Multiverse Design Challenge

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Showing 50 of 182 Land cards

Go to section: Colourless (139) White (392) Blue (434) Black (312) Red (466) Green (349) Multicolour (566) Hybrid (141) Split (38) Artifact (241) Land (182) Scheme (17) Plane (11)

Show rarities: N C U R M

 M 
Legendary Land
{t}: Create a token that's a copy of target nonlegendary land. Sacrifice it at the beginning of the next end step.
"I am always where I want to be."
— Aftalan, Sphinx of the Mirror
1 comment
2017-09-11 04:05:55 by Link
 R 
Legendary Land
{t}: Add {u} to your mana pool.
When Aikua, Unstable Archipelago is put into a graveyard from the battlefield, until end of turn, lands you control produce {r} more when tapped for mana.
3 comments
last 2014-09-22 10:01:46 by Alex
 
Legendary Land
{t}, pay 1 life, sacrifice Alara: Search your library for a land card that can produce exactly three colours of mana and put it onto the battlefield. Shuffle your library.
4 comments
last 2015-03-18 04:07:31 by jmgariepy
 R 
Land
Whenever a Thrull you control dies, each opponent must sacrifice a creature.
At the beginning of your upkeep, sacrfice Altar of The Harsh One, search through your library for an Plains or a Swamp, put it onto the battlefield tapped, then shuffle your library.
1 comment
2011-09-02 11:45:00 by jmgariepy
 U 
Land
{t}: Add {1} to your mana pool.
{2}{w}, {t}: Target creature gets +1/+1 until end of turn. That creature attacks or blocks this turn if able.
1 comment
2014-08-29 13:43:14 by Alex
 U 
Land
{t}: Add {1} to your mana pool.
Whenever a spell or ability causes you to draw a card, you may have wizard creatures you control get +1/+0 until end of turn.
5 comments
last 2011-09-02 13:15:21 by Alex
 U 
Land
At the beginning of your upkeep, target creature you control fights another target creature you control.
{t}: Add {r}{g} to your mana pool. Use this mana only to cast creature spells.
4 comments
last 2013-02-15 11:36:26 by jmgariepy
 
 C 
Land
{t}: Add {1} to your mana pool.

{1}, {t}: Untap target Pirate creature.
A harbourside tavern is just the place for some Arrr & Arrr.
2 comments
last 2014-05-15 15:41:36 by Alex
 U 
Land – Mountain
({t}: Add {r} to your mana pool.)
Archer's Outpost enters the battlefield tapped.
Whenever a Plains or an Island enters the battlefield under an opponent's control, you may pay {1}. If you do, Archer's Outpost deals 1 damage to each opponent.
1 comment
2014-08-28 17:27:07 by Link
 U 
Land – Swamp
({t}: Add {b} to your mana pool.)
Assassin's Outpost enters the battlefield tapped.
Whenever a Forest or a Plains enters the battlefield under an opponent's control, you may pay {1}. If you do, target creature gets -1/-1 until end of turn.
6 comments
last 2014-08-29 09:56:09 by jmgariepy
Resource
Ballistic City enters the warzone already depleted.
{t}: Add {r} to your psi cache.
{t}: Give a unit Flak for this cycle.
1 comment
2014-07-30 12:38:54 by Vitenka
 R 
Land
Bioalchemy Lab enters the battlefield tapped.
{t}: Add {u} or {g} to your mana pool.
{3}{u}{g}: Lands you control become 2/2 blue and green Plant creatures until end of turn. They are still lands.
4 comments
last 2015-10-15 09:57:43 by Alex
Land
{t}: Add {1} to your mana pool. You may spend this instead of 1 life in life payments.
5 comments
last 2015-11-25 19:29:18 by Rudyard
 M 
Land
Famine
{t}: {1}
Whenever a creature you control attacks alone you may sacrifice three lands. If you do exile Blight Plot until the beginning of the defending player's next upkeep and put it onto the battlefield under that player's control.
4 comments
last 2012-07-06 10:14:45 by jmgariepy
 U 
Land Creature – Swamp Horror
(Bog Horror isn't a spell, it's affected by summoning sickness, and it has "{t}: Add {b} to your mana pool.")
Swampwalk
Tap a swamp you control: Bog Horror gets +1/+1 until end of turn.
0/1
1 comment
2011-09-02 01:48:14 by Darkheart
Land
Broken Alley enters the battlefield tapped.
{t}: Add {u} to your mana pool.
Twisted City – {t}: Target creature can't be blocked this turn unless defending player pays X where X is the number of lands you control with twisted city abilities.
1 comment
2017-03-15 23:36:26 by Jack V
Land
When Burning City enters the battlefield, it deals 2 damage to you.
{t}: Add {r} or {w} to your mana pool.
7 comments
last 2017-03-02 16:50:33 by Alex
Land
Burning Desert enters the battlefield tapped.
{t}: Add {r} or {w} to your mana pool.
{2}{r}{w}: Burning Desert becomes a 2/2 red and white elemental creature with "land creatures you control have first strike" until end of turn.
5 comments
last 2015-10-15 13:16:58 by Link
Land
{t}: Add {w} or {u} to your mana pool.
Whenever you play another land, Burning Port deals 1 damage to you.
2 comments
last 2017-04-13 08:38:42 by Jack V
 R 
Legendary Land
{t}: Add {1} to your mana pool.
{u}, {t} Discard a creature from your hand: Return a non-creature artifact from your graveyard to your hand.
{b}, {t}, Discard a non-creature artifact from your hand: Return a creature from your graveyard to your hand.
7 comments
last 2012-05-04 08:53:37 by Alex
 R 
Land
{t}: Add {1} to your mana pool.
{3}{r}, {t}, Sacrifice a creature: Caldera of Offering deals damage to target creature equal to the sacrificed creature's power.
1 comment
2014-08-29 13:43:11 by Alex
 R 
 
{t}: Add {1} to your mana pool.
{1}{g}{w}, {t}: You may cast a permanent card with converted mana cost 4 or less from your hand without paying its mana cost.
2 comments
last 2014-08-28 16:55:21 by Link
 R 
Land
{t}: Add {1} to your mana pool.
{1}{r}{w}, {t}: Add {5} to your mana pool.
2 comments
last 2014-08-28 16:56:26 by Link
 R 
Land
{t}: Add {1} to your mana pool.
{1}{w}{u}, {t}: Draw a card. Activate this ability only any time you could cast a sorcery.
1 comment
2014-08-28 14:59:43 by Alex
 R 
Land
{t}: Add {1} to your mana pool.
{1}{w}{b}, {t}: Target opponent loses 1 life and you gain 1 life.
3 comments
last 2014-08-28 17:03:18 by Link
 M 
Land
{t}: Add {1} to your mana pool.
{7}: Cave of the Ancient Spirit becomes a 9/8 spirit creature with your choice of vigilance, trample or flying until end of turn.
5 comments
last 2011-11-23 12:47:44 by Jack V
 
 C 
∞ Land – Cavern
{t}: Add {1} to your mana pool
4 comments
last 2011-10-30 09:31:58 by SadisticMystic
 R 
Land
Cephalids you control have "{t}: Add one mana of any color to your mana pool.
At the beginning of your upkeep, sacrfice Cephalid Grove, search through your library for an Island or a Forest, put it onto the battlefield tapped, then shuffle your library.
1 comment
2011-09-02 11:43:56 by jmgariepy
 M 
Challenge
Design a Mythic Rare Land. (The only two Mythic Rare Lands currently are Eye of Ugin and Strip Mine.)
12 comments
last 2016-11-03 18:18:28 by Link
Challenge – Terrain
Design a terrain.
18 comments
last 2013-12-13 00:11:25 by amuseum
Challenge
Design a cycle of land cards with abilities other than mana production. (The abilities may be static, triggered or activated.)
Added challenge: Make your lands Common or Uncommon.
17 comments
last 2014-09-22 10:30:55 by Jack V
Challenge
Create a legendary land to represent an entire plane.
14 comments
last 2015-03-18 07:36:16 by jmgariepy
Challenge
Create an enemy manland!
Bonus: Create a full cycle.
15 comments
last 2015-10-18 03:40:49 by jmgariepy
Challenge
Read the description of Teverin in the initial comment, then design a card that could belong on that world.
42 comments
last 2018-01-19 08:34:38 by Jack V
 R 
Land
Chapel of Inspiration enters the battlefield tapped.
{t}: Add {w} to your mana pool.
{t}, Sacrifice Chapel of Inspiration: If four or more creatures you control dealt combat damage to an opponent this turn, put a 5/5 white Angel creature token with flying onto the battlefield.
4 comments
last 2012-06-20 10:44:02 by Alex
Land
{t}: Add {1} to your mana pool.
{t}: Add one mana of any colour to your mana pool. Use this only to cast creature spells with converted mana cost 3 or less.
3 comments
last 2015-11-18 20:02:35 by Jack V
Land
{t}: Add {1} to your mana pool.
You may play City of the Future as an additional land. If you do, skip your first land drop next turn.
1 comment
2015-11-19 14:42:11 by Jack V
 U 
Land
Claws of the Brush enters the battlefield tapped.
{t}: Add {b} to your mana pool.
{b}: Target Incarnation gains deathtouch until end of turn.
{2}{b}: Claws of the Brush becomes a 3/2 black Incarnation creature until end of turn. Its still a land.
 R 
Land
Cloudbank comes into play tapped.
{t}: Add {w} or {u} to your mana pool.
{1}{w}{u}: Cloudbank becomes a 2/2 white and blue Illusion creature with Flying until end of turn.
2 comments
last 2012-05-12 07:55:41 by Blakemeister
Land
{t}: Add {1} to your mana pool.
When a creature you control deals damage to an opponent, you may sacrifice Conquered Treeline, search your library for a forest or a mountain card, and put it onto the battlefield.
1 comment
2014-09-16 18:34:58 by Jack V
 U 
Land
{t}: Add {1} to your mana pool.
{1}{g/w}, {t}: Untap target creature.
5 comments
last 2014-07-02 23:59:54 by Link
 R 
Land
You may cast Plants in your graveyard, as if they were in your hand.
At the beginning of your upkeep, sacrfice Creeper Host, search through your library for an Swamp or a Forest, put it onto the battlefield tapped, then shuffle your library.
1 comment
2011-09-02 11:42:25 by jmgariepy
 U 
Land
{1}, {t}: Add {u}{u} to your mana pool.
{t}: Target permanent becomes blue until end of turn.
10 comments
last 2014-03-21 00:19:19 by jmgariepy
 U 
Land
Crystalline Ashlars enters the battlefield tapped.
{t}: Add {w} to your mana pool.
Walls you control can block an additional creature.
Land
{t}: Add {1} to your mana pool.
{t}: Reveal the top three cards of your library, choose up to one artifact card from them, pay its converted mana cost and put it into your hand. Put the rest on the bottom of your library in any order.
2 comments
last 2015-08-06 11:12:47 by Alex
 C 
Terrain
Creatures attacking you get -1/-0 and lose First Strike and Double Strike until end of turn.
Its hard enough to find the enemy in here, let alone fight them effectively.
6 comments
last 2012-05-01 11:55:44 by Camruth
 U 
Land
Deserted Desert Post enters the battlefield tapped.

{t}: Add {c} to your mana pool.

{t}: Target creature you control gains hexproof and indestructible until end of turn. You gain a drought counter (Creatures you control get -1/-0. Spells you cast cost an additional {1}.)
1 comment
2016-10-14 16:20:00 by Sorrow
Land
{t}: Add {1} to your mana pool.
{1}{t}, Sacrifice Desolate Citadel: Add {r}{b} to your mana pool. If you spend this mana on a red or black creature spell it enters the battlefield with a +1/+1 counter for each of those colours it is.
1 comment
2016-10-19 19:21:12 by Jack V
 U 
Land
{t}: Add {r} to your mana pool.

When an opponent is dealt 7 or more damage transform Dormant Volcano and cast it.
Explosive Eruption
 
 U 
Instant
Destroy target land.
2 comments
last 2012-02-24 10:40:35 by Alex
 U 
Land Creature – Island Turtle
(Drifting Isle isn't a spell, it's affected by summoning sickness, and it has "{t}: Add {u} to your mana pool.")
Drifting Isle's Tougness is equal to half the number of Islands you control, rounded up.
0/*
2 comments
last 2011-09-02 02:34:00 by Darkheart

Go to section: Colourless (139) White (392) Blue (434) Black (312) Red (466) Green (349) Multicolour (566) Hybrid (141) Split (38) Artifact (241) Land (182) Scheme (17) Plane (11)

Show rarities: N C U R M


Multiverse Design Challenge: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
All challenges | Upcoming Challenges | Make a new design challenge! | All challenges (text)