wasp deals 1 damage to target creature. If a creature dealt damage in this way would die this turn, put a token into play that is a copy of Corpse Wasp.
1/1
 M 
Sorcery
Players cannot gain life and damage cannot be prevented for the rest of the game.

All creatures get -X/-X until end of turn, where X is the number of swamps you control.
 U 
Sorcery
Return target creature with converted mana cost {3} or less from your graveyard to play.

Explorer – If you control more lands than an opponent, Return target creature from your graveyard to play instead.
 U 
Sorcery
Target player discards two cards. You gain 2 life for each creature discarded this way.
A never-ending cycle of death, with the corpse of the last victim drawing in the next.
 R 
Instant
Destroy target creature.

Explorer- If you control more lands than an opponent, Exile that creature instead, then gain life equal to it's toughness.
"Down the hatch!"
 C 
Creature – Insect
1/1
 U 
Creature – Insect
{b}: Emperor Millipede gets +1/+1 until end of turn
No poison, no claws, just yard upon yard of heavy chitinous plates.
2/2
 R 
Enchantment
At the beginning of your End step, draw cards equal to the life you lost this turn.
 C 
Creature – Insect
When Flow of Leeches dies, you may search your library for a card named Flow of Leeches, reveal it, put it into your hand, then shuffle your library.
2/2
 C 
Creature – Insect
4/2
 U 
Sorcery
Target player loses 1 life for each Insect you control.
 C 
Creature – Insect
Swampwalk
Feral 1 (When you cast Horned Centipede from your hand, you may discard an instant or sorcery spell, if you do Horned Centipede comes into play with one +1/+1 counter on it)
Spikey at both ends.
2/1
 U 
Creature – Insect
Flying

Insect creatures you control get +1/+0
1/1
 C 
Creature – Insect
Flying, Deathtouch
0/1
 T 
Creature – Insect
1/1
 U 
Creature – Horror
{2}{b}: Regenerate Mass of Bone.
Whatever it used to be is long lost among the random bones and debris it's picked up from the muck.
9/7
 M 
Creature – Insect
Intimidate, Deathtouch

When Mind-Breaker Scorpion deals damage to a player, that player discards a card and you draw a card.
1/1
 U 
Creature – Insect
Feral 3 (When you cast Mire Centipede from your hand, you may discard an instant or sorcery spell, if you do Mire Centipede comes into play with three +1/+1 counters on it.)
2/1
 M 
Creature – Horror
When Oozing Monstrosity is cast, all players discard their hands; Oozing Monstrosity comes into play with a +1/+1 counter on it for each creature card discarded this way.

{1}{b}: Regenerate Oozing Monstrosity
0/0
2 comments
last 2011-08-19 08:59:09 by Alex
 R 
Enchantment
At the beginning of you Upkeep, look at the top X cards of your Library, where X is equal to your current Life total. Choose one of those cards and put the rest into your graveyard. Cast that card without paying its Mana cost. You lose Life equal to its converted mana cost.
6 comments
last 2017-04-23 06:04:52 by Calus Drakin
 R 
Sorcery
Search your library for any number of Insect cards and put those cards onto the battlefield. Exile those cards at end of turn.
4 comments
last 2013-12-06 17:43:05 by amuseum
 C 
Enchantment – Aura
Enchant Creature

Enchanted creature gets +1/+0 and gains Intimidate.
Scars inflicted on oneself publicize their madness.
 C 
Creature – Bird
Flying, Protection from Insects
2/3
 C 
Creature – Ooze
When Spreading Jelly enters the battlefield, search your library for a swamp card and put it into your hand.
Spreading Jelly's power and toughness are equal to the number of swamps you control.
*/*
1 comment
2012-10-20 19:02:13 by Calus Drakin
 U 
Creature – Insect
Flying

Insect creatures you control get +0/+1.
0/1
 C 
Creature – Dinosaur Skeleton
{1}{b}: Regenerate Stalking Bones.
7/6
 C 
Instant
Target creature gets -2/-2 until end of turn.

Explorer – If you control more lands than any opponent, Destroy target creature instead.
 C 
Creature – Crocodile
Timid Caiman cannot block.
3/1
 C 
Creature – Snake
Exile a creature from your graveyard: Tap Titaniconda. Any player may play this ability.
A full stomach makes a slow snake.
5/5
 R 
Creature – Bat
Flying

At the beginning of your upkeep, Voracious Bat deals 2 damage to you.
4/4

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Show rarities: C U R M T


Siluras: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton | Thinking | Background