Multiverse Design Challenge
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Showing 50 of 349 Green cards
Go to section: Colourless (139) White (392) Blue (434) Black (312) Red (466) Green (349) Multicolour (566) Hybrid (141) Split (38) Artifact (241) Land (182) Scheme (17) Plane (11)
Show rarities: N C U R M
: You may play an additional land card this turn.
, : Add one mana of any colour to your mana pool.
, : Add one mana of any colour to your mana pool.
1/1
At the beginning of each combat step, you may exile target permanent.
When Form of the Wurm leaves the battlefield, return the exiled cards to their owner's graveyard.
At the beginning of each end step, your life total becomes 9.
When Form of the Wurm leaves the battlefield, return the exiled cards to their owner's graveyard.
At the beginning of each end step, your life total becomes 9.
: Target creature you control has base power and toughness X/X until end of turn. Spend only green mana on .
Flesh and wood are not so different as you might think.
1/1
Shark Attack . (When a creature takes non-lethal damage, you may pay . If you do, put this onto the battlefield.)
2/2
Flash (You may cast this spell any time you could cast an instant.)
Reach (This creature can block creatures with flying.)
Reach (This creature can block creatures with flying.)
Just when those pesky fliers thought they were safe.
2/3
Reveal the top fifteen cards of your library. An opponent chooses three creature cards from among them. Shuffle those cards into your gambits, then put the rest back on top of your library in any order.
Roving 4
Creatures you control at this terrain gain +1/+1 for each time counter on Fyndhorn Pine Palace.
Creatures you control at this terrain gain +1/+1 for each time counter on Fyndhorn Pine Palace.
Roving 5
: Put a 1/1 green Elf creature token onto the battlefield.
Creatures you control get +1/+1 at this terrain.
: Put a 1/1 green Elf creature token onto the battlefield.
Creatures you control get +1/+1 at this terrain.
When a resource comes under your control, if it shares a name with no other resource you control, put a +1/+1 on Galactic Hitchhiker.
1/1
You may return two Forests you control to their owner's hand rather than pay Galvanize's mana cost.
If damage would be dealt to a creature you control this turn, prevent that damage. Put a +1/+1 counter on that creature for each 1 damage prevented this way.
If damage would be dealt to a creature you control this turn, prevent that damage. Put a +1/+1 counter on that creature for each 1 damage prevented this way.
Bumper Crop (Whenever you put one or more tokens onto the battlefield, you may put an additional token of one of those types onto the battlefield.)
1/1
Gargantuan Spider can block any number of creatures.
Gargantuan Spider can block creatures as though they had no abilities.
Gargantuan Spider can block creatures as though they had no abilities.
4/8
Flash
: Target creature you control fights another target creature. If those creatures have the same power and the same toughness, you may put a creature card from your hand with that power and toughness onto the battlefield, then draw a card. Otherwise, sacrifice Garruk's Glare.
: Target creature you control fights another target creature. If those creatures have the same power and the same toughness, you may put a creature card from your hand with that power and toughness onto the battlefield, then draw a card. Otherwise, sacrifice Garruk's Glare.
Infect
: Add to your mana pool. If that mana is spent on a creature spell, it gains infect.
: Add to your mana pool. If that mana is spent on a creature spell, it gains infect.
1/2
Choose one – regenerate target creature; or target creature gets +2/+2 until end of turn; or gain life equal to target creature's toughness.
+1: Untap target land.
-4: Put up to three Forests from your hand onto the battlefield, tapped.
-7: You gain an emblem with "At the beginning of your upkeep, if you control 10 or more lands, you may draw a card and gain 5 life."
-4: Put up to three Forests from your hand onto the battlefield, tapped.
-7: You gain an emblem with "At the beginning of your upkeep, if you control 10 or more lands, you may draw a card and gain 5 life."
2
Trample
"That's the biggest frog I've ever-"
-Nibb, goblin explorer, last words
-Nibb, goblin explorer, last words
3/3
Trample
When Giant Prick is blocked by two or more creatures, it loses trample until end of turn.
When Giant Prick is blocked by two or more creatures, it loses trample until end of turn.
Kim: That old lady clearly stole my parking spot, and you totally took her side.
Greg: Kim, I just thought you were trying to squeeze into a space that didn't belong to you.
Kim: Nice, Greg, thanks. I'll remember that tonight when you try to squeeze into a space that doesn't belong to you.
Greg: Kim, I just thought you were trying to squeeze into a space that didn't belong to you.
Kim: Nice, Greg, thanks. I'll remember that tonight when you try to squeeze into a space that doesn't belong to you.
5/5
When Gideon's Acolyte or another Ally comes into play under your control, choose a permanent with counters on it, then put another on it of the same kind.
2/2
+1 Until end of turn, Gideon, Protector of Zendikar becomes a 5/5 Beast Ally creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn.
0 Put a 2/2 green Wolf Ally creature token onto the battlefield.
-6 You get an emblem with "Creatures you control get +3/+3."
0 Put a 2/2 green Wolf Ally creature token onto the battlefield.
-6 You get an emblem with "Creatures you control get +3/+3."
4
, put a +1/+1 counter on Gilded Elf: Add to your mana pool.
0/2
At the beginning of your end step, you may return a land card from your graveyard to the battlefield tapped. If you do, draw a card.
2/2
Islandwalk, Vigilance
Great Seatangle gets +1/+1 for each island on the battlefield.
Whenever Great Seatangle blocks a blue creature, that creature doesn't untap during its controller's next untap step.
Great Seatangle gets +1/+1 for each island on the battlefield.
Whenever Great Seatangle blocks a blue creature, that creature doesn't untap during its controller's next untap step.
6/5
: Regenerate Green Knight. Deal damage to target creature equal to the damage it dealt to Green Knight this turn.
2/2
Wither, vigilance
: Grizzled Platypus fights target creature that has activated an ability this turn.
: Grizzled Platypus fights target creature that has activated an ability this turn.
1/4
Don't try to outrun one of Dominaria's grizzlies; it'll catch you, knock you down, and eat you. Of course, you could run up a tree. In that case you'll get a nice view before it knocks the tree down and eats you.
Recover 2
Recover 2
2/2
Adapt – At the end of turn, if Guarded Stegasaurus was targeted by a spell, it gains protection from that spell's colors. (This effect does not end.)
3/4
Trample.
Only one creature without flying may attack you at once.
Only one creature without flying may attack you at once.
7/7
Prevent all combat damage attacking creatures you control would deal to creatures.
Whenever a green creature you control is blocked, it gains trample and gets +3/+3 for each creature blocking it.
Whenever a green creature you control is blocked, it gains trample and gets +3/+3 for each creature blocking it.
5/5
: Hana Hana Hydra gets +X/+X for X turns.
Spend only green mana to activate this ability.
Spend only green mana to activate this ability.
1/1
Tap an untapped artifact you control: Add to your mana pool.
Trample, indestructible.
Spells that target Hardshell Ancient cost more to cast.
Spells that target Hardshell Ancient cost more to cast.
4/6
: Add to your mana pool, with the quality "Whenever you cast a creature this turn, add to your mana pool with this quality."
2/2
Reach
If Harvest Giant did not attack during your turn you may tap it. If you do, search your library for a basic land card and it put it into your hand.
If Harvest Giant did not attack during your turn you may tap it. If you do, search your library for a basic land card and it put it into your hand.
4/5
Landfall — Whenever a land enters the battlefield under your control, Highlander gains landwalk until end of turn.
2/2
Flash
Deathtouch
, : Target creature gets +1/+1 and has deathtouch until end of turn.
Deathtouch
, : Target creature gets +1/+1 and has deathtouch until end of turn.
1/1
At the beginning of your upkeep you may put a land from your hand onto the battlefield for each other shrine you control.
When Honden of Nature's Reach is destroyed you may put a shrine from your hand onto the battlefield.
When Honden of Nature's Reach is destroyed you may put a shrine from your hand onto the battlefield.
Return a Forest you control to its owner's hand: Untap target creature.
: Put a land from your hand on the battlefield, tapped.
: Put a land from your hand on the battlefield, tapped.
7/7
Flying
When Hunting Sphinx attacks, defending player chooses a creature they control. You may have Hunting Sphinx fight that creature.
When Hunting Sphinx attacks, defending player chooses a creature they control. You may have Hunting Sphinx fight that creature.
4/4
Whenever Hunting Tyrant or another wolf enters the battlefield under your control, you may choose target creature or planeswalker. They deal damage equal to their power or loyalty to each other.
4/4
Whenever Hunting Wolf or another wolf enters the battlefield under your control, you may have it fight target creature.
2/2
If Hydra Spawn would be destroyed, you may pay . If you do, regenerate it and put a +1/+1 counter on it.
1/1
Prevent all combat damage that would be dealt to creatures you control that are lands.
"You may quell Zendikar's volatile landscapes, but not even the Eldrazi vanquished it."
Indomitable Warrior's power and toughness cannot be lowered below their printed values.
2/2
Sacrifice Industrious Woodcutter: the next time you spend mana this turn, it doesn't empty from your mana pool.
0/1
Defender
: Gain 2 life.
: Gain 2 life.
The fruit that survive spellstorms have a little extra flavor.
0/4
Treesheltered (Ineriande Battlesinger gets +0/+3 for each three forests you control.)
4/3
Commemorated 1 (When this dies, you may put a +1/+1 counter on a creature you control.)
2/2
Treesheltered 2 (You may look at the top card of your library. When this blocks or becomes blocked, you may reveal that card if it's a land card and this gets +2/+2 until end of turn.)
3/3
Go to section: Colourless (139) White (392) Blue (434) Black (312) Red (466) Green (349) Multicolour (566) Hybrid (141) Split (38) Artifact (241) Land (182) Scheme (17) Plane (11)
Show rarities: N C U R M
Multiverse Design Challenge: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
All challenges | Upcoming Challenges | Make a new design challenge! | All challenges (text) |
Kicker .
If Fon was kicked, it enters the battlefield with a +1/+1 counter on it for each land you control.
last 2011-08-09 15:05:35 by Alex