The Way of Kings
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Mechanics | Skeleton |
Showing 38 of 38 Red cards
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Show rarities: C U R M
Blackthorn's Wrath deals 2 damage to target creature. That creature can't block this turn.
Haste
Bestow
(If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Enchanted creature gets +2/+1 and has haste.
Bestow


Enchanted creature gets +2/+1 and has haste.
2/1
First strike
: Exile target creature card from your graveyard. If you do, Bloodsong Rager gets +1/+0 until end of turn.

3/1
Whenever Branded Slave attacks, it deals 1 damage to you.
2/1
Cast Chaos Tactics only if a player controls an attacking creature.
Each creature defending player controls blocks an attacking creature at random. If a creature cannot block the creature it is blocking, repeat this process.
Each creature defending player controls blocks an attacking creature at random. If a creature cannot block the creature it is blocking, repeat this process.
Concentrated Fire deals damage to target creature equal to the number of attacking or blocking creatures you control.
They tried with everything they had to kill Kaladin.
Defiling Taunt deals 1 damage to target creature. That creature deals damage equal to its power to target creature or player of its owner's choosing.
Desecrate the Fallen deals damage to target player equal to the power of target creature card in a graveyard.
Antagonize (Whenever a creature card in a graveyard becomes the target of a spell or ability, this creature gets +1/+1 until end of turn.)
1/1
Equipped creature gets +1/+1 and has first strike.
Whenever a creature is dealt damage by equipped creature, that creature deals damage to itself equal to its power.
Whenever equipped creature is dealt damage, you may discard a card. If you do, draw a card.
Equip
Whenever a creature is dealt damage by equipped creature, that creature deals damage to itself equal to its power.
Whenever equipped creature is dealt damage, you may discard a card. If you do, draw a card.
Equip

Enchant creature
As long as it's your turn, enchanted creature gets +3/-1 and has menace.
As long as it's not your turn, enchanted creature gets +1/-1 and has double strike.
As long as it's your turn, enchanted creature gets +3/-1 and has menace.
As long as it's not your turn, enchanted creature gets +1/-1 and has double strike.
Destroy target artifact. Flawed Engineering deals damage equal to that artifact's converted mana cost to each creature and player.
"Oops."
Haste
: Discard a card, then draw a card.

2/1
Target creature gains double strike until end of turn. If that creature transformed this turn, it gets +2/+1 until end of turn.
All creatures get +1/+0 and gain haste until end of turn.
Haste
Other attacking creatures you control get +1/+1.
Whenever Kaladin, Resolute Bridgeleader is dealt damage, invest it, then if it has two or more charge counters on it, transform it.
Other attacking creatures you control get +1/+1.
Whenever Kaladin, Resolute Bridgeleader is dealt damage, invest it, then if it has two or more charge counters on it, transform it.
3/3
Vigilance

: Invest Kaladin Stormblessed.

, Remove a charge counter from Kaladin: Creatures you control get +0/+1 and gain vigilance until end of turn.

, Remove a charge counter from Kaladin: Kaladin gains flying and prowess until end of turn.






4/4
Exile target creature card from your graveyard. Reveal the top X cards of your library, where X is the exiled card's power. You may put an artifact, instant, or sorcery card from among them into your hand, and the rest in your graveyard.
Haste, first strike
Moash, Defiant Bridgeman attacks each turn if able.
Whenever a permanent you control becomes the target of a spell or ability an opponent controls, Moash deals 1 damage to that player.
Moash, Defiant Bridgeman attacks each turn if able.
Whenever a permanent you control becomes the target of a spell or ability an opponent controls, Moash deals 1 damage to that player.
2/1
Haste
Whenever another permanent you control transforms, Narak Strikers gains first strike until end of turn.
Whenever another permanent you control transforms, Narak Strikers gains first strike until end of turn.
2/1
Haste
Formshift (Whenever you put a counter on a permanent, you may transform this permanent.)
Formshift (Whenever you put a counter on a permanent, you may transform this permanent.)
1/1
Menace
Antagonize (Whenever a creature card in a graveyard becomes the target of a spell or ability, this creature gets +1/+1 until end of turn.)
Formshift (Whenever you put a counter on a permanent, you may transform this permanent.)
Antagonize (Whenever a creature card in a graveyard becomes the target of a spell or ability, this creature gets +1/+1 until end of turn.)
Formshift (Whenever you put a counter on a permanent, you may transform this permanent.)
1/1
First strike, Haste
Antagonize (Whenever a creature card in a graveyard becomes the target of a spell or ability, this creature gets +1/+1 until end of turn.)
Antagonize (Whenever a creature card in a graveyard becomes the target of a spell or ability, this creature gets +1/+1 until end of turn.)
3/1
Defender
Formshift (Whenever you put a counter on a permanent, you may transform this permanent.)
Formshift (Whenever you put a counter on a permanent, you may transform this permanent.)
2/5
When this permanent transforms into Chasm Ambushers, it deals 2 damage to target creature or player.
Formshift (Whenever you put a counter on a permanent, you may transform this permanent.)
Formshift (Whenever you put a counter on a permanent, you may transform this permanent.)
5/2


2/1
Creatures you control get +1/+0.
Whenever you draw a card, Rage of Warform deals 1 damage to each creature you control.
Whenever you draw a card, Rage of Warform deals 1 damage to each creature you control.
First strike, trample, haste
Rampant Greatshell attacks each turn if able.
When Rampant Greatshell dies, target opponent gains 4 life.
Rampant Greatshell attacks each turn if able.
When Rampant Greatshell dies, target opponent gains 4 life.
6/1
Enchant creature
Enchanted creature has antagonize. (Whenever a creature card in a graveyard becomes the target of a spell or ability, enchanted creature gets +1/+1 until end of turn.)
Enchanted creature has antagonize. (Whenever a creature card in a graveyard becomes the target of a spell or ability, enchanted creature gets +1/+1 until end of turn.)

2/2
Whenever you cast an instant or sorcery spell, invest Stone of Warmth.
, Remove a charge counter from Stone of Warmth: Add 
to your mana pool. Activate this ability only once each turn.



Enchant creature
Enchanted creature has first strike.
When Stormborn Speed enters the battlefield, if enchanted creature has a charge counter on it, it gets +1/+0 and gains haste until end of turn.
Enchanted creature has first strike.
When Stormborn Speed enters the battlefield, if enchanted creature has a charge counter on it, it gets +1/+0 and gains haste until end of turn.
Stormfather's Wrath deals 3 damage to target creature or player. Invest target permanent.
Take control of target creature until end of turn. Untap that creature. It gains haste until end of turn. If a permanent you control transformed this turn, that creature gains double strike until end of turn.
Swiftcarry Bridgeman attacks each turn if able.
When Swiftcarry Bridgeman enters the battlefield, target creature gains haste until end of turn.
Sacrifice Swiftcarry Bridgeman: Target creature gains haste until end of turn.
When Swiftcarry Bridgeman enters the battlefield, target creature gains haste until end of turn.
Sacrifice Swiftcarry Bridgeman: Target creature gains haste until end of turn.
2/1
When Swordbreaker Warpair enters the battlefield, destroy target artifact.
3/2
Target creature gets +2/+1 and gains haste and first strike until end of turn.
As an additional cost to cast Tormenting Voice, discard a card.
Draw two cards.
Draw two cards.
"Why did you lie to me? I did what you said, and I was betrayed!"
- Dalinar
- Dalinar
Haste, trample
When Tormentor of Visions enters the battlefield, each player sacrifices a land.
At the beginning of your end step, sacrifice Tormentor of Visions.
When Tormentor of Visions enters the battlefield, each player sacrifices a land.
At the beginning of your end step, sacrifice Tormentor of Visions.
"I see them. They are the rocks. They are the vengeful spirits. Eyes of red.”
7/4
Village Bully attacks each turn if able.
2/2
Go to section: White (39) Blue (39) Black (39) Red (38) Green (38) Multicolour (32) Artifact (16) Land (8)
Show rarities: C U R M
The Way of Kings: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton |
2016-04-24 16:11:56 by Glamdring804