Siluras
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Showing 37 of 37 Red cards
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Show rarities: C U R M T
Blaze deals X damage to target creature or player.
In places where mana pools, spontaneous combustion is only one of the more common occurrences.
0 comments
Blazing Earth deals damage to each creature equal to the number of lands on the battlefield.
When the whole world burns, there's nowhere to hide.
At end of turn, if a creature did not die this turn, Bloodlust Tyrant deals 6 damage to a random creature.
6/7
Protection from Blue.
Brainless Thorn-Claw cannot attack or block alone.
Brainless Thorn-Claw cannot attack or block alone.
4/3
: Cannibal Tyrant deals damage equal to it's power to target creature you control.
8/7
Haste
Feral 2 (When you cast Charging Thorn-Claw from your hand, you may discard an instant or sorcery spell, if you do Charging Thorn-Claw comes into play with two +1/+1 counters on it.)
Feral 2 (When you cast Charging Thorn-Claw from your hand, you may discard an instant or sorcery spell, if you do Charging Thorn-Claw comes into play with two +1/+1 counters on it.)
3/2
Reach
When Cliff Spinner attacks, untap target creature with Flying an opponent controls. That creature must block Cliff Spinner this turn.
When Cliff Spinner attacks, untap target creature with Flying an opponent controls. That creature must block Cliff Spinner this turn.
3/3
Players cannot play lands for the rest of the game.
Each player takes damage equal to their life total.
Each player takes damage equal to their life total.
Crushing Avalanche deals 3 damage to target creature or player.
Explorer – If you control more lands than any opponent, Crushing Avalanche deals damage to target creature or player equal to the # of mountains you control instead.
Explorer – If you control more lands than any opponent, Crushing Avalanche deals damage to target creature or player equal to the # of mountains you control instead.
,Sacrifice Curious Thorn-Claw: Destroy target Artifact.
2/1
Haste
2/1
: Firemane deals damage equal to its power to target creature.
: Firemane deals 1 damage to target creature blocking or blocked by Firemane.
: Firemane deals 1 damage to target creature blocking or blocked by Firemane.
It's actually not that hard to kill. If you can get close enough.
6/3
Flare Up deals 2 damage to target creature. If a creature dealt damage by this would die this turn, exile it instead.
Of all predators, only fire consumes absolutely everything.
: Flare-Maned Lion gets +1/+0 until end of turn.
4/4
Focused Flare deals damage to target creature or player. This damage can't be prevented.
Explorer- If you control more lands than an opponent, Focused Flare deals +3 damage instead.
Explorer- If you control more lands than an opponent, Focused Flare deals +3 damage instead.
Haste, Feral 2 (When you cast Fury Rex from your hand, you may discard an instant or sorcery spell, if you do Fury Rex comes into play with two +1/+1 counters on it.)
2/1
When you cast Gang Up, choose a creature type. Gang Up deals damage to target creature equal to the number of creatures you control of the chosen type.
Whenever a player plays an activated ability of a creature, destroy that creature.
Out of harm's way. You stay there by being quiet.
Isolated Sabre-Claw cannot attack or block alone.
You'll rarely see anything more timid than a Sabre-Claw without a pack.
3/3
You may play any number of creatures from your hand with converted mana cost or less without paying their mana cost. Creatures you control gain Haste until end of turn. Sacrifice all creatures you control at the beginning of your end step.
Enchant Creature
Enchanted creature must attack each turn if able and Cannot block.
When Enchanted creature deals damage to another creature, put a token into play that is a copy of Rabies and attach it to that creature.
Enchanted creature must attack each turn if able and Cannot block.
When Enchanted creature deals damage to another creature, put a token into play that is a copy of Rabies and attach it to that creature.
Haste
Feral 1 (When you cast Raging Sabre-Claw from your hand, you may discard an instant or sorcery spell, if you do Raging Sabre-Claw comes into play with one +1/+1 counter on it)
Feral 1 (When you cast Raging Sabre-Claw from your hand, you may discard an instant or sorcery spell, if you do Raging Sabre-Claw comes into play with one +1/+1 counter on it)
3/1
When Rockfield Scout comes into play, you may search your library for a Dinosaur creature card, reveal it, and put it into your hand. Then shuffle your library.
2/2
Enchant Creature
Enchanted creature gets +2/+2 and gains Haste
Enchanted creature gets +2/+2 and gains Haste
Scars born of fury symbolize recklessness.
Haste
Feral 2
Feral 2
Feral 2 (When you cast Scythe-Claw Rex from your hand, you may discard an instant or sorcery spell, if you do Scythe-Claw Rex comes into play with two +1/+1 counters on it.)
Feral 2
Feral 2
Feral 2 (When you cast Scythe-Claw Rex from your hand, you may discard an instant or sorcery spell, if you do Scythe-Claw Rex comes into play with two +1/+1 counters on it.)
4/4
: Spined Thorn-Claw deals 1 damage to target creature or player.
2/3
: Stone Centipede gets +0/+1 until end of turn.
Curled up, it looks just like a rock, uncurled, looks pretty much the same.
3/2
Target creature gets +2/+0 until until end of turn and must attack this turn if able.
At the beginning of your upkeep, Sulfurous Steam deals 1 damage to target creature.
Flying
If Sun-Core Phoenix would be put into a graveyard from play, return it to your hand.
If Sun-Core Phoenix would be discarded from your hand, put it into play instead.
If Sun-Core Phoenix would be put into a graveyard from play, return it to your hand.
If Sun-Core Phoenix would be discarded from your hand, put it into play instead.
5/5
Haste
Other Dinosaur creatures you control get +1/+1.
Other Dinosaur creatures you control get +1/+1.
6/4
1/1
Feral 3 (When you cast Tyrant Raptor from your hand, you may discard an instant or sorcery spell, if you do Tyrant Raptor comes into play with three +1/+1 counters on it.)
3/3
Haste, First Strike
8/5
Creatures target opponent controls cannot block until end of turn.
Explorer – If you control more lands than an opponent, Unstable Terrain also deals 1 damage to each creature target opponent controls.
Explorer – If you control more lands than an opponent, Unstable Terrain also deals 1 damage to each creature target opponent controls.
3/1
Destroy target creature that was dealt damage this turn.
Go to section: White (40) Blue (48) Black (38) Red (37) Green (37) Artifact (1) Land (11)
Show rarities: C U R M T
Siluras: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton | Thinking | Background |